Searched defs:randState (Results 1 – 5 of 5) sorted by relevance
23 save(randState, randInc *uint64) argument24 restore(randState, randInc uint64) argument
48 randState, randInc uint64 member
177 …void FUZ_fillCompressibleNoiseBuffer(void* buffer, size_t bufferSize, double proba, U32* randState) in FUZ_fillCompressibleNoiseBuffer()287 U32* const randState = &randVal; in unitTests() local1002 U32* const randState, in test_lz4f_decompression_wBuffers()1090 U32* const randState, in test_lz4f_decompression()1149 U32 randState = coreRand ^ prime1; in fuzzerTests() local
364 { U32 randState = coreRandState ^ PRIME3; in FUZ_test() local377 U32 randState = FUZ_rand(&coreRandState) ^ PRIME3; in FUZ_test() local1087 U32 randState = 1; in FUZ_unitTests() local
86 RAND_STATE randState; in TPM2_CreateLoaded() local