Searched defs:referenceAsGLintMax (Results 1 – 4 of 4) sorted by relevance
336 …const GLint referenceAsGLintMax[] = {clampToGLint(expandGLFloatToInteger(reference0) + FLOAT_EXPAN… in verifyFloat2Expanded() local369 …const GLint referenceAsGLintMax[] = {clampToGLint(expandGLFloatToInteger(reference0) + FLOAT_EXPAN… in verifyFloat4Color() local501 … const GLint64 referenceAsGLintMax[] = {expandGLFloatToInteger(reference0) + FLOAT_EXPANSION_E_64, in verifyFloat2Expanded() local534 … const GLint64 referenceAsGLintMax[] = {expandGLFloatToInteger(reference0) + FLOAT_EXPANSION_E_64, in verifyFloat4Color() local
155 const GLint referenceAsGLintMax[] = { in verifyCurrentVertexAttribConversion() local
375 …const GLint referenceAsGLintMax[] = {clampToGLint(expandGLFloatToInteger(reference0) + FLOAT_EXPAN… in verifyFloat2Expanded() local408 …const GLint referenceAsGLintMax[] = {clampToGLint(expandGLFloatToInteger(reference0) + FLOAT_EXPAN… in verifyFloat4Color() local562 … const GLint64 referenceAsGLintMax[] = {expandGLFloatToInteger(reference0) + FLOAT_EXPANSION_E_64, in verifyFloat2Expanded() local595 … const GLint64 referenceAsGLintMax[] = {expandGLFloatToInteger(reference0) + FLOAT_EXPANSION_E_64, in verifyFloat4Color() local
216 const GLint referenceAsGLintMax[] = { in verifyCurrentVertexAttribConversion() local