Searched defs:renderTest (Results 1 – 8 of 8) sorted by relevance
77 void RedundantStateChangeCase::renderTest(const glw::Functions &gl) in renderTest() function in deqp::gles2::Performance::__anon43b3463f0111::RedundantStateChangeCase
77 void StateChangeCase::renderTest(const glw::Functions &gl) in renderTest() function in deqp::gles2::Performance::__anonb153743a0111::StateChangeCase
77 void RedundantStateChangeCase::renderTest(const glw::Functions &gl) in renderTest() function in deqp::gles3::Performance::__anonc93e47c10111::RedundantStateChangeCase
77 void StateChangeCase::renderTest(const glw::Functions &gl) in renderTest() function in deqp::gles3::Performance::__anonc5072b7c0111::StateChangeCase
100 ANGLERenderTest *renderTest = static_cast<ANGLERenderTest *>(platform->context); in AddPerfTraceEvent() local218 ANGLERenderTest *renderTest = in PerfTestDebugCallback() local
1769 bool UniformCase::renderTest(const vector<BasicUniform> &basicUniforms, const ShaderProgram &progra… in renderTest() function in deqp::gles31::Functional::UniformCase
1819 bool UniformCase::renderTest(const vector<BasicUniform> &basicUniforms, const ShaderProgram &progra… in renderTest() function in deqp::gles2::Functional::UniformCase
2315 bool UniformCase::renderTest(const vector<BasicUniform> &basicUniforms, const ShaderProgram &progra… in renderTest() function in deqp::gles3::Functional::UniformCase