Searched defs:render_targets (Results 1 – 10 of 10) sorted by relevance
44 let mut render_targets = match surfaces { in new() localVariable
274 int picture_height, int flag, VASurfaceID *render_targets, in vlVaCreateContext()
2841 static bool pvr_render_targets_init(struct pvr_render_target *render_targets, in pvr_render_targets_init()2860 static void pvr_render_targets_fini(struct pvr_render_target *render_targets, in pvr_render_targets_fini()2882 struct pvr_render_target *render_targets; in pvr_CreateFramebuffer() local
1065 struct pvr_render_target *render_targets; member
216 VASurfaceID *render_targets, in DdiEncode_CreateContext()
355 D3D12_RT_FORMAT_ARRAY& render_targets = (D3D12_RT_FORMAT_ARRAY&)pso_desc.RTVFormats; in create_gfx_pipeline_state() local
1158 D3D12_CPU_DESCRIPTOR_HANDLE render_targets[PIPE_MAX_COLOR_BUFS] = {}; in d3d12_draw_vbo() local
1220 VASurfaceID *render_targets, in vaCreateContext()
1433 VASurfaceID *render_targets, in va_TraceCreateContext()
3176 VASurfaceID *render_targets, in DdiMedia_CreateContext()