Searched defs:requiredBytes32 (Results 1 – 2 of 2) sorted by relevance
129 const uint32_t requiredBytes32 = validate_size(requiredBytes); in suballocate() local261 uint32_t requiredBytes32 = validate_size(requiredBytes); in getUniformPointer() local272 uint32_t requiredBytes32 = validate_size(requiredBytes); in getStoragePointer() local282 uint32_t requiredBytes32 = validate_size(requiredBytes); in getStorage() local297 uint32_t requiredBytes32 = validate_size(requiredBytes); in getVertexStorage() local307 uint32_t requiredBytes32 = validate_size(requiredBytes); in getIndexStorage() local317 uint32_t requiredBytes32 = validate_size(requiredBytes); in getIndirectStorage() local332 uint32_t requiredBytes32 = validate_size(requiredBytes); in getScratchStorage() local
49 uint32_t requiredBytes32 = SkAlignTo(SkTo<uint32_t>(requiredBytes), requiredAlignment32); in makeBindInfo() local