1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program Reference Renderer
3 * -----------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Multisampled pixel buffer access
22 *//*--------------------------------------------------------------------*/
23
24 #include "rrMultisamplePixelBufferAccess.hpp"
25 #include "tcuTextureUtil.hpp"
26
27 namespace rr
28 {
29
MultisamplePixelBufferAccess(const tcu::PixelBufferAccess & rawAccess)30 MultisamplePixelBufferAccess::MultisamplePixelBufferAccess(const tcu::PixelBufferAccess &rawAccess)
31 : m_access(rawAccess)
32 {
33 }
34
MultisamplePixelBufferAccess(void)35 MultisamplePixelBufferAccess::MultisamplePixelBufferAccess(void) : m_access(tcu::PixelBufferAccess())
36 {
37 }
38
toSinglesampleAccess(void) const39 const tcu::PixelBufferAccess MultisamplePixelBufferAccess::toSinglesampleAccess(void) const
40 {
41 DE_ASSERT(getNumSamples() == 1);
42
43 return tcu::PixelBufferAccess(
44 m_access.getFormat(), tcu::IVec3(m_access.getHeight(), m_access.getDepth(), 1),
45 tcu::IVec3(m_access.getRowPitch(), m_access.getSlicePitch(), m_access.getSlicePitch() * m_access.getDepth()),
46 m_access.getDataPtr());
47 }
48
fromSinglesampleAccess(const tcu::PixelBufferAccess & original)49 MultisamplePixelBufferAccess MultisamplePixelBufferAccess::fromSinglesampleAccess(
50 const tcu::PixelBufferAccess &original)
51 {
52 return MultisamplePixelBufferAccess(tcu::PixelBufferAccess(
53 original.getFormat(), tcu::IVec3(1, original.getWidth(), original.getHeight()),
54 tcu::IVec3(original.getPixelPitch(), original.getPixelPitch(), original.getRowPitch()), original.getDataPtr()));
55 }
56
fromMultisampleAccess(const tcu::PixelBufferAccess & multisampledAccess)57 MultisamplePixelBufferAccess MultisamplePixelBufferAccess::fromMultisampleAccess(
58 const tcu::PixelBufferAccess &multisampledAccess)
59 {
60 return MultisamplePixelBufferAccess(multisampledAccess);
61 }
62
MultisampleConstPixelBufferAccess(void)63 MultisampleConstPixelBufferAccess::MultisampleConstPixelBufferAccess(void) : m_access(tcu::ConstPixelBufferAccess())
64 {
65 }
66
MultisampleConstPixelBufferAccess(const tcu::ConstPixelBufferAccess & rawAccess)67 MultisampleConstPixelBufferAccess::MultisampleConstPixelBufferAccess(const tcu::ConstPixelBufferAccess &rawAccess)
68 : m_access(rawAccess)
69 {
70 }
71
MultisampleConstPixelBufferAccess(const rr::MultisamplePixelBufferAccess & msAccess)72 MultisampleConstPixelBufferAccess::MultisampleConstPixelBufferAccess(const rr::MultisamplePixelBufferAccess &msAccess)
73 : m_access(msAccess.raw())
74 {
75 }
76
toSinglesampleAccess(void) const77 const tcu::ConstPixelBufferAccess MultisampleConstPixelBufferAccess::toSinglesampleAccess(void) const
78 {
79 DE_ASSERT(getNumSamples() == 1);
80
81 return tcu::ConstPixelBufferAccess(
82 m_access.getFormat(), tcu::IVec3(m_access.getHeight(), m_access.getDepth(), 1),
83 tcu::IVec3(m_access.getRowPitch(), m_access.getSlicePitch(), m_access.getSlicePitch() * m_access.getDepth()),
84 m_access.getDataPtr());
85 }
86
fromSinglesampleAccess(const tcu::ConstPixelBufferAccess & original)87 MultisampleConstPixelBufferAccess MultisampleConstPixelBufferAccess::fromSinglesampleAccess(
88 const tcu::ConstPixelBufferAccess &original)
89 {
90 return MultisampleConstPixelBufferAccess(tcu::ConstPixelBufferAccess(
91 original.getFormat(), tcu::IVec3(1, original.getWidth(), original.getHeight()),
92 tcu::IVec3(original.getPixelPitch(), original.getPixelPitch(), original.getRowPitch()), original.getDataPtr()));
93 }
94
fromMultisampleAccess(const tcu::ConstPixelBufferAccess & multisampledAccess)95 MultisampleConstPixelBufferAccess MultisampleConstPixelBufferAccess::fromMultisampleAccess(
96 const tcu::ConstPixelBufferAccess &multisampledAccess)
97 {
98 return MultisampleConstPixelBufferAccess(multisampledAccess);
99 }
100
getSubregion(const MultisamplePixelBufferAccess & access,int x,int y,int width,int height)101 MultisamplePixelBufferAccess getSubregion(const MultisamplePixelBufferAccess &access, int x, int y, int width,
102 int height)
103 {
104 return MultisamplePixelBufferAccess::fromMultisampleAccess(
105 tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height));
106 }
107
getSubregion(const MultisampleConstPixelBufferAccess & access,int x,int y,int width,int height)108 MultisampleConstPixelBufferAccess getSubregion(const MultisampleConstPixelBufferAccess &access, int x, int y, int width,
109 int height)
110 {
111 return MultisampleConstPixelBufferAccess::fromMultisampleAccess(
112 tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height));
113 }
114
resolveMultisampleColorBuffer(const tcu::PixelBufferAccess & dst,const MultisampleConstPixelBufferAccess & src)115 void resolveMultisampleColorBuffer(const tcu::PixelBufferAccess &dst, const MultisampleConstPixelBufferAccess &src)
116 {
117 DE_ASSERT(dst.getWidth() == src.raw().getHeight());
118 DE_ASSERT(dst.getHeight() == src.raw().getDepth());
119
120 if (src.getNumSamples() == 1)
121 {
122 // fast-path for non-multisampled cases
123 tcu::copy(dst, src.toSinglesampleAccess());
124 }
125 else
126 {
127 const float numSamplesInv = 1.0f / (float)src.getNumSamples();
128
129 for (int y = 0; y < dst.getHeight(); y++)
130 for (int x = 0; x < dst.getWidth(); x++)
131 {
132 tcu::Vec4 sum;
133 for (int s = 0; s < src.raw().getWidth(); s++)
134 sum += src.raw().getPixel(s, x, y);
135
136 dst.setPixel(sum * numSamplesInv, x, y);
137 }
138 }
139 }
140
resolveMultisampleDepthBuffer(const tcu::PixelBufferAccess & dst,const MultisampleConstPixelBufferAccess & src)141 void resolveMultisampleDepthBuffer(const tcu::PixelBufferAccess &dst, const MultisampleConstPixelBufferAccess &src)
142 {
143 DE_ASSERT(dst.getWidth() == src.raw().getHeight());
144 DE_ASSERT(dst.getHeight() == src.raw().getDepth());
145
146 const tcu::ConstPixelBufferAccess effectiveSrc =
147 tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_DEPTH);
148 const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_DEPTH);
149
150 if (src.getNumSamples() == 1)
151 {
152 // fast-path for non-multisampled cases
153 tcu::copy(effectiveDst,
154 MultisampleConstPixelBufferAccess::fromMultisampleAccess(effectiveSrc).toSinglesampleAccess());
155 }
156 else
157 {
158 const float numSamplesInv = 1.0f / (float)src.getNumSamples();
159
160 for (int y = 0; y < dst.getHeight(); y++)
161 for (int x = 0; x < dst.getWidth(); x++)
162 {
163 float sum = 0.0f;
164 for (int s = 0; s < src.getNumSamples(); s++)
165 sum += effectiveSrc.getPixDepth(s, x, y);
166
167 effectiveDst.setPixDepth(sum * numSamplesInv, x, y);
168 }
169 }
170 }
171
resolveMultisampleStencilBuffer(const tcu::PixelBufferAccess & dst,const MultisampleConstPixelBufferAccess & src)172 void resolveMultisampleStencilBuffer(const tcu::PixelBufferAccess &dst, const MultisampleConstPixelBufferAccess &src)
173 {
174 DE_ASSERT(dst.getWidth() == src.raw().getHeight());
175 DE_ASSERT(dst.getHeight() == src.raw().getDepth());
176
177 const tcu::ConstPixelBufferAccess effectiveSrc =
178 tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_STENCIL);
179 const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_STENCIL);
180
181 if (src.getNumSamples() == 1)
182 {
183 // fast-path for non-multisampled cases
184 tcu::copy(effectiveDst,
185 MultisampleConstPixelBufferAccess::fromMultisampleAccess(effectiveSrc).toSinglesampleAccess());
186 }
187 else
188 {
189 // Resolve by selecting one
190 for (int y = 0; y < dst.getHeight(); y++)
191 for (int x = 0; x < dst.getWidth(); x++)
192 effectiveDst.setPixStencil(effectiveSrc.getPixStencil(0, x, y), x, y);
193 }
194 }
195
resolveMultisampleBuffer(const tcu::PixelBufferAccess & dst,const MultisampleConstPixelBufferAccess & src)196 void resolveMultisampleBuffer(const tcu::PixelBufferAccess &dst, const MultisampleConstPixelBufferAccess &src)
197 {
198 switch (src.raw().getFormat().order)
199 {
200 case tcu::TextureFormat::D:
201 resolveMultisampleDepthBuffer(dst, src);
202 return;
203
204 case tcu::TextureFormat::S:
205 resolveMultisampleStencilBuffer(dst, src);
206 return;
207
208 case tcu::TextureFormat::DS:
209 resolveMultisampleDepthBuffer(dst, src);
210 resolveMultisampleStencilBuffer(dst, src);
211 return;
212
213 default:
214 resolveMultisampleColorBuffer(dst, src);
215 return;
216 }
217 }
218
resolveMultisamplePixel(const MultisampleConstPixelBufferAccess & access,int x,int y)219 tcu::Vec4 resolveMultisamplePixel(const MultisampleConstPixelBufferAccess &access, int x, int y)
220 {
221 tcu::Vec4 sum;
222 for (int s = 0; s < access.getNumSamples(); s++)
223 sum += access.raw().getPixel(s, x, y);
224
225 return sum / (float)access.getNumSamples();
226 }
227
clear(const MultisamplePixelBufferAccess & access,const tcu::Vec4 & color)228 void clear(const MultisamplePixelBufferAccess &access, const tcu::Vec4 &color)
229 {
230 tcu::clear(access.raw(), color);
231 }
232
clear(const MultisamplePixelBufferAccess & access,const tcu::IVec4 & color)233 void clear(const MultisamplePixelBufferAccess &access, const tcu::IVec4 &color)
234 {
235 tcu::clear(access.raw(), color);
236 }
237
clearDepth(const MultisamplePixelBufferAccess & access,float depth)238 void clearDepth(const MultisamplePixelBufferAccess &access, float depth)
239 {
240 tcu::clearDepth(access.raw(), depth);
241 }
242
clearStencil(const MultisamplePixelBufferAccess & access,int stencil)243 void clearStencil(const MultisamplePixelBufferAccess &access, int stencil)
244 {
245 tcu::clearStencil(access.raw(), stencil);
246 }
247
248 } // namespace rr
249