Searched defs:reusableRes (Results 1 – 2 of 2) sorted by relevance
91 for (auto &reusableRes : m_ResourcesPool) { in d3d12_array_of_textures_dpb_manager() local200 for (auto &reusableRes : m_ResourcesPool) { in is_tracked_allocation() local213 for (auto &reusableRes : m_ResourcesPool) { in untrack_reconstructed_picture_allocation() local235 for (auto &reusableRes : m_ResourcesPool) { in get_new_tracked_picture_allocation() local297 for (auto &reusableRes : m_ResourcesPool) { in get_number_of_in_use_allocations() local
208 for (auto &reusableRes : m_ResourcesPool) { in is_tracked_allocation() local221 for (auto &reusableRes : m_ResourcesPool) { in untrack_reconstructed_picture_allocation() local244 for (auto &reusableRes : m_ResourcesPool) { in get_new_tracked_picture_allocation() local289 for (auto &reusableRes : m_ResourcesPool) { in get_number_of_in_use_allocations() local