Searched defs:samplerUniform (Results 1 – 4 of 4) sorted by relevance
1124 const gl::LinkedUniform &samplerUniform) in setActive()1936 const auto &samplerUniform = mUniforms[samplerIndex]; in linkSamplerAndImageBindings() local2936 const auto &samplerUniform = mUniforms[samplerIndex]; in setUniformValuesFromBindingQualifiers() local
294 const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex]; in UpdateFullTexturesDescriptorSet() local1320 const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex]; in addTextureDescriptorSetDesc() local
6053 const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex]; in updateExecutableActiveTextures() local6370 const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex]; in updatePreCacheActiveTextures() local
861 const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex]; in AssignTextureBindings() local