Searched defs:secondLOD (Results 1 – 1 of 1) sorted by relevance
/aosp_15_r20/external/swiftshader/src/Pipeline/ |
H A D | SamplerCore.cpp | 384 … const Int4 &sample, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, bool secondLOD) in sampleAniso() 468 …4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sampleQuad() 668 …4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sampleQuad2D() 910 …oat4 &u_, Float4 &v_, Float4 &w_, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sample3D() 1084 … const Int4 &sample, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, bool secondLOD) in sampleFloatAniso() 1142 …st Float4 &a, const Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sampleFloat() 1154 …st Float4 &a, const Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sampleFloat2D() 1249 …v, Float4 &w, const Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sampleFloat3D() 2354 …ter<Byte> SamplerCore::selectMipmap(const Pointer<Byte> &texture, const Float &lod, bool secondLOD) in selectMipmap()
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