1 /* 2 * Copyright (C) 2024 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 package com.google.jetpackcamera.feature.preview 17 18 import com.google.jetpackcamera.core.camera.CameraUseCase 19 import kotlinx.coroutines.CoroutineScope 20 import kotlinx.coroutines.flow.MutableStateFlow 21 import kotlinx.coroutines.flow.StateFlow 22 import kotlinx.coroutines.launch 23 24 private const val TAG = "ScreenFlash" 25 26 /** 27 * Contains the UI state maintaining logic for screen flash feature. 28 */ 29 // TODO: Add this to ViewModelScoped so that it can be injected automatically. However, the current 30 // ViewModel and Hilt APIs probably don't support injecting the viewModelScope. 31 class ScreenFlash( 32 private val cameraUseCase: CameraUseCase, 33 private val scope: CoroutineScope 34 ) { 35 data class ScreenFlashUiState( 36 val enabled: Boolean = false, <lambda>null37 val onChangeComplete: () -> Unit = {}, 38 // restored during CLEAR_UI event 39 val screenBrightnessToRestore: Float? = null 40 ) 41 42 private val _screenFlashUiState: MutableStateFlow<ScreenFlashUiState> = 43 MutableStateFlow(ScreenFlashUiState()) 44 val screenFlashUiState: StateFlow<ScreenFlashUiState> = _screenFlashUiState 45 46 init { <lambda>null47 scope.launch { 48 for (event in cameraUseCase.getScreenFlashEvents()) { 49 _screenFlashUiState.emit( 50 when (event.type) { 51 CameraUseCase.ScreenFlashEvent.Type.APPLY_UI -> 52 screenFlashUiState.value.copy( 53 enabled = true, 54 onChangeComplete = event.onComplete 55 ) 56 57 CameraUseCase.ScreenFlashEvent.Type.CLEAR_UI -> 58 screenFlashUiState.value.copy( 59 enabled = false, 60 onChangeComplete = { 61 event.onComplete() 62 // reset ui state on CLEAR_UI event completion 63 scope.launch { 64 _screenFlashUiState.emit( 65 ScreenFlashUiState() 66 ) 67 } 68 } 69 ) 70 } 71 ) 72 } 73 } 74 } 75 76 /** 77 * Sets the screenBrightness value to the value right before APPLY_UI event for the next 78 * CLEAR_UI event, will be set to unknown (null) again after CLEAR_UI event is completed. 79 */ setClearUiScreenBrightnessnull80 fun setClearUiScreenBrightness(brightness: Float) { 81 scope.launch { 82 _screenFlashUiState.emit( 83 screenFlashUiState.value.copy(screenBrightnessToRestore = brightness) 84 ) 85 } 86 } 87 } 88