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Searched defs:setGameContentType (Results 1 – 25 of 96) sorted by relevance

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/aosp_15_r20/prebuilts/vndk/v33/arm/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_arm_armv7-a-neon_static_lto-thin/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_arm_armv8-a_static_lto-thin/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/arm/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_arm_armv7-a-neon_static/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_x86_64_static/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_x86_64_static_lto-thin/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_arm_armv8-a_static/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_arm64_armv8-a_static_lto-thin/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/x86/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_x86_static_lto-thin/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/x86/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_x86_static/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_arm64_armv8-a_static/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_x86_x86_64_static_lto-thin/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.33_x86_x86_64_static/gen/aidl/android/gui/
DISurfaceComposer.h84 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& /*display*/,… in setGameContentType() function
DBnSurfaceComposer.h72 …::android::binder::Status setGameContentType(const ::android::sp<::android::IBinder>& display, boo… in setGameContentType() function
/aosp_15_r20/frameworks/native/libs/gui/aidl/android/gui/
H A DISurfaceComposer.aidl229 void setGameContentType(IBinder display, boolean on); in setGameContentType() method

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