xref: /aosp_15_r20/external/skia/modules/skottie/src/Skottie.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "modules/skottie/include/Skottie.h"
9 
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkData.h"
12 #include "include/core/SkFontMgr.h"
13 #include "include/core/SkMatrix.h"
14 #include "include/core/SkRect.h"
15 #include "include/core/SkStream.h"
16 #include "include/private/base/SkDebug.h"
17 #include "include/private/base/SkFloatingPoint.h"
18 #include "include/private/base/SkTPin.h"
19 #include "include/private/base/SkTo.h"
20 #include "modules/skottie/include/ExternalLayer.h"
21 #include "modules/skottie/include/SkottieProperty.h"
22 #include "modules/skottie/include/SlotManager.h"
23 #include "modules/skottie/src/Adapter.h"
24 #include "modules/skottie/src/Composition.h"
25 #include "modules/skottie/src/SkottieJson.h"
26 #include "modules/skottie/src/SkottiePriv.h"
27 #include "modules/skottie/src/SkottieValue.h"
28 #include "modules/skottie/src/Transform.h"  // IWYU pragma: keep
29 #include "modules/skottie/src/animator/Animator.h"
30 #include "modules/skottie/src/text/TextAdapter.h"
31 #include "modules/sksg/include/SkSGOpacityEffect.h"
32 #include "modules/sksg/include/SkSGRenderNode.h"
33 #include "modules/skshaper/include/SkShaper_factory.h"
34 #include "src/core/SkTHash.h"
35 #include "src/core/SkTraceEvent.h"
36 #include "src/utils/SkJSON.h"
37 
38 #include <algorithm>
39 #include <chrono>
40 #include <cmath>
41 #include <cstdarg>
42 #include <cstdio>
43 #include <cstring>
44 #include <functional>
45 #include <memory>
46 #include <ratio>
47 #include <utility>
48 
49 #if !defined(SK_DISABLE_LEGACY_SHAPER_FACTORY)
50 #include "modules/skshaper/utils/FactoryHelpers.h"
51 #endif
52 
53 namespace sksg {
54 class Color;
55 }
56 
57 namespace skottie {
58 
59 namespace internal {
60 
setRoot(sk_sp<sksg::RenderNode> root)61 void SceneGraphRevalidator::setRoot(sk_sp<sksg::RenderNode> root) {
62     fRoot = std::move(root);
63 }
64 
revalidate()65 void SceneGraphRevalidator::revalidate() {
66     if (fRoot) {
67         fRoot->revalidate(nullptr, SkMatrix::I());
68     }
69 }
70 
log(Logger::Level lvl,const skjson::Value * json,const char fmt[],...) const71 void AnimationBuilder::log(Logger::Level lvl, const skjson::Value* json,
72                            const char fmt[], ...) const {
73     if (!fLogger) {
74         return;
75     }
76 
77     char buff[1024];
78     va_list va;
79     va_start(va, fmt);
80     const auto len = vsnprintf(buff, sizeof(buff), fmt, va);
81     va_end(va);
82 
83     if (len < 0) {
84         SkDebugf("!! Could not format log message !!\n");
85         return;
86     }
87 
88     if (len >= SkToInt(sizeof(buff))) {
89         static constexpr char kEllipsesStr[] = "...";
90         strcpy(buff + sizeof(buff) - sizeof(kEllipsesStr), kEllipsesStr);
91     }
92 
93     SkString jsonstr = json ? json->toString() : SkString();
94 
95     fLogger->log(lvl, buff, jsonstr.c_str());
96 }
97 
98 class OpacityAdapter final : public DiscardableAdapterBase<OpacityAdapter, sksg::OpacityEffect> {
99 public:
OpacityAdapter(const skjson::ObjectValue & jobject,sk_sp<sksg::RenderNode> child,const AnimationBuilder & abuilder)100     OpacityAdapter(const skjson::ObjectValue& jobject,
101                    sk_sp<sksg::RenderNode> child,
102                    const AnimationBuilder& abuilder)
103         : INHERITED(sksg::OpacityEffect::Make(std::move(child))) {
104         this->bind(abuilder, jobject["o"], fOpacity);
105     }
106 
107 private:
onSync()108     void onSync() override {
109         this->node()->setOpacity(fOpacity * 0.01f);
110     }
111 
112     ScalarValue fOpacity = 100;
113 
114     using INHERITED = DiscardableAdapterBase<OpacityAdapter, sksg::OpacityEffect>;
115 };
116 
117 
attachOpacity(const skjson::ObjectValue & jobject,sk_sp<sksg::RenderNode> child_node) const118 sk_sp<sksg::RenderNode> AnimationBuilder::attachOpacity(const skjson::ObjectValue& jobject,
119                                                         sk_sp<sksg::RenderNode> child_node) const {
120     if (!child_node)
121         return nullptr;
122 
123     auto adapter = OpacityAdapter::Make(jobject, child_node, *this);
124     if (adapter->isStatic()) {
125         adapter->seek(0);
126     }
127     auto dispatched = this->dispatchOpacityProperty(adapter->node());
128     if (adapter->isStatic()) {
129         if (!dispatched && adapter->node()->getOpacity() >= 1) {
130             // No obeservable effects - we can discard.
131             return child_node;
132         }
133     } else {
134         fCurrentAnimatorScope->push_back(adapter);
135     }
136 
137     return adapter->node();
138 }
139 
AnimationBuilder(sk_sp<ResourceProvider> rp,sk_sp<SkFontMgr> fontmgr,sk_sp<PropertyObserver> pobserver,sk_sp<Logger> logger,sk_sp<MarkerObserver> mobserver,sk_sp<PrecompInterceptor> pi,sk_sp<ExpressionManager> expressionmgr,sk_sp<SkShapers::Factory> shapingFactory,Animation::Builder::Stats * stats,const SkSize & comp_size,float duration,float framerate,uint32_t flags)140 AnimationBuilder::AnimationBuilder(sk_sp<ResourceProvider> rp, sk_sp<SkFontMgr> fontmgr,
141                                    sk_sp<PropertyObserver> pobserver, sk_sp<Logger> logger,
142                                    sk_sp<MarkerObserver> mobserver, sk_sp<PrecompInterceptor> pi,
143                                    sk_sp<ExpressionManager> expressionmgr,
144                                    sk_sp<SkShapers::Factory> shapingFactory,
145                                    Animation::Builder::Stats* stats,
146                                    const SkSize& comp_size, float duration, float framerate,
147                                    uint32_t flags)
148     : fResourceProvider(std::move(rp))
149     , fFontMgr(std::move(fontmgr))
150     , fPropertyObserver(std::move(pobserver))
151     , fLogger(std::move(logger))
152     , fMarkerObserver(std::move(mobserver))
153     , fPrecompInterceptor(std::move(pi))
154     , fExpressionManager(std::move(expressionmgr))
155     , fShapingFactory(std::move(shapingFactory))
156     , fRevalidator(sk_make_sp<SceneGraphRevalidator>())
157     , fSlotManager(sk_make_sp<SlotManager>(fRevalidator))
158     , fStats(stats)
159     , fCompSize(comp_size)
160     , fDuration(duration)
161     , fFrameRate(framerate)
162     , fFlags(flags)
163     , fHasNontrivialBlending(false) {}
164 
parse(const skjson::ObjectValue & jroot)165 AnimationBuilder::AnimationInfo AnimationBuilder::parse(const skjson::ObjectValue& jroot) {
166     this->dispatchMarkers(jroot["markers"]);
167 
168     AutoScope ascope(this);
169     AutoPropertyTracker apt(this, jroot, PropertyObserver::NodeType::COMPOSITION);
170 
171     this->parseAssets(jroot["assets"]);
172     this->parseFonts(jroot["fonts"], jroot["chars"]);
173     fSlotsRoot = jroot["slots"];
174 
175     auto root = CompositionBuilder(*this, fCompSize, jroot).build(*this);
176 
177     auto animators = ascope.release();
178     fStats->fAnimatorCount = animators.size();
179 
180     // Point the revalidator to our final root, and perform initial revalidation.
181     fRevalidator->setRoot(root);
182     fRevalidator->revalidate();
183 
184     return { std::move(root), std::move(animators), std::move(fSlotManager)};
185 }
186 
parseAssets(const skjson::ArrayValue * jassets)187 void AnimationBuilder::parseAssets(const skjson::ArrayValue* jassets) {
188     if (!jassets) {
189         return;
190     }
191 
192     for (const skjson::ObjectValue* asset : *jassets) {
193         if (asset) {
194             fAssets.set(ParseDefault<SkString>((*asset)["id"], SkString()), { asset, false });
195         }
196     }
197 }
198 
dispatchMarkers(const skjson::ArrayValue * jmarkers) const199 void AnimationBuilder::dispatchMarkers(const skjson::ArrayValue* jmarkers) const {
200     if (!fMarkerObserver || !jmarkers) {
201         return;
202     }
203 
204     // For frame-number -> t conversions.
205     const auto frameRatio = 1 / (fFrameRate * fDuration);
206 
207     for (const skjson::ObjectValue* m : *jmarkers) {
208         if (!m) continue;
209 
210         const skjson::StringValue* name = (*m)["cm"];
211         const auto time = ParseDefault((*m)["tm"], -1.0f),
212                duration = ParseDefault((*m)["dr"], -1.0f);
213 
214         if (name && time >= 0 && duration >= 0) {
215             fMarkerObserver->onMarker(
216                         name->begin(),
217                         // "tm" is in frames
218                         time * frameRatio,
219                         // ... as is "dr"
220                         (time + duration) * frameRatio
221             );
222         } else {
223             this->log(Logger::Level::kWarning, m, "Ignoring unexpected marker.");
224         }
225     }
226 }
227 
dispatchColorProperty(const sk_sp<sksg::Color> & c) const228 bool AnimationBuilder::dispatchColorProperty(const sk_sp<sksg::Color>& c) const {
229     bool dispatched = false;
230     if (fPropertyObserver) {
231         const char * node_name = fPropertyObserverContext;
232         fPropertyObserver->onColorProperty(node_name,
233             [&]() {
234                 dispatched = true;
235                 return std::make_unique<ColorPropertyHandle>(c, fRevalidator);
236             });
237     }
238 
239     return dispatched;
240 }
241 
dispatchOpacityProperty(const sk_sp<sksg::OpacityEffect> & o) const242 bool AnimationBuilder::dispatchOpacityProperty(const sk_sp<sksg::OpacityEffect>& o) const {
243     bool dispatched = false;
244 
245     if (fPropertyObserver) {
246         fPropertyObserver->onOpacityProperty(fPropertyObserverContext,
247             [&]() {
248                 dispatched = true;
249                 return std::make_unique<OpacityPropertyHandle>(o, fRevalidator);
250             });
251     }
252 
253     return dispatched;
254 }
255 
dispatchTextProperty(const sk_sp<TextAdapter> & t,const skjson::ObjectValue * jtext) const256 bool AnimationBuilder::dispatchTextProperty(const sk_sp<TextAdapter>& t,
257                                             const skjson::ObjectValue* jtext) const {
258     bool dispatched = false;
259 
260     if (jtext) {
261         if (const skjson::StringValue* slotID = (*jtext)["sid"]) {
262             fSlotManager->trackTextValue(SkString(slotID->begin()), t);
263             dispatched = true;
264         }
265     }
266 
267     if (fPropertyObserver) {
268         fPropertyObserver->onTextProperty(fPropertyObserverContext,
269             [&]() {
270                 dispatched = true;
271                 return std::make_unique<TextPropertyHandle>(t, fRevalidator);
272             });
273     }
274 
275     return dispatched;
276 }
277 
dispatchTransformProperty(const sk_sp<TransformAdapter2D> & t) const278 bool AnimationBuilder::dispatchTransformProperty(const sk_sp<TransformAdapter2D>& t) const {
279     bool dispatched = false;
280 
281     if (fPropertyObserver) {
282         fPropertyObserver->onTransformProperty(fPropertyObserverContext,
283             [&]() {
284                 dispatched = true;
285                 return std::make_unique<TransformPropertyHandle>(t, fRevalidator);
286             });
287     }
288 
289     return dispatched;
290 }
291 
expression_manager() const292 sk_sp<ExpressionManager> AnimationBuilder::expression_manager() const {
293     return fExpressionManager;
294 }
295 
updateContext(PropertyObserver * observer,const skjson::ObjectValue & obj)296 void AnimationBuilder::AutoPropertyTracker::updateContext(PropertyObserver* observer,
297                                                           const skjson::ObjectValue& obj) {
298     const skjson::StringValue* name = obj["nm"];
299     fBuilder->fPropertyObserverContext = name ? name->begin() : fPrevContext;
300 }
301 
302 } // namespace internal
303 
Builder(uint32_t flags)304 Animation::Builder::Builder(uint32_t flags) : fFlags(flags) {}
305 Animation::Builder::Builder(const Builder&) = default;
306 Animation::Builder::Builder(Builder&&) = default;
307 Animation::Builder::~Builder() = default;
308 
setResourceProvider(sk_sp<ResourceProvider> rp)309 Animation::Builder& Animation::Builder::setResourceProvider(sk_sp<ResourceProvider> rp) {
310     fResourceProvider = std::move(rp);
311     return *this;
312 }
313 
setFontManager(sk_sp<SkFontMgr> fmgr)314 Animation::Builder& Animation::Builder::setFontManager(sk_sp<SkFontMgr> fmgr) {
315     fFontMgr = std::move(fmgr);
316     return *this;
317 }
318 
setPropertyObserver(sk_sp<PropertyObserver> pobserver)319 Animation::Builder& Animation::Builder::setPropertyObserver(sk_sp<PropertyObserver> pobserver) {
320     fPropertyObserver = std::move(pobserver);
321     return *this;
322 }
323 
setLogger(sk_sp<Logger> logger)324 Animation::Builder& Animation::Builder::setLogger(sk_sp<Logger> logger) {
325     fLogger = std::move(logger);
326     return *this;
327 }
328 
setMarkerObserver(sk_sp<MarkerObserver> mobserver)329 Animation::Builder& Animation::Builder::setMarkerObserver(sk_sp<MarkerObserver> mobserver) {
330     fMarkerObserver = std::move(mobserver);
331     return *this;
332 }
333 
setPrecompInterceptor(sk_sp<PrecompInterceptor> pi)334 Animation::Builder& Animation::Builder::setPrecompInterceptor(sk_sp<PrecompInterceptor> pi) {
335     fPrecompInterceptor = std::move(pi);
336     return *this;
337 }
338 
setExpressionManager(sk_sp<ExpressionManager> em)339 Animation::Builder& Animation::Builder::setExpressionManager(sk_sp<ExpressionManager> em) {
340     fExpressionManager = std::move(em);
341     return *this;
342 }
343 
setTextShapingFactory(sk_sp<SkShapers::Factory> factory)344 Animation::Builder& Animation::Builder::setTextShapingFactory(sk_sp<SkShapers::Factory> factory) {
345     fShapingFactory = std::move(factory);
346     return *this;
347 }
348 
make(SkStream * stream)349 sk_sp<Animation> Animation::Builder::make(SkStream* stream) {
350     if (!stream->hasLength()) {
351         // TODO: handle explicit buffering?
352         if (fLogger) {
353             fLogger->log(Logger::Level::kError, "Cannot parse streaming content.\n");
354         }
355         return nullptr;
356     }
357 
358     auto data = SkData::MakeFromStream(stream, stream->getLength());
359     if (!data) {
360         if (fLogger) {
361             fLogger->log(Logger::Level::kError, "Failed to read the input stream.\n");
362         }
363         return nullptr;
364     }
365 
366     return this->make(static_cast<const char*>(data->data()), data->size());
367 }
368 
make(const char * data,size_t data_len)369 sk_sp<Animation> Animation::Builder::make(const char* data, size_t data_len) {
370     TRACE_EVENT0("skottie", TRACE_FUNC);
371 
372     // Sanitize factory args.
373     class NullResourceProvider final : public ResourceProvider {
374         sk_sp<SkData> load(const char[], const char[]) const override { return nullptr; }
375     };
376     auto resolvedProvider = fResourceProvider
377             ? fResourceProvider : sk_make_sp<NullResourceProvider>();
378 
379     fStats = Stats{};
380 
381     fStats.fJsonSize = data_len;
382     const auto t0 = std::chrono::steady_clock::now();
383 
384     const skjson::DOM dom(data, data_len);
385     if (!dom.root().is<skjson::ObjectValue>()) {
386         // TODO: more error info.
387         if (fLogger) {
388             fLogger->log(Logger::Level::kError, "Failed to parse JSON input.\n");
389         }
390         return nullptr;
391     }
392     const auto& json = dom.root().as<skjson::ObjectValue>();
393 
394     const auto t1 = std::chrono::steady_clock::now();
395     fStats.fJsonParseTimeMS = std::chrono::duration<float, std::milli>{t1-t0}.count();
396 
397     const auto version  = ParseDefault<SkString>(json["v"], SkString());
398     const auto size     = SkSize::Make(ParseDefault<float>(json["w"], 0.0f),
399                                        ParseDefault<float>(json["h"], 0.0f));
400     const auto fps      = ParseDefault<float>(json["fr"], -1.0f),
401                inPoint  = ParseDefault<float>(json["ip"], 0.0f),
402                outPoint = std::max(ParseDefault<float>(json["op"], SK_ScalarMax), inPoint),
403                duration = sk_ieee_float_divide(outPoint - inPoint, fps);
404 
405     if (size.isEmpty() || version.isEmpty() || fps <= 0 ||
406         !SkIsFinite(inPoint, outPoint, duration)) {
407         if (fLogger) {
408             const auto msg = SkStringPrintf(
409                          "Invalid animation params (version: %s, size: [%f %f], frame rate: %f, "
410                          "in-point: %f, out-point: %f)\n",
411                          version.c_str(), size.width(), size.height(), fps, inPoint, outPoint);
412             fLogger->log(Logger::Level::kError, msg.c_str());
413         }
414         return nullptr;
415     }
416 
417 #if defined(SK_DISABLE_LEGACY_SHAPER_FACTORY)
418     auto factory = fShapingFactory ? fShapingFactory : ::SkShapers::Primitive::Factory();
419 #else
420     auto factory = fShapingFactory ? fShapingFactory : ::SkShapers::BestAvailable();
421 #endif
422     SkASSERT(resolvedProvider);
423     internal::AnimationBuilder builder(std::move(resolvedProvider), fFontMgr,
424                                        std::move(fPropertyObserver),
425                                        std::move(fLogger),
426                                        std::move(fMarkerObserver),
427                                        std::move(fPrecompInterceptor),
428                                        std::move(fExpressionManager),
429                                        std::move(factory),
430                                        &fStats, size, duration, fps, fFlags);
431     auto ainfo = builder.parse(json);
432 
433     fSlotManager = ainfo.fSlotManager;
434 
435     const auto t2 = std::chrono::steady_clock::now();
436     fStats.fSceneParseTimeMS = std::chrono::duration<float, std::milli>{t2-t1}.count();
437     fStats.fTotalLoadTimeMS  = std::chrono::duration<float, std::milli>{t2-t0}.count();
438 
439     if (!ainfo.fSceneRoot && fLogger) {
440         fLogger->log(Logger::Level::kError, "Could not parse animation.\n");
441     }
442 
443     uint32_t flags = 0;
444     if (builder.hasNontrivialBlending()) {
445         flags |= Animation::Flags::kRequiresTopLevelIsolation;
446     }
447 
448     return sk_sp<Animation>(new Animation(std::move(ainfo.fSceneRoot),
449                                           std::move(ainfo.fAnimators),
450                                           std::move(version),
451                                           size,
452                                           inPoint,
453                                           outPoint,
454                                           duration,
455                                           fps,
456                                           flags));
457 }
458 
makeFromFile(const char path[])459 sk_sp<Animation> Animation::Builder::makeFromFile(const char path[]) {
460     const auto data = SkData::MakeFromFileName(path);
461 
462     return data ? this->make(static_cast<const char*>(data->data()), data->size())
463                 : nullptr;
464 }
465 
Animation(sk_sp<sksg::RenderNode> scene_root,std::vector<sk_sp<internal::Animator>> && animators,SkString version,const SkSize & size,double inPoint,double outPoint,double duration,double fps,uint32_t flags)466 Animation::Animation(sk_sp<sksg::RenderNode> scene_root,
467                      std::vector<sk_sp<internal::Animator>>&& animators,
468                      SkString version, const SkSize& size,
469                      double inPoint, double outPoint, double duration, double fps, uint32_t flags)
470     : fSceneRoot(std::move(scene_root))
471     , fAnimators(std::move(animators))
472     , fVersion(std::move(version))
473     , fSize(size)
474     , fInPoint(inPoint)
475     , fOutPoint(outPoint)
476     , fDuration(duration)
477     , fFPS(fps)
478     , fFlags(flags) {}
479 
480 Animation::~Animation() = default;
481 
render(SkCanvas * canvas,const SkRect * dstR) const482 void Animation::render(SkCanvas* canvas, const SkRect* dstR) const {
483     this->render(canvas, dstR, 0);
484 }
485 
render(SkCanvas * canvas,const SkRect * dstR,RenderFlags renderFlags) const486 void Animation::render(SkCanvas* canvas, const SkRect* dstR, RenderFlags renderFlags) const {
487     TRACE_EVENT0("skottie", TRACE_FUNC);
488 
489     if (!fSceneRoot)
490         return;
491 
492     SkAutoCanvasRestore restore(canvas, true);
493 
494     const SkRect srcR = SkRect::MakeSize(this->size());
495     if (dstR) {
496         canvas->concat(SkMatrix::RectToRect(srcR, *dstR, SkMatrix::kCenter_ScaleToFit));
497     }
498 
499     if (!(renderFlags & RenderFlag::kDisableTopLevelClipping)) {
500         canvas->clipRect(srcR);
501     }
502 
503     if ((fFlags & Flags::kRequiresTopLevelIsolation) &&
504         !(renderFlags & RenderFlag::kSkipTopLevelIsolation)) {
505         // The animation uses non-trivial blending, and needs
506         // to be rendered into a separate/transparent layer.
507         canvas->saveLayer(srcR, nullptr);
508     }
509 
510     fSceneRoot->render(canvas);
511 }
512 
seekFrame(double t,sksg::InvalidationController * ic)513 void Animation::seekFrame(double t, sksg::InvalidationController* ic) {
514     TRACE_EVENT0("skottie", TRACE_FUNC);
515 
516     if (!fSceneRoot)
517         return;
518 
519     // Per AE/Lottie semantics out_point is exclusive.
520     const auto kLastValidFrame = std::nextafterf(fOutPoint, fInPoint),
521                      comp_time = SkTPin<float>(fInPoint + t, fInPoint, kLastValidFrame);
522 
523     for (const auto& anim : fAnimators) {
524         anim->seek(comp_time);
525     }
526 
527     fSceneRoot->revalidate(ic, SkMatrix::I());
528 }
529 
seekFrameTime(double t,sksg::InvalidationController * ic)530 void Animation::seekFrameTime(double t, sksg::InvalidationController* ic) {
531     this->seekFrame(t * fFPS, ic);
532 }
533 
Make(const char * data,size_t length)534 sk_sp<Animation> Animation::Make(const char* data, size_t length) {
535     return Builder().make(data, length);
536 }
537 
Make(SkStream * stream)538 sk_sp<Animation> Animation::Make(SkStream* stream) {
539     return Builder().make(stream);
540 }
541 
MakeFromFile(const char path[])542 sk_sp<Animation> Animation::MakeFromFile(const char path[]) {
543     return Builder().makeFromFile(path);
544 }
545 
546 } // namespace skottie
547