1 /* 2 * Copyright 2021 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "src/gpu/graphite/SharedContext.h" 9 10 #include "include/gpu/graphite/BackendTexture.h" 11 #include "include/gpu/graphite/TextureInfo.h" 12 #include "src/gpu/graphite/Caps.h" 13 #include "src/gpu/graphite/CommandBuffer.h" 14 #include "src/gpu/graphite/GpuWorkSubmission.h" 15 #include "src/gpu/graphite/RendererProvider.h" 16 #include "src/gpu/graphite/ResourceProvider.h" 17 18 namespace skgpu::graphite { 19 get_binding_layout(const Caps * caps)20static Layout get_binding_layout(const Caps* caps) { 21 ResourceBindingRequirements reqs = caps->resourceBindingRequirements(); 22 return caps->storageBufferSupport() ? reqs.fStorageBufferLayout : reqs.fUniformBufferLayout; 23 } 24 SharedContext(std::unique_ptr<const Caps> caps,BackendApi backend)25SharedContext::SharedContext(std::unique_ptr<const Caps> caps, BackendApi backend) 26 : fCaps(std::move(caps)) 27 , fBackend(backend) 28 , fGlobalCache() 29 , fShaderDictionary(get_binding_layout(fCaps.get())) {} 30 ~SharedContext()31SharedContext::~SharedContext() { 32 // TODO: add disconnect? 33 34 // TODO: destroyResources instead? 35 } 36 isProtected() const37Protected SharedContext::isProtected() const { return Protected(fCaps->protectedSupport()); } 38 setRendererProvider(std::unique_ptr<RendererProvider> rendererProvider)39void SharedContext::setRendererProvider(std::unique_ptr<RendererProvider> rendererProvider) { 40 // Should only be called once and be non-null 41 SkASSERT(rendererProvider && !fRendererProvider); 42 fRendererProvider = std::move(rendererProvider); 43 } 44 45 } // namespace skgpu::graphite 46