Searched defs:set_addressed_player_request (Results 1 – 2 of 2) sorted by relevance
382 std::vector<uint8_t> set_addressed_player_request = {0x00, 0x48, 0x00, 0x00, 0x19, 0x58, variable
200 auto set_addressed_player_request = Packet::Specialize<SetAddressedPlayerRequest>(pkt); in VendorPacketHandler() local