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Searched defs:shaderGroupBaseAlignment (Results 1 – 25 of 95) sorted by relevance

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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingCaptureReplayTests.cpp348uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
759 … device, TestParams &testParams, uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
1074 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
H A DvktRayTracingAccelerationStructuresTests.cpp603 uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
834 uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
1027 uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
1795 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
2588 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
4251 const uint32_t shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in getRefImage() local
4395 const uint32_t shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local
4614 const uint32_t shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local
4847 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
H A DvktRayTracingBuildIndirectTests.cpp447 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() local
520 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
H A DvktRayTracingDataSpillTests.cpp1758 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
2532uint32_t shaderGroupBaseAlignment, uint32_t firstGroup, uint32_t groupCount, in createSBTWithShaderRecord()
2600 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
H A DvktRayTracingTraceRaysTests.cpp479 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
1172 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
H A DvktRayTracingBarrierTests.cpp1096uint32_t shaderGroupBaseAlignment, const char *rgenAuxName, const char *rgenName, in createRayTracingPipelineData()
1279 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
H A DvktRayTracingCallableShadersTests.cpp310 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
1713 uint32_t shaderGroupBaseAlignment = rayTracingProperties->getShaderGroupBaseAlignment(); in iterate() local
H A DvktRayTracingShaderBindingTableTests.cpp458 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
1440 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
H A DvktRayTracingBarycentricCoordinatesTests.cpp402 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
H A DvktRayTracingPositionFetchTests.cpp385 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
H A DvktRayTracingNullASTests.cpp410 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
H A DvktRayTracingNonUniformArgsTests.cpp363 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
H A DvktRayTracingPipelineFlagsTests.cpp144 const uint32_t &shaderGroupBaseAlignment; member in vkt::RayTracing::__anon99cb10d60111::PipelineFlagsCase
204 const uint32_t shaderGroupBaseAlignment; member in vkt::RayTracing::__anon99cb10d60111::PipelineFlagsInstance
H A DvktRayTracingTraversalControlTests.cpp288 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
H A DvktRayTracingOpacityMicromapTests.cpp666 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
H A DvktRayTracingBuildLargeTests.cpp361 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
H A DvktRayTracingMemGuaranteeTests.cpp559 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
H A DvktRayTracingBuildTests.cpp416 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
H A DvktRayTracingWatertightnessTests.cpp605 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
H A DvktRayTracingDirectionTests.cpp529 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
H A DvktRayTracingPipelineLibraryTests.cpp621 … const uint32_t shaderGroupBaseAlignment = rayTracingProperties->getShaderGroupBaseAlignment(); in runTest() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingDescriptorUpdateASTests.cpp1828 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
2264 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryPositionFetchTests.cpp583 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
H A DvktRayQueryOpacityMicromapTests.cpp942 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineBindPointTests.cpp615 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate() local

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