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Searched defs:shaderGroupHandleSize (Results 1 – 25 of 95) sorted by relevance

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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingAccelerationStructuresTests.cpp602 uint32_t shaderGroupHandleSize, in initShaderBindingTables()
833 uint32_t shaderGroupHandleSize, in initShaderBindingTables()
1026 uint32_t shaderGroupHandleSize, in initShaderBindingTables()
1794 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
2587 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in iterate() local
4250 const uint32_t shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in getRefImage() local
4394 const uint32_t shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in iterate() local
4584 …SBTInstance::getBufferSizeForSBT(const uint32_t &groupCount, const uint32_t &shaderGroupHandleSize, in getBufferSizeForSBT()
4592const uint32_t &shaderGroupHandleSize, in getBufferForSBT()
4613 const uint32_t shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in iterate() local
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H A DvktRayTracingTraceRaysTests.cpp478 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
1063 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in makeIndirectStructAndFlush() local
1171 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in iterate() local
H A DvktRayTracingCaptureReplayTests.cpp347 uint32_t shaderGroupHandleSize, in initShaderBindingTables()
759 …const VkDevice device, TestParams &testParams, uint32_t shaderGroupHandleSize, uint32_t shaderGrou… in initShaderBindingTables()
1073 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
H A DvktRayTracingBuildIndirectTests.cpp446 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in prepareBuffer() local
519 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
H A DvktRayTracingMemGuaranteeTests.cpp558 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local
656 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
H A DvktRayTracingDataSpillTests.cpp1757 uint32_t shaderGroupHandleSize = 0u; in iterate() local
2531 … RayTracingPipeline *rayTracingPipeline, uint32_t shaderGroupHandleSize, in createSBTWithShaderRecord()
2599 uint32_t shaderGroupHandleSize = 0u; in iterate() local
H A DvktRayTracingPipelineLibraryTests.cpp572 NormalHandleGetter(const uint32_t shaderGroupHandleSize) : HandleGetter(shaderGroupHandleSize) in NormalHandleGetter()
620 const uint32_t shaderGroupHandleSize = rayTracingProperties->getShaderGroupHandleSize(); in runTest() local
H A DvktRayTracingComplexControlFlowTests.cpp407 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local
560 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
H A DvktRayTracingBarrierTests.cpp1095 Stage stage, StageData &stageData, uint32_t shaderGroupHandleSize, in createRayTracingPipelineData()
1278 uint32_t shaderGroupHandleSize = 0u; in iterate() local
H A DvktRayTracingCallableShadersTests.cpp310 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
1712 uint32_t shaderGroupHandleSize = rayTracingProperties->getShaderGroupHandleSize(); in iterate() local
H A DvktRayTracingShaderBindingTableTests.cpp458 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
1439 uint32_t shaderGroupHandleSize = 0u; in iterate() local
H A DvktRayTracingBarycentricCoordinatesTests.cpp401 uint32_t shaderGroupHandleSize = 0u; in iterate() local
H A DvktRayTracingPositionFetchTests.cpp384 uint32_t shaderGroupHandleSize = 0u; in iterate() local
H A DvktRayTracingNullASTests.cpp409 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
H A DvktRayTracingNonUniformArgsTests.cpp362 uint32_t shaderGroupHandleSize = 0u; in iterate() local
H A DvktRayTracingPipelineFlagsTests.cpp143 const uint32_t &shaderGroupHandleSize; member in vkt::RayTracing::__anon99cb10d60111::PipelineFlagsCase
203 const uint32_t shaderGroupHandleSize; member in vkt::RayTracing::__anon99cb10d60111::PipelineFlagsInstance
H A DvktRayTracingTraversalControlTests.cpp288 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
H A DvktRayTracingOpacityMicromapTests.cpp665 uint32_t shaderGroupHandleSize = 0u; in iterate() local
H A DvktRayTracingBuildLargeTests.cpp360 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
H A DvktRayTracingBuildTests.cpp415 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingDescriptorUpdateASTests.cpp1689 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initPipeline() local
1827 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local
2116 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initPipeline() local
2263 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryTraversalControlTests.cpp998 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
1093 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
H A DvktRayQueryCullRayFlagsTests.cpp1022 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
1122 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
H A DvktRayQueryWatertightnessTests.cpp1347 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local
1367 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
H A DvktRayQueryPositionFetchTests.cpp582 uint32_t shaderGroupHandleSize = 0u; in iterate() local

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