/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
H A D | vktRayTracingAccelerationStructuresTests.cpp | 602 uint32_t shaderGroupHandleSize, in initShaderBindingTables() 833 uint32_t shaderGroupHandleSize, in initShaderBindingTables() 1026 uint32_t shaderGroupHandleSize, in initShaderBindingTables() 1794 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local 2587 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in iterate() local 4250 const uint32_t shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in getRefImage() local 4394 const uint32_t shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in iterate() local 4584 …SBTInstance::getBufferSizeForSBT(const uint32_t &groupCount, const uint32_t &shaderGroupHandleSize, in getBufferSizeForSBT() 4592 … const uint32_t &shaderGroupHandleSize, in getBufferForSBT() 4613 const uint32_t shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in iterate() local [all …]
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H A D | vktRayTracingTraceRaysTests.cpp | 478 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local 1063 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in makeIndirectStructAndFlush() local 1171 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in iterate() local
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H A D | vktRayTracingCaptureReplayTests.cpp | 347 uint32_t shaderGroupHandleSize, in initShaderBindingTables() 759 …const VkDevice device, TestParams &testParams, uint32_t shaderGroupHandleSize, uint32_t shaderGrou… in initShaderBindingTables() 1073 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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H A D | vktRayTracingBuildIndirectTests.cpp | 446 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in prepareBuffer() local 519 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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H A D | vktRayTracingMemGuaranteeTests.cpp | 558 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 656 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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H A D | vktRayTracingDataSpillTests.cpp | 1757 uint32_t shaderGroupHandleSize = 0u; in iterate() local 2531 … RayTracingPipeline *rayTracingPipeline, uint32_t shaderGroupHandleSize, in createSBTWithShaderRecord() 2599 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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H A D | vktRayTracingPipelineLibraryTests.cpp | 572 NormalHandleGetter(const uint32_t shaderGroupHandleSize) : HandleGetter(shaderGroupHandleSize) in NormalHandleGetter() 620 const uint32_t shaderGroupHandleSize = rayTracingProperties->getShaderGroupHandleSize(); in runTest() local
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H A D | vktRayTracingComplexControlFlowTests.cpp | 407 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 560 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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H A D | vktRayTracingBarrierTests.cpp | 1095 Stage stage, StageData &stageData, uint32_t shaderGroupHandleSize, in createRayTracingPipelineData() 1278 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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H A D | vktRayTracingCallableShadersTests.cpp | 310 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1712 uint32_t shaderGroupHandleSize = rayTracingProperties->getShaderGroupHandleSize(); in iterate() local
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H A D | vktRayTracingShaderBindingTableTests.cpp | 458 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1439 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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H A D | vktRayTracingBarycentricCoordinatesTests.cpp | 401 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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H A D | vktRayTracingPositionFetchTests.cpp | 384 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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H A D | vktRayTracingNullASTests.cpp | 409 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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H A D | vktRayTracingNonUniformArgsTests.cpp | 362 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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H A D | vktRayTracingPipelineFlagsTests.cpp | 143 const uint32_t &shaderGroupHandleSize; member in vkt::RayTracing::__anon99cb10d60111::PipelineFlagsCase 203 const uint32_t shaderGroupHandleSize; member in vkt::RayTracing::__anon99cb10d60111::PipelineFlagsInstance
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H A D | vktRayTracingTraversalControlTests.cpp | 288 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
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H A D | vktRayTracingOpacityMicromapTests.cpp | 665 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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H A D | vktRayTracingBuildLargeTests.cpp | 360 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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H A D | vktRayTracingBuildTests.cpp | 415 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingDescriptorUpdateASTests.cpp | 1689 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initPipeline() local 1827 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local 2116 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initPipeline() local 2263 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
H A D | vktRayQueryTraversalControlTests.cpp | 998 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local 1093 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
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H A D | vktRayQueryCullRayFlagsTests.cpp | 1022 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local 1122 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
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H A D | vktRayQueryWatertightnessTests.cpp | 1347 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local 1367 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
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H A D | vktRayQueryPositionFetchTests.cpp | 582 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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