Searched defs:shaderObjectStart (Results 1 – 1 of 1) sorted by relevance
305 const auto shaderObjectStart = std::chrono::high_resolution_clock::now(); in draw() local312 const auto shaderObjectStart = std::chrono::high_resolution_clock::now(); in draw() local319 const auto shaderObjectStart = std::chrono::high_resolution_clock::now(); in draw() local326 const auto shaderObjectStart = std::chrono::high_resolution_clock::now(); in draw() local333 const auto shaderObjectStart = std::chrono::high_resolution_clock::now(); in draw() local339 const auto shaderObjectStart = std::chrono::high_resolution_clock::now(); in draw() local682 const auto shaderObjectStart = std::chrono::high_resolution_clock::now(); in iterate() local979 const auto shaderObjectStart = std::chrono::high_resolution_clock::now(); in iterate() local985 const auto shaderObjectStart = std::chrono::high_resolution_clock::now(); in iterate() local991 const auto shaderObjectStart = std::chrono::high_resolution_clock::now(); in iterate() local