/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/ |
H A D | esextcTestCaseBase.cpp | 357 void TestCaseBase::shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count, in shaderSourceSpecialized() 830 std::string TestCaseBase::getShaderSource(glw::GLuint shader_id) in getShaderSource() 855 std::string TestCaseBase::getCompilationInfoLog(glw::GLuint shader_id) in getCompilationInfoLog()
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/aosp_15_r20/external/deqp-deps/SPIRV-Tools/source/opt/ |
D | optimizer.cpp | 1025 Optimizer::PassToken CreateInstBindlessCheckPass(uint32_t shader_id) { in CreateInstBindlessCheckPass() 1031 uint32_t shader_id) { in CreateInstDebugPrintfPass() 1036 Optimizer::PassToken CreateInstBuffAddrCheckPass(uint32_t shader_id) { in CreateInstBuffAddrCheckPass()
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D | inst_debug_printf_pass.h | 33 InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) in InstDebugPrintfPass()
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D | inst_buff_addr_check_pass.h | 34 InstBuffAddrCheckPass(uint32_t shader_id) in InstBuffAddrCheckPass()
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D | inst_bindless_check_pass.h | 31 InstBindlessCheckPass(uint32_t shader_id) in InstBindlessCheckPass()
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D | instrument_pass.h | 80 InstrumentPass(uint32_t desc_set, uint32_t shader_id, bool opt_direct_reads, in InstrumentPass()
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D | inst_debug_printf_pass.cpp | 408 uint32_t shader_id, uint32_t instruction_idx_id, in GenDebugStreamWrite()
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/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/source/opt/ |
H A D | optimizer.cpp | 1026 Optimizer::PassToken CreateInstBindlessCheckPass(uint32_t shader_id) { in CreateInstBindlessCheckPass() 1032 uint32_t shader_id) { in CreateInstDebugPrintfPass() 1037 Optimizer::PassToken CreateInstBuffAddrCheckPass(uint32_t shader_id) { in CreateInstBuffAddrCheckPass()
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H A D | inst_debug_printf_pass.h | 33 InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) in InstDebugPrintfPass()
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H A D | inst_buff_addr_check_pass.h | 34 InstBuffAddrCheckPass(uint32_t shader_id) in InstBuffAddrCheckPass()
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H A D | inst_bindless_check_pass.h | 31 InstBindlessCheckPass(uint32_t shader_id) in InstBindlessCheckPass()
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H A D | instrument_pass.h | 80 InstrumentPass(uint32_t desc_set, uint32_t shader_id, bool opt_direct_reads, in InstrumentPass()
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H A D | inst_debug_printf_pass.cpp | 408 uint32_t shader_id, uint32_t instruction_idx_id, in GenDebugStreamWrite()
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/aosp_15_r20/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
H A D | gl_shader.cc | 52 GLuint shader_id; in CompileShader() local
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/aosp_15_r20/external/executorch/backends/vulkan/tools/gpuinfo/include/ |
H A D | utils.h | 23 std::string shader_id, in benchmark_on_gpu()
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/freedreno/ |
H A D | freedreno_perfetto.h | 105 uint32_t shader_id; member
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl3cGLSLnoperspectiveTests.cpp | 42 void compile_shader(deqp::Context &context, glw::GLuint shader_id, const glw::GLchar *shader_code) in compile_shader()
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H A D | gl3cClipDistance.hpp | 67 glw::GLuint shader_id; member
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H A D | gl3cGPUShader5Tests.cpp | 136 void Utils::programInfo::compile(glw::GLuint shader_id, const glw::GLchar *shader_code) const in compile()
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H A D | gl4cBufferStorageTests.cpp | 1045 void Program::Attach(const glw::Functions &gl, glw::GLuint program_id, glw::GLuint shader_id) in Attach()
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/sfn/ |
H A D | sfn_shader.h | 132 auto shader_id() const {return m_shader_id;} in shader_id() function
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/ |
H A D | r600_perfcounter.c | 235 unsigned shader_id; in get_group_state() local
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_perfcounter.c | 444 unsigned shader_id; in get_group_state() local
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/aosp_15_r20/external/virglrenderer/src/ |
H A D | vrend_blitter.c | 441 static void program_destroy_func(void *shader_id) in program_destroy_func()
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderInvariance.cpp | 355 glw::GLuint shader_id = 0; in initTest() local
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