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Searched defs:shader_id (Results 1 – 25 of 36) sorted by relevance

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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp357 void TestCaseBase::shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count, in shaderSourceSpecialized()
830 std::string TestCaseBase::getShaderSource(glw::GLuint shader_id) in getShaderSource()
855 std::string TestCaseBase::getCompilationInfoLog(glw::GLuint shader_id) in getCompilationInfoLog()
/aosp_15_r20/external/deqp-deps/SPIRV-Tools/source/opt/
Doptimizer.cpp1025 Optimizer::PassToken CreateInstBindlessCheckPass(uint32_t shader_id) { in CreateInstBindlessCheckPass()
1031 uint32_t shader_id) { in CreateInstDebugPrintfPass()
1036 Optimizer::PassToken CreateInstBuffAddrCheckPass(uint32_t shader_id) { in CreateInstBuffAddrCheckPass()
Dinst_debug_printf_pass.h33 InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) in InstDebugPrintfPass()
Dinst_buff_addr_check_pass.h34 InstBuffAddrCheckPass(uint32_t shader_id) in InstBuffAddrCheckPass()
Dinst_bindless_check_pass.h31 InstBindlessCheckPass(uint32_t shader_id) in InstBindlessCheckPass()
Dinstrument_pass.h80 InstrumentPass(uint32_t desc_set, uint32_t shader_id, bool opt_direct_reads, in InstrumentPass()
Dinst_debug_printf_pass.cpp408 uint32_t shader_id, uint32_t instruction_idx_id, in GenDebugStreamWrite()
/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/source/opt/
H A Doptimizer.cpp1026 Optimizer::PassToken CreateInstBindlessCheckPass(uint32_t shader_id) { in CreateInstBindlessCheckPass()
1032 uint32_t shader_id) { in CreateInstDebugPrintfPass()
1037 Optimizer::PassToken CreateInstBuffAddrCheckPass(uint32_t shader_id) { in CreateInstBuffAddrCheckPass()
H A Dinst_debug_printf_pass.h33 InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) in InstDebugPrintfPass()
H A Dinst_buff_addr_check_pass.h34 InstBuffAddrCheckPass(uint32_t shader_id) in InstBuffAddrCheckPass()
H A Dinst_bindless_check_pass.h31 InstBindlessCheckPass(uint32_t shader_id) in InstBindlessCheckPass()
H A Dinstrument_pass.h80 InstrumentPass(uint32_t desc_set, uint32_t shader_id, bool opt_direct_reads, in InstrumentPass()
H A Dinst_debug_printf_pass.cpp408 uint32_t shader_id, uint32_t instruction_idx_id, in GenDebugStreamWrite()
/aosp_15_r20/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
H A Dgl_shader.cc52 GLuint shader_id; in CompileShader() local
/aosp_15_r20/external/executorch/backends/vulkan/tools/gpuinfo/include/
H A Dutils.h23 std::string shader_id, in benchmark_on_gpu()
/aosp_15_r20/external/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_perfetto.h105 uint32_t shader_id; member
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl3cGLSLnoperspectiveTests.cpp42 void compile_shader(deqp::Context &context, glw::GLuint shader_id, const glw::GLchar *shader_code) in compile_shader()
H A Dgl3cClipDistance.hpp67 glw::GLuint shader_id; member
H A Dgl3cGPUShader5Tests.cpp136 void Utils::programInfo::compile(glw::GLuint shader_id, const glw::GLchar *shader_code) const in compile()
H A Dgl4cBufferStorageTests.cpp1045 void Program::Attach(const glw::Functions &gl, glw::GLuint program_id, glw::GLuint shader_id) in Attach()
/aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/sfn/
H A Dsfn_shader.h132 auto shader_id() const {return m_shader_id;} in shader_id() function
/aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/
H A Dr600_perfcounter.c235 unsigned shader_id; in get_group_state() local
/aosp_15_r20/external/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_perfcounter.c444 unsigned shader_id; in get_group_state() local
/aosp_15_r20/external/virglrenderer/src/
H A Dvrend_blitter.c441 static void program_destroy_func(void *shader_id) in program_destroy_func()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderInvariance.cpp355 glw::GLuint shader_id = 0; in initTest() local

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