1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * SPDX-License-Identifier: MIT
5 */
6
7 #include "si_build_pm4.h"
8 #include "util/u_upload_mgr.h"
9 #include "util/u_viewport.h"
10
11 #define GFX6_MAX_VIEWPORT_SIZE 16384
12 #define GFX12_MAX_VIEWPORT_SIZE 32768 /* TODO: this should be 64K, but maxx/maxy doesn't have enough bits */
13
si_get_small_prim_cull_info(struct si_context * sctx,struct si_small_prim_cull_info * out)14 static void si_get_small_prim_cull_info(struct si_context *sctx, struct si_small_prim_cull_info *out)
15 {
16 /* This is needed by the small primitive culling, because it's done
17 * in screen space.
18 */
19 struct si_small_prim_cull_info info;
20 unsigned num_samples = si_get_num_coverage_samples(sctx);
21 assert(num_samples >= 1);
22
23 info.scale[0] = sctx->viewports.states[0].scale[0];
24 info.scale[1] = sctx->viewports.states[0].scale[1];
25 info.translate[0] = sctx->viewports.states[0].translate[0];
26 info.translate[1] = sctx->viewports.states[0].translate[1];
27
28 /* The viewport shouldn't flip the X axis for the small prim culling to work. */
29 assert(-info.scale[0] + info.translate[0] <= info.scale[0] + info.translate[0]);
30
31 /* Compute the line width used by the rasterizer. */
32 float line_width = sctx->queued.named.rasterizer->line_width;
33 if (num_samples == 1)
34 line_width = roundf(line_width);
35 line_width = MAX2(line_width, 1);
36
37 float half_line_width = line_width * 0.5;
38 if (info.scale[0] == 0 || info.scale[1] == 0) {
39 info.clip_half_line_width[0] = 0;
40 info.clip_half_line_width[1] = 0;
41 } else {
42 info.clip_half_line_width[0] = half_line_width / fabs(info.scale[0]);
43 info.clip_half_line_width[1] = half_line_width / fabs(info.scale[1]);
44 }
45
46 /* If the Y axis is inverted (OpenGL default framebuffer), reverse it.
47 * This is because the viewport transformation inverts the clip space
48 * bounding box, so min becomes max, which breaks small primitive
49 * culling.
50 */
51 if (sctx->viewport0_y_inverted) {
52 info.scale[1] = -info.scale[1];
53 info.translate[1] = -info.translate[1];
54 }
55
56 /* This is what the hardware does. */
57 if (!sctx->queued.named.rasterizer->half_pixel_center) {
58 info.translate[0] += 0.5;
59 info.translate[1] += 0.5;
60 }
61
62 memcpy(info.scale_no_aa, info.scale, sizeof(info.scale));
63 memcpy(info.translate_no_aa, info.translate, sizeof(info.translate));
64
65 /* Scale the framebuffer up, so that samples become pixels and small
66 * primitive culling is the same for all sample counts.
67 * This only works with the standard DX sample positions, because
68 * the samples are evenly spaced on both X and Y axes.
69 */
70 for (unsigned i = 0; i < 2; i++) {
71 info.scale[i] *= num_samples;
72 info.translate[i] *= num_samples;
73 }
74
75 *out = info;
76 }
77
si_emit_cull_state(struct si_context * sctx,unsigned index)78 static void si_emit_cull_state(struct si_context *sctx, unsigned index)
79 {
80 assert(sctx->screen->use_ngg_culling);
81
82 struct si_small_prim_cull_info info;
83 si_get_small_prim_cull_info(sctx, &info);
84
85 if (!sctx->small_prim_cull_info_buf ||
86 memcmp(&info, &sctx->last_small_prim_cull_info, sizeof(info))) {
87 unsigned offset = 0;
88
89 u_upload_data(sctx->b.const_uploader, 0, sizeof(info),
90 si_optimal_tcc_alignment(sctx, sizeof(info)), &info, &offset,
91 (struct pipe_resource **)&sctx->small_prim_cull_info_buf);
92
93 sctx->small_prim_cull_info_address = sctx->small_prim_cull_info_buf->gpu_address + offset;
94 sctx->last_small_prim_cull_info = info;
95 }
96
97 /* This will end up in SGPR6 as (value << 8), shifted by the hw. */
98 radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, sctx->small_prim_cull_info_buf,
99 RADEON_USAGE_READ | RADEON_PRIO_CONST_BUFFER);
100
101 if (sctx->gfx_level >= GFX12) {
102 gfx12_push_gfx_sh_reg(R_00B230_SPI_SHADER_USER_DATA_GS_0 +
103 GFX9_SGPR_SMALL_PRIM_CULL_INFO * 4,
104 sctx->small_prim_cull_info_address);
105 } else if (sctx->screen->info.has_set_sh_pairs_packed) {
106 gfx11_push_gfx_sh_reg(R_00B230_SPI_SHADER_USER_DATA_GS_0 +
107 GFX9_SGPR_SMALL_PRIM_CULL_INFO * 4,
108 sctx->small_prim_cull_info_address);
109 } else {
110 radeon_begin(&sctx->gfx_cs);
111 radeon_set_sh_reg(R_00B230_SPI_SHADER_USER_DATA_GS_0 + GFX9_SGPR_SMALL_PRIM_CULL_INFO * 4,
112 sctx->small_prim_cull_info_address);
113 radeon_end();
114 }
115
116 /* Better subpixel precision increases the efficiency of small
117 * primitive culling. (more precision means a tighter bounding box
118 * around primitives and more accurate elimination)
119 */
120 unsigned quant_mode = sctx->viewports.as_scissor[0].quant_mode;
121 float small_prim_precision_no_aa = 0;
122 unsigned num_samples = si_get_num_coverage_samples(sctx);
123
124 if (quant_mode == SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH)
125 small_prim_precision_no_aa = 1.0 / 4096.0;
126 else if (quant_mode == SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH)
127 small_prim_precision_no_aa = 1.0 / 1024.0;
128 else
129 small_prim_precision_no_aa = 1.0 / 256.0;
130
131 float small_prim_precision = num_samples * small_prim_precision_no_aa;
132
133 /* Set VS_STATE.SMALL_PRIM_PRECISION for NGG culling.
134 *
135 * small_prim_precision is 1 / 2^n. We only need n between 5 (1/32) and 12 (1/4096).
136 * Such a floating point value can be packed into 4 bits as follows:
137 * If we pass the first 4 bits of the exponent to the shader and set the next 3 bits
138 * to 1, we'll get the number exactly because all other bits are always 0. See:
139 * 1
140 * value = (0x70 | value.exponent[0:3]) << 23 = ------------------------------
141 * 2 ^ (15 - value.exponent[0:3])
142 *
143 * So pass only the first 4 bits of the float exponent to the shader.
144 */
145 SET_FIELD(sctx->current_gs_state, GS_STATE_SMALL_PRIM_PRECISION_NO_AA,
146 (fui(small_prim_precision_no_aa) >> 23) & 0xf);
147 SET_FIELD(sctx->current_gs_state, GS_STATE_SMALL_PRIM_PRECISION,
148 (fui(small_prim_precision) >> 23) & 0xf);
149 }
150
si_set_scissor_states(struct pipe_context * pctx,unsigned start_slot,unsigned num_scissors,const struct pipe_scissor_state * state)151 static void si_set_scissor_states(struct pipe_context *pctx, unsigned start_slot,
152 unsigned num_scissors, const struct pipe_scissor_state *state)
153 {
154 struct si_context *ctx = (struct si_context *)pctx;
155 int i;
156
157 for (i = 0; i < num_scissors; i++)
158 ctx->scissors[start_slot + i] = state[i];
159
160 if (!ctx->queued.named.rasterizer->scissor_enable)
161 return;
162
163 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
164 }
165
166 /* Since the guard band disables clipping, we have to clip per-pixel
167 * using a scissor.
168 */
si_get_scissor_from_viewport(struct si_context * ctx,const struct pipe_viewport_state * vp,struct si_signed_scissor * scissor)169 static void si_get_scissor_from_viewport(struct si_context *ctx,
170 const struct pipe_viewport_state *vp,
171 struct si_signed_scissor *scissor)
172 {
173 float tmp, minx, miny, maxx, maxy;
174
175 /* Convert (-1, -1) and (1, 1) from clip space into window space. */
176 minx = -vp->scale[0] + vp->translate[0];
177 miny = -vp->scale[1] + vp->translate[1];
178 maxx = vp->scale[0] + vp->translate[0];
179 maxy = vp->scale[1] + vp->translate[1];
180
181 /* Handle inverted viewports. */
182 if (minx > maxx) {
183 tmp = minx;
184 minx = maxx;
185 maxx = tmp;
186 }
187 if (miny > maxy) {
188 tmp = miny;
189 miny = maxy;
190 maxy = tmp;
191 }
192
193 /* Convert to integer and round up the max bounds. */
194 scissor->minx = minx;
195 scissor->miny = miny;
196 scissor->maxx = ceilf(maxx);
197 scissor->maxy = ceilf(maxy);
198 }
199
si_clamp_scissor(struct si_context * ctx,struct pipe_scissor_state * out,struct si_signed_scissor * scissor)200 static void si_clamp_scissor(struct si_context *ctx, struct pipe_scissor_state *out,
201 struct si_signed_scissor *scissor)
202 {
203 unsigned max_scissor = ctx->gfx_level >= GFX12 ? GFX12_MAX_VIEWPORT_SIZE : GFX6_MAX_VIEWPORT_SIZE;
204
205 out->minx = CLAMP(scissor->minx, 0, max_scissor);
206 out->miny = CLAMP(scissor->miny, 0, max_scissor);
207 out->maxx = CLAMP(scissor->maxx, 0, max_scissor);
208 out->maxy = CLAMP(scissor->maxy, 0, max_scissor);
209 }
210
si_clip_scissor(struct pipe_scissor_state * out,struct pipe_scissor_state * clip)211 static void si_clip_scissor(struct pipe_scissor_state *out, struct pipe_scissor_state *clip)
212 {
213 out->minx = MAX2(out->minx, clip->minx);
214 out->miny = MAX2(out->miny, clip->miny);
215 out->maxx = MIN2(out->maxx, clip->maxx);
216 out->maxy = MIN2(out->maxy, clip->maxy);
217 }
218
si_scissor_make_union(struct si_signed_scissor * out,struct si_signed_scissor * in)219 static void si_scissor_make_union(struct si_signed_scissor *out, struct si_signed_scissor *in)
220 {
221 out->minx = MIN2(out->minx, in->minx);
222 out->miny = MIN2(out->miny, in->miny);
223 out->maxx = MAX2(out->maxx, in->maxx);
224 out->maxy = MAX2(out->maxy, in->maxy);
225 out->quant_mode = MIN2(out->quant_mode, in->quant_mode);
226 }
227
si_emit_one_scissor(struct si_context * ctx,struct radeon_cmdbuf * cs,struct si_signed_scissor * vp_scissor,struct pipe_scissor_state * scissor)228 static void si_emit_one_scissor(struct si_context *ctx, struct radeon_cmdbuf *cs,
229 struct si_signed_scissor *vp_scissor,
230 struct pipe_scissor_state *scissor)
231 {
232 struct pipe_scissor_state final;
233
234 if (ctx->vs_disables_clipping_viewport) {
235 final.minx = final.miny = 0;
236 final.maxx = final.maxy = ctx->gfx_level >= GFX12 ? GFX12_MAX_VIEWPORT_SIZE : GFX6_MAX_VIEWPORT_SIZE;
237 } else {
238 si_clamp_scissor(ctx, &final, vp_scissor);
239 }
240
241 if (scissor)
242 si_clip_scissor(&final, scissor);
243
244 radeon_begin(cs);
245 if (ctx->gfx_level >= GFX12) {
246 if (final.maxx == 0 || final.maxy == 0) {
247 /* An empty scissor must be done like this because the bottom-right bounds are inclusive. */
248 radeon_emit(S_028250_TL_X(1) | S_028250_TL_Y_GFX12(1));
249 radeon_emit(S_028254_BR_X(0) | S_028254_BR_Y(0));
250 } else {
251 radeon_emit(S_028250_TL_X(final.minx) | S_028250_TL_Y_GFX12(final.miny));
252 radeon_emit(S_028254_BR_X(final.maxx - 1) | S_028254_BR_Y(final.maxy - 1));
253 }
254 } else {
255 /* Workaround for a hw bug on GFX6 that occurs when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and
256 * any_scissor.BR_X/Y <= 0.
257 */
258 if (ctx->gfx_level == GFX6 && (final.maxx == 0 || final.maxy == 0)) {
259 radeon_emit(S_028250_TL_X(1) | S_028250_TL_Y_GFX6(1) | S_028250_WINDOW_OFFSET_DISABLE(1));
260 radeon_emit(S_028254_BR_X(1) | S_028254_BR_Y(1));
261 } else {
262 radeon_emit(S_028250_TL_X(final.minx) | S_028250_TL_Y_GFX6(final.miny) |
263 S_028250_WINDOW_OFFSET_DISABLE(1));
264 radeon_emit(S_028254_BR_X(final.maxx) | S_028254_BR_Y(final.maxy));
265 }
266 }
267 radeon_end();
268 }
269
si_emit_guardband(struct si_context * sctx,unsigned index)270 static void si_emit_guardband(struct si_context *sctx, unsigned index)
271 {
272 const struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
273 struct si_signed_scissor vp_as_scissor;
274 struct pipe_viewport_state vp;
275 float left, top, right, bottom, max_range, guardband_x, guardband_y;
276
277 if (sctx->vs_writes_viewport_index) {
278 /* Shaders can draw to any viewport. Make a union of all
279 * viewports. */
280 vp_as_scissor = sctx->viewports.as_scissor[0];
281 for (unsigned i = 1; i < SI_MAX_VIEWPORTS; i++) {
282 si_scissor_make_union(&vp_as_scissor, &sctx->viewports.as_scissor[i]);
283 }
284 } else {
285 vp_as_scissor = sctx->viewports.as_scissor[0];
286 }
287
288 /* Blits don't set the viewport state. The vertex shader determines
289 * the viewport size by scaling the coordinates, so we don't know
290 * how large the viewport is. Assume the worst case.
291 */
292 if (sctx->vs_disables_clipping_viewport)
293 vp_as_scissor.quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
294
295 /* Determine the optimal hardware screen offset to center the viewport
296 * within the viewport range in order to maximize the guardband size.
297 */
298 int hw_screen_offset_x = (vp_as_scissor.maxx + vp_as_scissor.minx) / 2;
299 int hw_screen_offset_y = (vp_as_scissor.maxy + vp_as_scissor.miny) / 2;
300
301 /* GFX6-GFX7 need to align the offset to an ubertile consisting of all SEs. */
302 const unsigned hw_screen_offset_alignment =
303 sctx->gfx_level >= GFX11 ? 32 :
304 sctx->gfx_level >= GFX8 ? 16 : MAX2(sctx->screen->se_tile_repeat, 16);
305 const unsigned max_hw_screen_offset = sctx->gfx_level >= GFX12 ? 32752 : 8176;
306
307 /* Indexed by quantization modes */
308 static int max_viewport_size[] = {65536, 16384, 4096};
309
310 /* Ensure that the whole viewport stays representable in
311 * absolute coordinates.
312 * See comment in si_set_viewport_states.
313 */
314 assert(vp_as_scissor.maxx <= max_viewport_size[vp_as_scissor.quant_mode] &&
315 vp_as_scissor.maxy <= max_viewport_size[vp_as_scissor.quant_mode]);
316
317 hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, max_hw_screen_offset);
318 hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, max_hw_screen_offset);
319
320 /* Align the screen offset by dropping the low bits. */
321 hw_screen_offset_x &= ~(hw_screen_offset_alignment - 1);
322 hw_screen_offset_y &= ~(hw_screen_offset_alignment - 1);
323
324 /* Apply the offset to center the viewport and maximize the guardband. */
325 vp_as_scissor.minx -= hw_screen_offset_x;
326 vp_as_scissor.maxx -= hw_screen_offset_x;
327 vp_as_scissor.miny -= hw_screen_offset_y;
328 vp_as_scissor.maxy -= hw_screen_offset_y;
329
330 /* Reconstruct the viewport transformation from the scissor. */
331 vp.translate[0] = (vp_as_scissor.minx + vp_as_scissor.maxx) / 2.0;
332 vp.translate[1] = (vp_as_scissor.miny + vp_as_scissor.maxy) / 2.0;
333 vp.scale[0] = vp_as_scissor.maxx - vp.translate[0];
334 vp.scale[1] = vp_as_scissor.maxy - vp.translate[1];
335
336 /* Treat a 0x0 viewport as 1x1 to prevent division by zero. */
337 if (vp_as_scissor.minx == vp_as_scissor.maxx)
338 vp.scale[0] = 0.5;
339 if (vp_as_scissor.miny == vp_as_scissor.maxy)
340 vp.scale[1] = 0.5;
341
342 /* Find the biggest guard band that is inside the supported viewport
343 * range. The guard band is specified as a horizontal and vertical
344 * distance from (0,0) in clip space.
345 *
346 * This is done by applying the inverse viewport transformation
347 * on the viewport limits to get those limits in clip space.
348 *
349 * The viewport range is [-max_viewport_size/2 - 1, max_viewport_size/2].
350 * (-1 to the min coord because max_viewport_size is odd and ViewportBounds
351 * Min/Max are -32768, 32767).
352 */
353 assert(vp_as_scissor.quant_mode < ARRAY_SIZE(max_viewport_size));
354 max_range = max_viewport_size[vp_as_scissor.quant_mode] / 2;
355 left = (-max_range - 1 - vp.translate[0]) / vp.scale[0];
356 right = (max_range - vp.translate[0]) / vp.scale[0];
357 top = (-max_range - 1 - vp.translate[1]) / vp.scale[1];
358 bottom = (max_range - vp.translate[1]) / vp.scale[1];
359
360 assert(left <= -1 && top <= -1 && right >= 1 && bottom >= 1);
361
362 guardband_x = MIN2(-left, right);
363 guardband_y = MIN2(-top, bottom);
364
365 float discard_x = 1.0;
366 float discard_y = 1.0;
367 float distance = sctx->current_clip_discard_distance;
368
369 /* Add half the point size / line width */
370 discard_x += distance / (2.0 * vp.scale[0]);
371 discard_y += distance / (2.0 * vp.scale[1]);
372
373 /* Discard primitives that would lie entirely outside the viewport area. */
374 discard_x = MIN2(discard_x, guardband_x);
375 discard_y = MIN2(discard_y, guardband_y);
376
377 unsigned pa_su_vtx_cntl = S_028BE4_PIX_CENTER(rs->half_pixel_center) |
378 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN) |
379 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH +
380 vp_as_scissor.quant_mode);
381 unsigned pa_su_hardware_screen_offset = S_028234_HW_SCREEN_OFFSET_X(hw_screen_offset_x >> 4) |
382 S_028234_HW_SCREEN_OFFSET_Y(hw_screen_offset_y >> 4);
383
384 /* If any of the GB registers is updated, all of them must be updated.
385 * R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, R_028BEC_PA_CL_GB_VERT_DISC_ADJ
386 * R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, R_028BF4_PA_CL_GB_HORZ_DISC_ADJ
387 */
388 if (sctx->gfx_level >= GFX12) {
389 radeon_begin(&sctx->gfx_cs);
390 gfx12_begin_context_regs();
391 gfx12_opt_set_context_reg(R_028BE4_PA_SU_VTX_CNTL, SI_TRACKED_PA_SU_VTX_CNTL,
392 pa_su_vtx_cntl);
393 gfx12_opt_set_context_reg4(R_02842C_PA_CL_GB_VERT_CLIP_ADJ,
394 SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ,
395 fui(guardband_y), fui(discard_y),
396 fui(guardband_x), fui(discard_x));
397 gfx12_opt_set_context_reg(R_028234_PA_SU_HARDWARE_SCREEN_OFFSET,
398 SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET,
399 pa_su_hardware_screen_offset);
400 gfx12_end_context_regs();
401 radeon_end(); /* don't track context rolls on GFX12 */
402 } else if (sctx->screen->info.has_set_context_pairs_packed) {
403 radeon_begin(&sctx->gfx_cs);
404 gfx11_begin_packed_context_regs();
405 gfx11_opt_set_context_reg(R_028BE4_PA_SU_VTX_CNTL, SI_TRACKED_PA_SU_VTX_CNTL,
406 pa_su_vtx_cntl);
407 gfx11_opt_set_context_reg4(R_028BE8_PA_CL_GB_VERT_CLIP_ADJ,
408 SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ,
409 fui(guardband_y), fui(discard_y),
410 fui(guardband_x), fui(discard_x));
411 gfx11_opt_set_context_reg(R_028234_PA_SU_HARDWARE_SCREEN_OFFSET,
412 SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET,
413 pa_su_hardware_screen_offset);
414 gfx11_end_packed_context_regs();
415 radeon_end(); /* don't track context rolls on GFX11 */
416 } else {
417 radeon_begin(&sctx->gfx_cs);
418 radeon_opt_set_context_reg5(R_028BE4_PA_SU_VTX_CNTL, SI_TRACKED_PA_SU_VTX_CNTL,
419 pa_su_vtx_cntl,
420 fui(guardband_y), fui(discard_y),
421 fui(guardband_x), fui(discard_x));
422 radeon_opt_set_context_reg(R_028234_PA_SU_HARDWARE_SCREEN_OFFSET,
423 SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET,
424 pa_su_hardware_screen_offset);
425 radeon_end_update_context_roll();
426 }
427 }
428
si_emit_scissors(struct si_context * ctx,unsigned index)429 static void si_emit_scissors(struct si_context *ctx, unsigned index)
430 {
431 struct radeon_cmdbuf *cs = &ctx->gfx_cs;
432 struct pipe_scissor_state *states = ctx->scissors;
433 bool scissor_enabled = ctx->queued.named.rasterizer->scissor_enable;
434
435 /* The simple case: Only 1 viewport is active. */
436 if (!ctx->vs_writes_viewport_index) {
437 struct si_signed_scissor *vp = &ctx->viewports.as_scissor[0];
438
439 radeon_begin(cs);
440 radeon_set_context_reg_seq(R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2);
441 radeon_end();
442
443 si_emit_one_scissor(ctx, cs, vp, scissor_enabled ? &states[0] : NULL);
444 return;
445 }
446
447 /* All registers in the array need to be updated if any of them is changed.
448 * This is a hardware requirement.
449 */
450 radeon_begin(cs);
451 radeon_set_context_reg_seq(R_028250_PA_SC_VPORT_SCISSOR_0_TL, SI_MAX_VIEWPORTS * 2);
452 radeon_end();
453
454 for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++) {
455 si_emit_one_scissor(ctx, cs, &ctx->viewports.as_scissor[i],
456 scissor_enabled ? &states[i] : NULL);
457 }
458 }
459
si_set_viewport_states(struct pipe_context * pctx,unsigned start_slot,unsigned num_viewports,const struct pipe_viewport_state * state)460 static void si_set_viewport_states(struct pipe_context *pctx, unsigned start_slot,
461 unsigned num_viewports, const struct pipe_viewport_state *state)
462 {
463 struct si_context *ctx = (struct si_context *)pctx;
464 int i;
465
466 for (i = 0; i < num_viewports; i++) {
467 unsigned index = start_slot + i;
468 struct si_signed_scissor *scissor = &ctx->viewports.as_scissor[index];
469
470 ctx->viewports.states[index] = state[i];
471
472 si_get_scissor_from_viewport(ctx, &state[i], scissor);
473
474 int max_corner = MAX2(
475 MAX2(abs(scissor->maxx), abs(scissor->maxy)),
476 MAX2(abs(scissor->minx), abs(scissor->miny)));
477
478 /* Determine the best quantization mode (subpixel precision),
479 * but also leave enough space for the guardband.
480 *
481 * Note that primitive binning requires QUANT_MODE == 16_8 on Vega10
482 * and Raven1 for line and rectangle primitive types to work correctly.
483 * Always use 16_8 if primitive binning is possible to occur.
484 */
485 if ((ctx->family == CHIP_VEGA10 || ctx->family == CHIP_RAVEN) && ctx->screen->dpbb_allowed)
486 max_corner = 16384; /* Use QUANT_MODE == 16_8. */
487
488 /* Another constraint is that all coordinates in the viewport
489 * are representable in fixed point with respect to the
490 * surface origin.
491 *
492 * It means that PA_SU_HARDWARE_SCREEN_OFFSET can't be given
493 * an offset that would make the upper corner of the viewport
494 * greater than the maximum representable number post
495 * quantization, ie 2^quant_bits.
496 *
497 * This does not matter for 14.10 and 16.8 formats since the
498 * offset is already limited at 8k, but it means we can't use
499 * 12.12 if we are drawing to some pixels outside the lower
500 * 4k x 4k of the render target.
501 */
502
503 if (max_corner <= 1024) /* 4K scanline area for guardband */
504 scissor->quant_mode = SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH;
505 else if (max_corner <= 4096) /* 16K scanline area for guardband */
506 scissor->quant_mode = SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH;
507 else /* 64K scanline area for guardband */
508 scissor->quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
509 }
510
511 if (start_slot == 0) {
512 ctx->viewport0_y_inverted = state->scale[1] < 0;
513
514 /* NGG cull state uses the viewport and quant mode. */
515 if (ctx->screen->use_ngg_culling)
516 si_mark_atom_dirty(ctx, &ctx->atoms.s.ngg_cull_state);
517 }
518
519 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
520 si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
521 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
522 }
523
gfx6_emit_one_viewport(struct si_context * ctx,struct pipe_viewport_state * state)524 static void gfx6_emit_one_viewport(struct si_context *ctx, struct pipe_viewport_state *state)
525 {
526 struct radeon_cmdbuf *cs = &ctx->gfx_cs;
527
528 radeon_begin(cs);
529 radeon_emit(fui(state->scale[0]));
530 radeon_emit(fui(state->translate[0]));
531 radeon_emit(fui(state->scale[1]));
532 radeon_emit(fui(state->translate[1]));
533 radeon_emit(fui(state->scale[2]));
534 radeon_emit(fui(state->translate[2]));
535 radeon_end();
536 }
537
gfx6_emit_viewports(struct si_context * ctx)538 static void gfx6_emit_viewports(struct si_context *ctx)
539 {
540 struct radeon_cmdbuf *cs = &ctx->gfx_cs;
541 struct pipe_viewport_state *states = ctx->viewports.states;
542
543 /* The simple case: Only 1 viewport is active. */
544 if (!ctx->vs_writes_viewport_index) {
545 radeon_begin(cs);
546 radeon_set_context_reg_seq(R_02843C_PA_CL_VPORT_XSCALE, 6);
547 radeon_end();
548
549 gfx6_emit_one_viewport(ctx, &states[0]);
550 return;
551 }
552
553 /* All registers in the array need to be updated if any of them is changed.
554 * This is a hardware requirement.
555 */
556 radeon_begin(cs);
557 radeon_set_context_reg_seq(R_02843C_PA_CL_VPORT_XSCALE + 0, SI_MAX_VIEWPORTS * 6);
558 radeon_end();
559
560 for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++)
561 gfx6_emit_one_viewport(ctx, &states[i]);
562 }
563
si_viewport_zmin_zmax(const struct pipe_viewport_state * vp,bool halfz,bool window_space_position,float * zmin,float * zmax)564 static inline void si_viewport_zmin_zmax(const struct pipe_viewport_state *vp, bool halfz,
565 bool window_space_position, float *zmin, float *zmax)
566 {
567 if (window_space_position) {
568 *zmin = 0;
569 *zmax = 1;
570 return;
571 }
572 util_viewport_zmin_zmax(vp, halfz, zmin, zmax);
573 }
574
gfx6_emit_depth_ranges(struct si_context * ctx)575 static void gfx6_emit_depth_ranges(struct si_context *ctx)
576 {
577 struct radeon_cmdbuf *cs = &ctx->gfx_cs;
578 struct pipe_viewport_state *states = ctx->viewports.states;
579 bool clip_halfz = ctx->queued.named.rasterizer->clip_halfz;
580 bool window_space = ctx->vs_disables_clipping_viewport;
581 float zmin, zmax;
582
583 /* The simple case: Only 1 viewport is active. */
584 if (!ctx->vs_writes_viewport_index) {
585 si_viewport_zmin_zmax(&states[0], clip_halfz, window_space, &zmin, &zmax);
586
587 radeon_begin(cs);
588 radeon_set_context_reg_seq(R_0282D0_PA_SC_VPORT_ZMIN_0, 2);
589 radeon_emit(fui(zmin));
590 radeon_emit(fui(zmax));
591 radeon_end();
592 return;
593 }
594
595 /* All registers in the array need to be updated if any of them is changed.
596 * This is a hardware requirement.
597 */
598 radeon_begin(cs);
599 radeon_set_context_reg_seq(R_0282D0_PA_SC_VPORT_ZMIN_0, SI_MAX_VIEWPORTS * 2);
600 for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++) {
601 si_viewport_zmin_zmax(&states[i], clip_halfz, window_space, &zmin, &zmax);
602 radeon_emit(fui(zmin));
603 radeon_emit(fui(zmax));
604 }
605 radeon_end();
606 }
607
gfx6_emit_viewport_states(struct si_context * ctx,unsigned index)608 static void gfx6_emit_viewport_states(struct si_context *ctx, unsigned index)
609 {
610 gfx6_emit_viewports(ctx);
611 gfx6_emit_depth_ranges(ctx);
612 }
613
gfx12_emit_viewport_states(struct si_context * ctx,unsigned index)614 static void gfx12_emit_viewport_states(struct si_context *ctx, unsigned index)
615 {
616 struct radeon_cmdbuf *cs = &ctx->gfx_cs;
617 struct pipe_viewport_state *states = ctx->viewports.states;
618 bool clip_halfz = ctx->queued.named.rasterizer->clip_halfz;
619 bool window_space = ctx->vs_disables_clipping_viewport;
620 float zmin, zmax;
621
622 /* The simple case: Only 1 viewport is active. */
623 if (!ctx->vs_writes_viewport_index) {
624 si_viewport_zmin_zmax(&states[0], clip_halfz, window_space, &zmin, &zmax);
625
626 radeon_begin(cs);
627 radeon_set_context_reg_seq(R_02843C_PA_CL_VPORT_XSCALE, 8);
628 radeon_emit(fui(states[0].scale[0]));
629 radeon_emit(fui(states[0].translate[0]));
630 radeon_emit(fui(states[0].scale[1]));
631 radeon_emit(fui(states[0].translate[1]));
632 radeon_emit(fui(states[0].scale[2]));
633 radeon_emit(fui(states[0].translate[2]));
634 radeon_emit(fui(zmin));
635 radeon_emit(fui(zmax));
636 radeon_end();
637 return;
638 }
639
640 /* All registers in the array need to be updated if any of them is changed.
641 * This is (or was) a hardware requirement.
642 */
643 radeon_begin(cs);
644 radeon_set_context_reg_seq(R_02843C_PA_CL_VPORT_XSCALE, SI_MAX_VIEWPORTS * 8);
645
646 for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++) {
647 si_viewport_zmin_zmax(&states[i], clip_halfz, window_space, &zmin, &zmax);
648
649 radeon_emit(fui(states[i].scale[0]));
650 radeon_emit(fui(states[i].translate[0]));
651 radeon_emit(fui(states[i].scale[1]));
652 radeon_emit(fui(states[i].translate[1]));
653 radeon_emit(fui(states[i].scale[2]));
654 radeon_emit(fui(states[i].translate[2]));
655 radeon_emit(fui(zmin));
656 radeon_emit(fui(zmax));
657 }
658 radeon_end();
659 }
660
661 /**
662 * This reacts to 2 state changes:
663 * - VS.writes_viewport_index
664 * - VS output position in window space (enable/disable)
665 *
666 * Normally, we only emit 1 viewport and 1 scissor if no shader is using
667 * the VIEWPORT_INDEX output, and emitting the other viewports and scissors
668 * is delayed. When a shader with VIEWPORT_INDEX appears, this should be
669 * called to emit the rest.
670 */
si_update_vs_viewport_state(struct si_context * ctx)671 void si_update_vs_viewport_state(struct si_context *ctx)
672 {
673 struct si_shader_ctx_state *vs = si_get_vs(ctx);
674 struct si_shader_info *info = vs->cso ? &vs->cso->info : NULL;
675 bool vs_window_space;
676
677 if (!info)
678 return;
679
680 /* When the VS disables clipping and viewport transformation. */
681 vs_window_space = vs->cso->stage == MESA_SHADER_VERTEX && info->base.vs.window_space_position;
682
683 if (ctx->vs_disables_clipping_viewport != vs_window_space) {
684 ctx->vs_disables_clipping_viewport = vs_window_space;
685 si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
686 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
687 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
688 }
689
690 /* Viewport index handling. */
691 if (ctx->vs_writes_viewport_index == info->writes_viewport_index)
692 return;
693
694 /* This changes how the guardband is computed. */
695 ctx->vs_writes_viewport_index = info->writes_viewport_index;
696 si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
697
698 /* Emit scissors and viewports that were enabled by having
699 * the ViewportIndex output.
700 */
701 if (info->writes_viewport_index) {
702 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
703 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
704 }
705 }
706
si_emit_window_rectangles(struct si_context * sctx,unsigned index)707 static void si_emit_window_rectangles(struct si_context *sctx, unsigned index)
708 {
709 /* There are four clipping rectangles. Their corner coordinates are inclusive.
710 * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
711 * on whether the pixel is inside cliprects 0-3, respectively. For example,
712 * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
713 * the number 3 (binary 0011).
714 *
715 * If CLIPRECT_RULE & (1 << number), the pixel is rasterized.
716 */
717 struct radeon_cmdbuf *cs = &sctx->gfx_cs;
718 static const unsigned outside[4] = {
719 /* outside rectangle 0 */
720 V_02820C_OUT | V_02820C_IN_1 | V_02820C_IN_2 | V_02820C_IN_21 | V_02820C_IN_3 |
721 V_02820C_IN_31 | V_02820C_IN_32 | V_02820C_IN_321,
722 /* outside rectangles 0, 1 */
723 V_02820C_OUT | V_02820C_IN_2 | V_02820C_IN_3 | V_02820C_IN_32,
724 /* outside rectangles 0, 1, 2 */
725 V_02820C_OUT | V_02820C_IN_3,
726 /* outside rectangles 0, 1, 2, 3 */
727 V_02820C_OUT,
728 };
729 const unsigned disabled = 0xffff; /* all inside and outside cases */
730 unsigned num_rectangles = sctx->num_window_rectangles;
731 struct pipe_scissor_state *rects = sctx->window_rectangles;
732 unsigned rule;
733
734 assert(num_rectangles <= 4);
735
736 if (num_rectangles == 0)
737 rule = disabled;
738 else if (sctx->window_rectangles_include)
739 rule = ~outside[num_rectangles - 1];
740 else
741 rule = outside[num_rectangles - 1];
742
743 if (sctx->gfx_level >= GFX12) {
744 radeon_begin(cs);
745 gfx12_begin_context_regs();
746 gfx12_opt_set_context_reg(R_02820C_PA_SC_CLIPRECT_RULE, SI_TRACKED_PA_SC_CLIPRECT_RULE, rule);
747
748 if (num_rectangles) {
749 for (unsigned i = 0; i < num_rectangles; i++) {
750 gfx12_set_context_reg(R_028210_PA_SC_CLIPRECT_0_TL + i * 8,
751 S_028210_TL_X(rects[i].minx) | S_028210_TL_Y(rects[i].miny));
752 gfx12_set_context_reg(R_028214_PA_SC_CLIPRECT_0_BR + i * 8,
753 S_028214_BR_X(rects[i].maxx) | S_028214_BR_Y(rects[i].maxy));
754 }
755
756 for (unsigned i = 0; i < num_rectangles; i++) {
757 gfx12_set_context_reg(R_028374_PA_SC_CLIPRECT_0_EXT + i * 4,
758 S_028374_TL_X_EXT(rects[i].minx >> 15) |
759 S_028374_TL_Y_EXT(rects[i].miny >> 15) |
760 S_028374_BR_X_EXT(rects[i].maxx >> 15) |
761 S_028374_BR_Y_EXT(rects[i].maxy >> 15));
762 }
763 }
764 gfx12_end_context_regs();
765 radeon_end();
766 } else {
767 radeon_begin(cs);
768 radeon_opt_set_context_reg(R_02820C_PA_SC_CLIPRECT_RULE, SI_TRACKED_PA_SC_CLIPRECT_RULE,
769 rule);
770 if (num_rectangles) {
771 radeon_set_context_reg_seq(R_028210_PA_SC_CLIPRECT_0_TL, num_rectangles * 2);
772 for (unsigned i = 0; i < num_rectangles; i++) {
773 radeon_emit(S_028210_TL_X(rects[i].minx) | S_028210_TL_Y(rects[i].miny));
774 radeon_emit(S_028214_BR_X(rects[i].maxx) | S_028214_BR_Y(rects[i].maxy));
775 }
776 }
777 radeon_end();
778 }
779 }
780
si_set_window_rectangles(struct pipe_context * ctx,bool include,unsigned num_rectangles,const struct pipe_scissor_state * rects)781 static void si_set_window_rectangles(struct pipe_context *ctx, bool include,
782 unsigned num_rectangles,
783 const struct pipe_scissor_state *rects)
784 {
785 struct si_context *sctx = (struct si_context *)ctx;
786
787 sctx->num_window_rectangles = num_rectangles;
788 sctx->window_rectangles_include = include;
789 if (num_rectangles) {
790 memcpy(sctx->window_rectangles, rects, sizeof(*rects) * num_rectangles);
791 }
792
793 si_mark_atom_dirty(sctx, &sctx->atoms.s.window_rectangles);
794 }
795
si_init_viewport_functions(struct si_context * ctx)796 void si_init_viewport_functions(struct si_context *ctx)
797 {
798 ctx->atoms.s.guardband.emit = si_emit_guardband;
799 ctx->atoms.s.scissors.emit = si_emit_scissors;
800 if (ctx->gfx_level >= GFX12)
801 ctx->atoms.s.viewports.emit = gfx12_emit_viewport_states;
802 else
803 ctx->atoms.s.viewports.emit = gfx6_emit_viewport_states;
804 ctx->atoms.s.window_rectangles.emit = si_emit_window_rectangles;
805 ctx->atoms.s.ngg_cull_state.emit = si_emit_cull_state;
806
807 ctx->b.set_scissor_states = si_set_scissor_states;
808 ctx->b.set_viewport_states = si_set_viewport_states;
809 ctx->b.set_window_rectangles = si_set_window_rectangles;
810
811 for (unsigned i = 0; i < 16; i++)
812 ctx->viewports.as_scissor[i].quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
813 }
814