xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/softpipe/sp_context.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  * Copyright 2008 VMware, Inc.  All rights reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the
9  * "Software"), to deal in the Software without restriction, including
10  * without limitation the rights to use, copy, modify, merge, publish,
11  * distribute, sub license, and/or sell copies of the Software, and to
12  * permit persons to whom the Software is furnished to do so, subject to
13  * the following conditions:
14  *
15  * The above copyright notice and this permission notice (including the
16  * next paragraph) shall be included in all copies or substantial portions
17  * of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26  *
27  **************************************************************************/
28 
29 /* Author:
30  *    Keith Whitwell <[email protected]>
31  */
32 
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_math.h"
37 #include "util/u_memory.h"
38 #include "util/u_inlines.h"
39 #include "util/u_upload_mgr.h"
40 #include "util/u_debug_cb.h"
41 #include "tgsi/tgsi_exec.h"
42 #include "sp_buffer.h"
43 #include "sp_clear.h"
44 #include "sp_context.h"
45 #include "sp_flush.h"
46 #include "sp_prim_vbuf.h"
47 #include "sp_state.h"
48 #include "sp_surface.h"
49 #include "sp_tile_cache.h"
50 #include "sp_tex_tile_cache.h"
51 #include "sp_texture.h"
52 #include "sp_query.h"
53 #include "sp_screen.h"
54 #include "sp_tex_sample.h"
55 #include "sp_image.h"
56 
57 #include "nir.h"
58 
59 static void
softpipe_destroy(struct pipe_context * pipe)60 softpipe_destroy( struct pipe_context *pipe )
61 {
62    struct softpipe_context *softpipe = softpipe_context( pipe );
63    uint i, sh;
64 
65    if (softpipe->blitter) {
66       util_blitter_destroy(softpipe->blitter);
67    }
68 
69    if (softpipe->draw)
70       draw_destroy( softpipe->draw );
71 
72    if (softpipe->quad.shade)
73       softpipe->quad.shade->destroy( softpipe->quad.shade );
74 
75    if (softpipe->quad.depth_test)
76       softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
77 
78    if (softpipe->quad.blend)
79       softpipe->quad.blend->destroy( softpipe->quad.blend );
80 
81    if (softpipe->pipe.stream_uploader)
82       u_upload_destroy(softpipe->pipe.stream_uploader);
83 
84    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
85       sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
86    }
87 
88    sp_destroy_tile_cache(softpipe->zsbuf_cache);
89    util_unreference_framebuffer_state(&softpipe->framebuffer);
90 
91    for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
92       for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
93          sp_destroy_tex_tile_cache(softpipe->tex_cache[sh][i]);
94          pipe_sampler_view_reference(&softpipe->sampler_views[sh][i], NULL);
95       }
96    }
97 
98    for (sh = 0; sh < ARRAY_SIZE(softpipe->constants); sh++) {
99       for (i = 0; i < ARRAY_SIZE(softpipe->constants[0]); i++) {
100          if (softpipe->constants[sh][i]) {
101             pipe_resource_reference(&softpipe->constants[sh][i], NULL);
102          }
103       }
104    }
105 
106    for (i = 0; i < softpipe->num_vertex_buffers; i++) {
107       pipe_vertex_buffer_unreference(&softpipe->vertex_buffer[i]);
108    }
109 
110    tgsi_exec_machine_destroy(softpipe->fs_machine);
111 
112    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
113       FREE(softpipe->tgsi.sampler[i]);
114       FREE(softpipe->tgsi.image[i]);
115       FREE(softpipe->tgsi.buffer[i]);
116    }
117 
118    FREE( softpipe );
119 }
120 
121 
122 /**
123  * if (the texture is being used as a framebuffer surface)
124  *    return SP_REFERENCED_FOR_WRITE
125  * else if (the texture is a bound texture source)
126  *    return SP_REFERENCED_FOR_READ
127  * else
128  *    return SP_UNREFERENCED
129  */
130 unsigned int
softpipe_is_resource_referenced(struct pipe_context * pipe,struct pipe_resource * texture,unsigned level,int layer)131 softpipe_is_resource_referenced( struct pipe_context *pipe,
132                                  struct pipe_resource *texture,
133                                  unsigned level, int layer)
134 {
135    struct softpipe_context *softpipe = softpipe_context( pipe );
136    unsigned i, sh;
137 
138    if (texture->target == PIPE_BUFFER)
139       return SP_UNREFERENCED;
140 
141    /* check if any of the bound drawing surfaces are this texture */
142    if (softpipe->dirty_render_cache) {
143       for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
144          if (softpipe->framebuffer.cbufs[i] &&
145              softpipe->framebuffer.cbufs[i]->texture == texture) {
146             return SP_REFERENCED_FOR_WRITE;
147          }
148       }
149       if (softpipe->framebuffer.zsbuf &&
150           softpipe->framebuffer.zsbuf->texture == texture) {
151          return SP_REFERENCED_FOR_WRITE;
152       }
153    }
154 
155    /* check if any of the tex_cache textures are this texture */
156    for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
157       for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
158          if (softpipe->tex_cache[sh][i] &&
159              softpipe->tex_cache[sh][i]->texture == texture)
160             return SP_REFERENCED_FOR_READ;
161       }
162    }
163 
164    return SP_UNREFERENCED;
165 }
166 
167 
168 
169 
170 static void
softpipe_render_condition(struct pipe_context * pipe,struct pipe_query * query,bool condition,enum pipe_render_cond_flag mode)171 softpipe_render_condition(struct pipe_context *pipe,
172                           struct pipe_query *query,
173                           bool condition,
174                           enum pipe_render_cond_flag mode)
175 {
176    struct softpipe_context *softpipe = softpipe_context( pipe );
177 
178    softpipe->render_cond_query = query;
179    softpipe->render_cond_mode = mode;
180    softpipe->render_cond_cond = condition;
181 }
182 
183 
184 struct pipe_context *
softpipe_create_context(struct pipe_screen * screen,void * priv,unsigned flags)185 softpipe_create_context(struct pipe_screen *screen,
186 			void *priv, unsigned flags)
187 {
188    struct softpipe_screen *sp_screen = softpipe_screen(screen);
189    struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
190    uint i, sh;
191 
192    util_init_math();
193 
194    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
195       softpipe->tgsi.sampler[i] = sp_create_tgsi_sampler();
196    }
197 
198    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
199       softpipe->tgsi.image[i] = sp_create_tgsi_image();
200    }
201 
202    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
203       softpipe->tgsi.buffer[i] = sp_create_tgsi_buffer();
204    }
205 
206    softpipe->pipe.screen = screen;
207    softpipe->pipe.destroy = softpipe_destroy;
208    softpipe->pipe.priv = priv;
209 
210    /* state setters */
211    softpipe_init_blend_funcs(&softpipe->pipe);
212    softpipe_init_clip_funcs(&softpipe->pipe);
213    softpipe_init_query_funcs( softpipe );
214    softpipe_init_rasterizer_funcs(&softpipe->pipe);
215    softpipe_init_sampler_funcs(&softpipe->pipe);
216    softpipe_init_shader_funcs(&softpipe->pipe);
217    softpipe_init_streamout_funcs(&softpipe->pipe);
218    softpipe_init_texture_funcs( &softpipe->pipe );
219    softpipe_init_vertex_funcs(&softpipe->pipe);
220    softpipe_init_image_funcs(&softpipe->pipe);
221 
222    softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
223    softpipe->pipe.set_debug_callback = u_default_set_debug_callback;
224 
225    softpipe->pipe.draw_vbo = softpipe_draw_vbo;
226 
227    softpipe->pipe.launch_grid = softpipe_launch_grid;
228 
229    softpipe->pipe.clear = softpipe_clear;
230    softpipe->pipe.flush = softpipe_flush_wrapped;
231    softpipe->pipe.texture_barrier = softpipe_texture_barrier;
232    softpipe->pipe.memory_barrier = softpipe_memory_barrier;
233    softpipe->pipe.render_condition = softpipe_render_condition;
234 
235    /*
236     * Alloc caches for accessing drawing surfaces and textures.
237     * Must be before quad stage setup!
238     */
239    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
240       softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
241    softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
242 
243    /* Allocate texture caches */
244    for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
245       for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
246          softpipe->tex_cache[sh][i] = sp_create_tex_tile_cache(&softpipe->pipe);
247          if (!softpipe->tex_cache[sh][i])
248             goto fail;
249       }
250    }
251 
252    softpipe->fs_machine = tgsi_exec_machine_create(PIPE_SHADER_FRAGMENT);
253 
254    /* setup quad rendering stages */
255    softpipe->quad.shade = sp_quad_shade_stage(softpipe);
256    softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
257    softpipe->quad.blend = sp_quad_blend_stage(softpipe);
258 
259    softpipe->pipe.stream_uploader = u_upload_create_default(&softpipe->pipe);
260    if (!softpipe->pipe.stream_uploader)
261       goto fail;
262    softpipe->pipe.const_uploader = softpipe->pipe.stream_uploader;
263 
264    /*
265     * Create drawing context and plug our rendering stage into it.
266     */
267    if (sp_screen->use_llvm)
268       softpipe->draw = draw_create(&softpipe->pipe);
269    else
270       softpipe->draw = draw_create_no_llvm(&softpipe->pipe);
271    if (!softpipe->draw)
272       goto fail;
273 
274    draw_texture_sampler(softpipe->draw,
275                         PIPE_SHADER_VERTEX,
276                         (struct tgsi_sampler *)
277                            softpipe->tgsi.sampler[PIPE_SHADER_VERTEX]);
278 
279    draw_texture_sampler(softpipe->draw,
280                         PIPE_SHADER_GEOMETRY,
281                         (struct tgsi_sampler *)
282                            softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]);
283 
284    draw_image(softpipe->draw,
285               PIPE_SHADER_VERTEX,
286               (struct tgsi_image *)
287               softpipe->tgsi.image[PIPE_SHADER_VERTEX]);
288 
289    draw_image(softpipe->draw,
290               PIPE_SHADER_GEOMETRY,
291               (struct tgsi_image *)
292               softpipe->tgsi.image[PIPE_SHADER_GEOMETRY]);
293 
294    draw_buffer(softpipe->draw,
295               PIPE_SHADER_VERTEX,
296               (struct tgsi_buffer *)
297               softpipe->tgsi.buffer[PIPE_SHADER_VERTEX]);
298 
299    draw_buffer(softpipe->draw,
300               PIPE_SHADER_GEOMETRY,
301               (struct tgsi_buffer *)
302               softpipe->tgsi.buffer[PIPE_SHADER_GEOMETRY]);
303 
304    softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
305    if (!softpipe->vbuf_backend)
306       goto fail;
307 
308    softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend);
309    if (!softpipe->vbuf)
310       goto fail;
311 
312    draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
313    draw_set_render(softpipe->draw, softpipe->vbuf_backend);
314 
315    softpipe->blitter = util_blitter_create(&softpipe->pipe);
316    if (!softpipe->blitter) {
317       goto fail;
318    }
319 
320    /* must be done before installing Draw stages */
321    util_blitter_cache_all_shaders(softpipe->blitter);
322 
323    /* plug in AA line/point stages */
324    draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
325    draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe, nir_type_bool32);
326 
327    /* Do polygon stipple w/ texture map + frag prog. */
328    draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
329 
330    draw_wide_point_sprites(softpipe->draw, true);
331 
332    sp_init_surface_functions(softpipe);
333 
334    return &softpipe->pipe;
335 
336  fail:
337    softpipe_destroy(&softpipe->pipe);
338    return NULL;
339 }
340