Searched defs:start_r (Results 1 – 6 of 6) sorted by relevance
329 float start_r = m_info.fillColor.GetShading()->GetBeginRadius(); in FillPathWithShading() local
280 let mut start_r = ptr::null_mut(); in partition_in_blocks() localVariable
333 let mut start_r = ptr::null_mut(); in partition_in_blocks() localVariable
179 float start_r = pCoords->GetFloatAt(2); in DrawRadialShading() local
1256 float start_r = pCoords->GetFloatAt(2); in DrawShading() local