xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/svga/svga_pipe_draw.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright (c) 2008-2024 Broadcom. All Rights Reserved.
3  * The term “Broadcom” refers to Broadcom Inc.
4  * and/or its subsidiaries.
5  * SPDX-License-Identifier: MIT
6  */
7 
8 
9 #include "util/u_draw.h"
10 #include "util/format/u_format.h"
11 #include "util/u_helpers.h"
12 #include "util/u_inlines.h"
13 #include "util/u_prim.h"
14 #include "util/u_prim_restart.h"
15 
16 #include "svga_context.h"
17 #include "svga_draw_private.h"
18 #include "svga_screen.h"
19 #include "svga_draw.h"
20 #include "svga_shader.h"
21 #include "svga_surface.h"
22 #include "svga_swtnl.h"
23 #include "svga_debug.h"
24 #include "svga_resource_buffer.h"
25 
26 
27 static enum pipe_error
retry_draw_range_elements(struct svga_context * svga,const struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draw,unsigned count)28 retry_draw_range_elements(struct svga_context *svga,
29                           const struct pipe_draw_info *info,
30                           const struct pipe_draw_start_count_bias *draw,
31                           unsigned count)
32 {
33    SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWELEMENTS);
34 
35    SVGA_RETRY(svga, svga_hwtnl_draw_range_elements(svga->hwtnl, info, draw, count));
36 
37    SVGA_STATS_TIME_POP(svga_sws(svga));
38    return PIPE_OK;
39 }
40 
41 
42 static enum pipe_error
retry_draw_arrays(struct svga_context * svga,enum mesa_prim prim,unsigned start,unsigned count,unsigned start_instance,unsigned instance_count,uint8_t vertices_per_patch)43 retry_draw_arrays( struct svga_context *svga,
44                    enum mesa_prim prim, unsigned start, unsigned count,
45                    unsigned start_instance, unsigned instance_count,
46                    uint8_t vertices_per_patch)
47 {
48    enum pipe_error ret;
49 
50    SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWARRAYS);
51 
52    SVGA_RETRY_OOM(svga, ret, svga_hwtnl_draw_arrays(svga->hwtnl, prim, start,
53                                                     count, start_instance,
54                                                     instance_count,
55                                                     vertices_per_patch));
56    SVGA_STATS_TIME_POP(svga_sws(svga));
57    return ret;
58 }
59 
60 
61 /**
62  * Auto draw (get vertex count from a transform feedback result).
63  */
64 static enum pipe_error
retry_draw_auto(struct svga_context * svga,const struct pipe_draw_info * info,const struct pipe_draw_indirect_info * indirect)65 retry_draw_auto(struct svga_context *svga,
66                 const struct pipe_draw_info *info,
67                 const struct pipe_draw_indirect_info *indirect)
68 {
69    assert(svga_have_sm5(svga));
70    assert(indirect->count_from_stream_output);
71    assert(info->instance_count == 1);
72    /* SO drawing implies core profile and none of these prim types */
73    assert(info->mode != MESA_PRIM_QUADS &&
74           info->mode != MESA_PRIM_QUAD_STRIP &&
75           info->mode != MESA_PRIM_POLYGON);
76 
77    if (info->mode == MESA_PRIM_LINE_LOOP) {
78       /* XXX need to do a fallback */
79       assert(!"draw auto fallback not supported yet");
80       return PIPE_OK;
81    }
82    else {
83       SVGA3dPrimitiveRange range;
84       unsigned hw_count;
85 
86       range.primType = svga_translate_prim(info->mode, 12, &hw_count,
87                                            svga->patch_vertices);
88       range.primitiveCount = 0;
89       range.indexArray.surfaceId = SVGA3D_INVALID_ID;
90       range.indexArray.offset = 0;
91       range.indexArray.stride = 0;
92       range.indexWidth = 0;
93       range.indexBias = 0;
94 
95       SVGA_RETRY(svga, svga_hwtnl_prim
96                  (svga->hwtnl, &range,
97                   0,    /* vertex count comes from SO buffer */
98                   0,    /* don't know min index */
99                   ~0u,  /* don't know max index */
100                   NULL, /* no index buffer */
101                   0,    /* start instance */
102                   1,    /* only 1 instance supported */
103                   NULL, /* indirect drawing info */
104                   indirect->count_from_stream_output));
105 
106       return PIPE_OK;
107    }
108 }
109 
110 
111 /**
112  * Indirect draw (get vertex count, start index, etc. from a buffer object.
113  */
114 static enum pipe_error
retry_draw_indirect(struct svga_context * svga,const struct pipe_draw_info * info,const struct pipe_draw_indirect_info * indirect)115 retry_draw_indirect(struct svga_context *svga,
116                     const struct pipe_draw_info *info,
117                     const struct pipe_draw_indirect_info *indirect)
118 {
119    assert(svga_have_sm5(svga));
120    assert(indirect && indirect->buffer);
121    /* indirect drawing implies core profile and none of these prim types */
122    assert(info->mode != MESA_PRIM_QUADS &&
123           info->mode != MESA_PRIM_QUAD_STRIP &&
124           info->mode != MESA_PRIM_POLYGON);
125 
126    if (info->mode == MESA_PRIM_LINE_LOOP) {
127       /* need to do a fallback */
128       util_draw_indirect(&svga->pipe, info, 0, indirect);
129       return PIPE_OK;
130    }
131    else {
132       SVGA3dPrimitiveRange range;
133       unsigned hw_count;
134 
135       range.primType = svga_translate_prim(info->mode, 12, &hw_count,
136                                            svga->patch_vertices);
137       range.primitiveCount = 0;  /* specified in indirect buffer */
138       range.indexArray.surfaceId = SVGA3D_INVALID_ID;
139       range.indexArray.offset = 0;
140       range.indexArray.stride = 0;
141       range.indexWidth = info->index_size;
142       range.indexBias = 0; /* specified in indirect buffer */
143 
144       SVGA_RETRY(svga, svga_hwtnl_prim
145                  (svga->hwtnl, &range,
146                   0,   /* vertex count is in indirect buffer */
147                   0,   /* don't know min index */
148                   ~0u, /* don't know max index */
149                   info->index.resource,
150                   info->start_instance,
151                   0,   /* don't know instance count */
152                   indirect,
153                   NULL)); /* SO vertex count */
154 
155       return PIPE_OK;
156    }
157 }
158 
159 
160 /**
161  * Determine if we need to implement primitive restart with a fallback
162  * path which breaks the original primitive into sub-primitive at the
163  * restart indexes.
164  */
165 static bool
need_fallback_prim_restart(const struct svga_context * svga,const struct pipe_draw_info * info)166 need_fallback_prim_restart(const struct svga_context *svga,
167                            const struct pipe_draw_info *info)
168 {
169    if (info->primitive_restart && info->index_size) {
170       if (!svga_have_vgpu10(svga))
171          return true;
172       else if (!svga->state.sw.need_swtnl) {
173          if (info->index_size == 1)
174             return true; /* no device support for 1-byte indexes */
175          else if (info->index_size == 2)
176             return info->restart_index != 0xffff;
177          else
178             return info->restart_index != 0xffffffff;
179       }
180    }
181 
182    return false;
183 }
184 
185 
186 /**
187  * A helper function to return the vertex count from the primitive count
188  * returned from the stream output statistics query for the specified stream.
189  */
190 static unsigned
get_vcount_from_stream_output(struct svga_context * svga,const struct pipe_draw_info * info,unsigned stream)191 get_vcount_from_stream_output(struct svga_context *svga,
192                               const struct pipe_draw_info *info,
193                               unsigned stream)
194 {
195    unsigned primcount;
196    primcount = svga_get_primcount_from_stream_output(svga, stream);
197    return u_vertices_for_prims(info->mode, primcount);
198 }
199 
200 
201 static void
svga_draw_vbo(struct pipe_context * pipe,const struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)202 svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info,
203               unsigned drawid_offset,
204               const struct pipe_draw_indirect_info *indirect,
205               const struct pipe_draw_start_count_bias *draws,
206               unsigned num_draws)
207 {
208    if (num_draws > 1) {
209       util_draw_multi(pipe, info, drawid_offset, indirect, draws, num_draws);
210       return;
211    }
212 
213    if (!indirect && (!draws[0].count || !info->instance_count))
214       return;
215 
216    struct svga_context *svga = svga_context(pipe);
217    enum mesa_prim reduced_prim = u_reduced_prim(info->mode);
218    unsigned count = draws[0].count;
219    enum pipe_error ret = 0;
220    bool needed_swtnl;
221 
222    SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWVBO);
223 
224    svga->hud.num_draw_calls++;  /* for SVGA_QUERY_NUM_DRAW_CALLS */
225 
226    if (u_reduced_prim(info->mode) == MESA_PRIM_TRIANGLES &&
227        svga->curr.rast->templ.cull_face == PIPE_FACE_FRONT_AND_BACK)
228       goto done;
229 
230    if (svga->curr.reduced_prim != reduced_prim) {
231       svga->curr.reduced_prim = reduced_prim;
232       svga->dirty |= SVGA_NEW_REDUCED_PRIMITIVE;
233    }
234 
235    /* We need to adjust the vertexID in the vertex shader since SV_VertexID
236     * always start from 0 for DrawArrays and does not include baseVertex for
237     * DrawIndexed.
238     */
239    unsigned index_bias = info->index_size ? draws->index_bias : 0;
240    if (svga->curr.vertex_id_bias != (draws[0].start + index_bias)) {
241       svga->curr.vertex_id_bias = draws[0].start + index_bias;
242       svga->dirty |= SVGA_NEW_VS_CONSTS;
243    }
244 
245    if (svga->curr.vertices_per_patch != svga->patch_vertices) {
246       svga->curr.vertices_per_patch = svga->patch_vertices;
247 
248       /* If input patch size changes, we need to notifiy the TCS
249        * code to reevaluate the shader variant since the
250        * vertices per patch count is a constant in the control
251        * point count declaration.
252        */
253       if (svga->curr.tcs || svga->curr.tes)
254          svga->dirty |= SVGA_NEW_TCS_PARAM;
255    }
256 
257    if (need_fallback_prim_restart(svga, info)) {
258       enum pipe_error r;
259       r = util_draw_vbo_without_prim_restart(pipe, info, drawid_offset, indirect, &draws[0]);
260       assert(r == PIPE_OK);
261       (void) r;
262       goto done;
263    }
264 
265    if (!indirect && !u_trim_pipe_prim(info->mode, &count))
266       goto done;
267 
268    needed_swtnl = svga->state.sw.need_swtnl;
269 
270    svga_update_state_retry(svga, SVGA_STATE_NEED_SWTNL);
271 
272    if (svga->state.sw.need_swtnl) {
273       svga->hud.num_fallbacks++;  /* for SVGA_QUERY_NUM_FALLBACKS */
274       if (!needed_swtnl) {
275          /*
276           * We're switching from HW to SW TNL.  SW TNL will require mapping all
277           * currently bound vertex buffers, some of which may already be
278           * referenced in the current command buffer as result of previous HW
279           * TNL. So flush now, to prevent the context to flush while a referred
280           * vertex buffer is mapped.
281           */
282 
283          svga_context_flush(svga, NULL);
284       }
285 
286       /* Avoid leaking the previous hwtnl bias to swtnl */
287       svga_hwtnl_set_index_bias(svga->hwtnl, 0);
288       ret = svga_swtnl_draw_vbo(svga, info, drawid_offset, indirect, &draws[0]);
289    }
290    else {
291       if (!svga_update_state_retry(svga, SVGA_STATE_HW_DRAW)) {
292          static const char *msg = "State update failed, skipping draw call";
293          debug_printf("%s\n", msg);
294          util_debug_message(&svga->debug.callback, INFO, "%s", msg);
295          goto done;
296       }
297       svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
298 
299       svga_update_state_retry(svga, SVGA_STATE_HW_DRAW);
300 
301       /** determine if flatshade is to be used after svga_update_state()
302        *  in case the fragment shader is changed.
303        */
304       svga_hwtnl_set_flatshade(svga->hwtnl,
305                                svga->curr.rast->templ.flatshade ||
306                                svga_is_using_flat_shading(svga),
307                                svga->curr.rast->templ.flatshade_first);
308 
309       if (indirect && indirect->count_from_stream_output) {
310          unsigned stream = 0;
311          assert(count == 0);
312 
313          /* If the vertex count is from the stream output of a non-zero stream
314           * or the draw info specifies instancing, we will need a workaround
315           * since the draw_auto command does not support stream instancing.
316           * The workaround requires querying the vertex count from the
317           * stream output statistics query for the specified stream and then
318           * fallback to the regular draw function.
319           */
320 
321          /* Check the stream index of the specified stream output target */
322          for (unsigned i = 0; i < ARRAY_SIZE(svga->so_targets); i++) {
323             if (svga->vcount_so_targets[i] == indirect->count_from_stream_output) {
324                stream = (svga->vcount_buffer_stream >> (i * 4)) & 0xf;
325                break;
326             }
327          }
328          if (info->instance_count > 1 || stream > 0) {
329             count = get_vcount_from_stream_output(svga, info, stream);
330          }
331       }
332 
333       if (indirect && indirect->count_from_stream_output && count == 0) {
334          ret = retry_draw_auto(svga, info, indirect);
335       }
336       else if (indirect && indirect->buffer) {
337          ret = retry_draw_indirect(svga, info, indirect);
338       }
339       else if (info->index_size) {
340          ret = retry_draw_range_elements(svga, info, &draws[0], count);
341       }
342       else {
343          ret = retry_draw_arrays(svga, info->mode, draws[0].start, count,
344                                  info->start_instance, info->instance_count,
345                                  svga->patch_vertices);
346       }
347    }
348 
349    /*
350     * Mark currently bound target surfaces as dirty after draw is completed.
351     */
352    svga_mark_surfaces_dirty(svga_context(pipe));
353 
354    /* XXX: Silence warnings, do something sensible here? */
355    (void)ret;
356 
357    if (SVGA_DEBUG & DEBUG_FLUSH) {
358       svga_hwtnl_flush_retry(svga);
359       svga_context_flush(svga, NULL);
360    }
361 
362 done:
363    SVGA_STATS_TIME_POP(svga_sws(svga));
364 }
365 
366 
367 void
svga_init_draw_functions(struct svga_context * svga)368 svga_init_draw_functions(struct svga_context *svga)
369 {
370    svga->pipe.draw_vbo = svga_draw_vbo;
371 }
372