Searched defs:tex0 (Results 1 – 11 of 11) sorted by relevance
22 uint32_t tex0, tex3, tex4; member33 uint32_t tex0, tex1, tex2, tex3, tex4, tex5; member
73 GLuint tex0 = 0; in TEST_P() local
2987 GLuint tex0; in TEST_P() local3014 PLSTestTexture tex0(GL_RGBA8); in TEST_P() local3424 PLSTestTexture tex0(GL_RGBA8); in run() local6267 GLuint tex0; in TEST_P() local6296 GLuint tex0; in TEST_P() local
674 GLTexture tex0; in TEST_P() local742 GLTexture tex0; in TEST_P() local3188 GLTexture tex0; in TEST_P() local
2724 GLTexture tex0; in TEST_P() local4074 GLTexture tex0; in TEST_P() local4200 GLTexture tex0; in TEST_P() local
169 static const float tex0[] = { in setupVA() local
272 const glu::TextureCubeArray *const tex0 = m_gradientTex; in init() local
512 const glu::TextureCube *tex0 = m_textures[0]; in init() local
255 uint32_t tex0 = 0; in render() local
562 const glu::TextureCube *tex0 = m_textures[0]; in init() local
555 const int tex0 = 0; in TextureCubeFilteringTestInstance() local