Searched defs:textureBinding (Results 1 – 9 of 9) sorted by relevance
31 uint32_t textureBinding = 0; member
56 void addTextureBinding(const std::string &name, size_t textureBinding) in addTextureBinding()
2394 TextureBindingSp textureBinding; in createEmptyTexture() local2572 TextureBindingSp textureBinding; in initTexture() local3001 TextureBindingSp textureBinding; in initTexture() local3165 TextureBindingSp textureBinding; in initTexture() local3357 TextureBindingSp textureBinding; in initTexture() local3598 TextureBindingSp textureBinding; in initTexture() local
1429 const TextureBinding &textureBinding = *m_textures[textureId]; in useSampler() local
1281 TextureBindingSp textureBinding; in init() local
2759 const GLColor &color) { in TEST_P()2784 const GLColor &color) { in TEST_P()
2062 GLint textureBinding; in TEST_P() local
1830 for (const auto &textureBinding : stateResetHelper.getDirtyTextureBindings()) in MaybeResetContextState() local
6870 const uint32_t textureBinding = in writeSamplerDescriptorSetWithTemplate() local