Searched defs:textureIDs (Results 1 – 2 of 2) sorted by relevance
87 gl::BarrierVector<GLuint> textureIDs(textureBarriers.size()); in wait() local108 gl::BarrierVector<GLuint> textureIDs(textureBarriers.size()); in signal() local
2877 std::vector<gl::TextureID> textureIDs; in CaptureFramebufferAttachment() local7757 const gl::TextureID *textureIDs = in maybeCapturePreCallUpdates() local8034 const gl::TextureID *textureIDs = in maybeCapturePreCallUpdates() local8389 std::vector<gl::TextureID> textureIDs; in maybeCapturePreCallUpdates() local