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Searched defs:textureUnit (Results 1 – 18 of 18) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/
H A DProgramExecutable.cpp1122 void ProgramExecutable::setActive(size_t textureUnit, in setActive()
1133 void ProgramExecutable::setInactive(size_t textureUnit) in setInactive()
1142 void ProgramExecutable::hasSamplerTypeConflict(size_t textureUnit) in hasSamplerTypeConflict()
1149 void ProgramExecutable::hasSamplerFormatConflict(size_t textureUnit) in hasSamplerFormatConflict()
1166 GLint textureUnit = samplerBinding.getTextureUnit(boundTextureUnits, index); in updateActiveSamplers() local
1227 GLuint textureUnit = binding.getTextureUnit(mSamplerBoundTextureUnits, index); in setSamplerUniformTextureTypeAndFormat() local
1528 for (size_t textureUnit : mActiveSamplersMask) in validateSamplersImpl() local
H A DState.cpp2654 for (size_t textureUnit = 0; textureUnit < mSamplerTextures[type].size(); ++textureUnit) in initializeZeroTextures() local
2666 void State::setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler) in setSamplerBinding()
3646 for (size_t textureUnit : mDirtyActiveTextures) in syncActiveTextures() local
3975 void State::onActiveTextureChange(const Context *context, size_t textureUnit) in onActiveTextureChange()
3989 void State::onActiveTextureStateChange(const Context *context, size_t textureUnit) in onActiveTextureStateChange()
H A DStream.h133 EGLint textureUnit; member
H A DState.h843 SamplerID getSamplerId(GLuint textureUnit) const in getSamplerId()
849 Sampler *getSampler(GLuint textureUnit) const { return mSamplers[textureUnit].get(); } in getSampler()
H A DContext.cpp1521 void Context::bindSampler(GLuint textureUnit, SamplerID samplerHandle) in bindSampler()
/aosp_15_r20/external/deqp/scripts/opengl/
H A Dgen_call_log_wrapper.py44 def textureUnit (name): function
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DGLSLTest.cpp4975 int textureUnit = i * 2 + j; in TEST_P() local
5690 int textureUnit = i * 2 + j; in TEST_P() local
5754 int textureUnit = l + 2 * (k + 2 * (j + 2 * i)); in TEST_P() local
5840 int textureUnit = arrayOffset + l + totalArrayLength * (j + 3 * i); in TEST_P() local
5904 int textureUnit = k + 2 * (j + 2 * i); in TEST_P() local
5977 int textureUnit = i * 3 + j; in TEST_P() local
6037 int textureUnit = i * 3 + j; in TEST_P() local
6110 int textureUnit = l + 2 * (k + 2 * (j + 2 * i)); in TEST_P() local
6189 int textureUnit = k + 4 * (j + 3 * i); in TEST_P() local
6210 int textureUnit = 2 * 3 * 4 + k; in TEST_P() local
[all …]
H A DTextureTest.cpp14329 GLint textureUnit = 2; in TEST_P() local
/aosp_15_r20/external/angle/src/tests/gl_tests/gles1/
H A DTextureEnvTest.cpp299 GLenum textureUnit = rng.randomSelect(validUnits); in TEST_P() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DProgramExecutableVk.cpp311 GLuint textureUnit = in UpdateFullTexturesDescriptorSet() local
1348 GLuint textureUnit = samplerBinding.getTextureUnit(samplerBoundTextureUnits, 0); in addTextureDescriptorSetDesc() local
1988 for (size_t textureUnit : activeTextureMask) in updateTexturesDescriptorSet() local
H A DContextVk.cpp369 bool IsStencilSamplerBinding(const gl::ProgramExecutable &executable, size_t textureUnit) in IsStencilSamplerBinding()
437 size_t textureUnit, in GetImageReadLayout()
2631 for (size_t textureUnit : activeTextures) in handleDirtyTexturesImpl() local
7578 for (size_t textureUnit : activeTextures) in updateActiveTextures() local
9026 for (size_t textureUnit : executable->getActiveSamplersMask()) in endRenderPassIfComputeAccessAfterGraphicsImageAccess() local
H A Dvk_cache_utils.cpp6383 GLuint textureUnit = samplerBinding.getTextureUnit( in updatePreCacheActiveTextures() local
/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fSRGBDecodeTests.cpp390 void SRGBTestSampler::setTextureUnit(const uint32_t textureUnit) in setTextureUnit()
1215 …tCase::bindSamplerToTexture(const int samplerIdx, const int textureIdx, const uint32_t textureUnit) in bindSamplerToTexture()
H A Des31fFboSRGBWriteControlTests.cpp544 void TestTexture2D::bind(const int textureUnit) in bind()
/aosp_15_r20/external/deqp/modules/glshared/
H A DglsLongStressCase.hpp143 uint32_t textureUnit; member
/aosp_15_r20/hardware/google/gfxstream/host/gl/
DYUVConverter.cpp445 void YUVConverter::createYUVGLTex(GLenum textureUnit, in createYUVGLTex()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2845 GLint textureUnit = mExecutableD3D->getSamplerMapping(shaderType, samplerIndex, caps); in applyTexturesForSRVs() local
3313 GLint textureUnit = mExecutableD3D->getSamplerMapping(type, i, context->getCaps()); in generateSwizzlesForShader() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp3296 GLint textureUnit = executableD3D->getSamplerMapping(shaderType, samplerIndex, caps); in applyTextures() local