/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 223 glw::GLuint texture_id, bool should_use_as_color_attachment) in configureLayeredFramebufferAttachment() 260 glw::GLuint texture_id, glw::GLuint n_layer, bool should_use_as_color_attachment, in configureNonLayeredFramebufferAttachment() 689 …glw::GLuint texture_id, glw::GLuint texture_size, glw::GLuint n_cubemaps, bool should_take_color_t… in prepareImmutableTextureObject() 729 …glw::GLuint texture_id, glw::GLuint texture_size, glw::GLuint n_cubemaps, bool should_take_color_t… in prepareMutableTextureObject() 773 …TextureCubeMapArrayColorDepthAttachmentsTest::releaseAndDetachTextureObject(glw::GLuint texture_id, in releaseAndDetachTextureObject()
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcRobustBufferAccessBehaviorTests.cpp | 246 … glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) in AttachTexture() 1234 void VertexBufferObjectsTest::cleanTexture(const Functions &gl, glw::GLuint texture_id) in cleanTexture() 1260 bool VertexBufferObjectsTest::verifyInvalidResults(const Functions &gl, glw::GLuint texture_id) in verifyInvalidResults() 1274 bool VertexBufferObjectsTest::verifyValidResults(const Functions &gl, glw::GLuint texture_id) in verifyValidResults() 1285 bool VertexBufferObjectsTest::verifyResults(const Functions &gl, glw::GLuint texture_id) in verifyResults() 1682 void TexelFetchTest::prepareTexture(const Functions &gl, bool is_source, glw::GLuint texture_id) in prepareTexture() 1861 bool TexelFetchTest::verifyInvalidResults(const Functions &gl, glw::GLuint texture_id) in verifyInvalidResults() 2117 bool TexelFetchTest::verifyValidResults(const Functions &gl, glw::GLuint texture_id) in verifyValidResults() 2698 bool ImageLoadStoreTest::verifyInvalidResults(const Functions &gl, glw::GLuint texture_id) in verifyInvalidResults() 2949 bool ImageLoadStoreTest::verifyValidResults(const glw::Functions &gl, glw::GLuint texture_id) in verifyValidResults()
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H A D | glcKHRDebugTests.cpp | 476 GLuint texture_id = 0; in iterate() local 528 GLuint texture_id = 0; in iterate() local
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H A D | glcRobustnessTests.cpp | 545 void ReadnPixelsTest::cleanTexture(deqp::Context &context, glw::GLuint texture_id) in cleanTexture()
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H A D | glcViewportArrayTests.cpp | 192 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint … in attachTexture()
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/aosp_15_r20/external/angle/third_party/spirv-tools/src/source/val/ |
H A D | validate_image.cpp | 1126 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateSampledImage() local 2211 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessingQCOMDecoration() local 2228 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessing2QCOMWindowDecoration() local 2247 int texture_id = t_ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessing2QCOMWindowDecoration() local
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H A D | validation_state.cpp | 617 uint32_t texture_id, const Instruction* consumer0, in RegisterQCOMImageProcessingTextureConsumer()
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/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/source/val/ |
H A D | validate_image.cpp | 1108 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateSampledImage() local 2181 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessingQCOMDecoration() local 2198 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessing2QCOMWindowDecoration() local 2217 int texture_id = t_ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessing2QCOMWindowDecoration() local
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H A D | validation_state.cpp | 615 uint32_t texture_id, const Instruction* consumer0, in RegisterQCOMImageProcessingTextureConsumer()
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 7023 …void BindTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, const char *unifo… in BindTextureToImage() 7211 GLuint texture_id = 0; in Create2DR8UITexture() local 7525 void BindTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, GLuint layer, in BindTextureToImage() 7746 GLuint texture_id = 0; in CreateRGBA8Texture() local 7822 void ExtractTextureData(GLuint texture_id, GLuint edge, GLuint n_layers, GLenum target, in ExtractTextureData() 8188 void BindTextureToImage(GLuint program_id, GLuint texture_id, GLint level, GLuint image_unit, in BindTextureToImage() 8218 bool CheckIfTextureIsBlack(GLuint texture_id) in CheckIfTextureIsBlack() 8256 bool CheckIfTextureWasModified(GLuint texture_id, GLubyte magic_number) in CheckIfTextureWasModified() 8377 GLuint texture_id = 0; in Create2DRGBA8CompleteTexture() local 8458 GLuint texture_id = 0; in Create2DRGBA8IncompleteTexture() local [all …]
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H A D | gl4cStencilTexturingTests.cpp | 819 GLuint texture_id = 0; in prepareDestinationTexture() local 947 GLuint texture_id = 0; in prepareSourceTexture() local
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H A D | gl4cMultiBindTests.cpp | 596 … glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) in AttachTexture() 1488 void fillMSTexture(deqp::Context &context, GLuint texture_id, GLuint value, bool is_array) in fillMSTexture()
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H A D | gl4cBufferStorageTests.cpp | 909 glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) in AttachTexture()
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H A D | gl4cShaderSubroutineTests.cpp | 140 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint … in attachTexture()
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H A D | gl4cShadingLanguage420PackTests.cpp | 17770 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint … in attachTexture()
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/sfn/ |
H A D | sfn_instr_tex.cpp | 464 nir_tex_instr *tex, int texture_id, Inputs& src, TexInstr *irt, Shader& shader) in emit_set_gradients() 493 TexInstr::emit_set_offsets(nir_tex_instr *tex, int texture_id, Inputs& src, TexInstr *irt, Shader& … in emit_set_offsets() 547 int texture_id = tex->texture_index + R600_MAX_CONST_BUFFERS; in emit_lowered_tex() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLimits.hpp | 801 glw::GLuint texture_id; member 1102 glw::GLuint texture_id; member
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H A D | esextcGeometryShaderLayeredRendering.cpp | 441 glw::GLuint texture_id = 0; in iterate() local
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/aosp_15_r20/external/skia/src/gpu/ganesh/gl/ |
H A D | GrGLTexture.cpp | 221 SkString texture_id; in dumpMemoryStatistics() local
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/aosp_15_r20/frameworks/base/media/mca/filterfw/native/core/ |
H A D | gl_frame.cpp | 65 bool GLFrame::InitWithTexture(GLint texture_id, int width, int height) { in InitWithTexture()
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/aosp_15_r20/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_image.cpp | 1096 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateSampledImage() local 2155 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessingQCOMDecoration() local
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D | validation_state.cpp | 615 uint32_t texture_id, const Instruction* consumer0, in RegisterQCOMImageProcessingTextureConsumer()
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/aosp_15_r20/external/tensorflow/tensorflow/lite/delegates/gpu/cl/ |
H A D | gl_interop.cc | 114 GLuint texture_id, in CreateClMemoryFromGlTexture()
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/aosp_15_r20/packages/apps/DevCamera/src/com/android/devcamera/ |
D | Api2Camera.java | 251 int texture_id = textures[0]; in InitializeAllTheThings() local
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/aosp_15_r20/external/mesa3d/src/imgui/ |
H A D | imgui_draw.cpp | 510 void ImDrawList::PushTextureID(ImTextureID texture_id) in PushTextureID()
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