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Searched defs:texture_id (Results 1 – 25 of 26) sorted by relevance

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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp223 glw::GLuint texture_id, bool should_use_as_color_attachment) in configureLayeredFramebufferAttachment()
260 glw::GLuint texture_id, glw::GLuint n_layer, bool should_use_as_color_attachment, in configureNonLayeredFramebufferAttachment()
689glw::GLuint texture_id, glw::GLuint texture_size, glw::GLuint n_cubemaps, bool should_take_color_t… in prepareImmutableTextureObject()
729glw::GLuint texture_id, glw::GLuint texture_size, glw::GLuint n_cubemaps, bool should_take_color_t… in prepareMutableTextureObject()
773 …TextureCubeMapArrayColorDepthAttachmentsTest::releaseAndDetachTextureObject(glw::GLuint texture_id, in releaseAndDetachTextureObject()
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcRobustBufferAccessBehaviorTests.cpp246glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) in AttachTexture()
1234 void VertexBufferObjectsTest::cleanTexture(const Functions &gl, glw::GLuint texture_id) in cleanTexture()
1260 bool VertexBufferObjectsTest::verifyInvalidResults(const Functions &gl, glw::GLuint texture_id) in verifyInvalidResults()
1274 bool VertexBufferObjectsTest::verifyValidResults(const Functions &gl, glw::GLuint texture_id) in verifyValidResults()
1285 bool VertexBufferObjectsTest::verifyResults(const Functions &gl, glw::GLuint texture_id) in verifyResults()
1682 void TexelFetchTest::prepareTexture(const Functions &gl, bool is_source, glw::GLuint texture_id) in prepareTexture()
1861 bool TexelFetchTest::verifyInvalidResults(const Functions &gl, glw::GLuint texture_id) in verifyInvalidResults()
2117 bool TexelFetchTest::verifyValidResults(const Functions &gl, glw::GLuint texture_id) in verifyValidResults()
2698 bool ImageLoadStoreTest::verifyInvalidResults(const Functions &gl, glw::GLuint texture_id) in verifyInvalidResults()
2949 bool ImageLoadStoreTest::verifyValidResults(const glw::Functions &gl, glw::GLuint texture_id) in verifyValidResults()
H A DglcKHRDebugTests.cpp476 GLuint texture_id = 0; in iterate() local
528 GLuint texture_id = 0; in iterate() local
H A DglcRobustnessTests.cpp545 void ReadnPixelsTest::cleanTexture(deqp::Context &context, glw::GLuint texture_id) in cleanTexture()
H A DglcViewportArrayTests.cpp192 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint … in attachTexture()
/aosp_15_r20/external/angle/third_party/spirv-tools/src/source/val/
H A Dvalidate_image.cpp1126 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateSampledImage() local
2211 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessingQCOMDecoration() local
2228 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessing2QCOMWindowDecoration() local
2247 int texture_id = t_ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessing2QCOMWindowDecoration() local
H A Dvalidation_state.cpp617 uint32_t texture_id, const Instruction* consumer0, in RegisterQCOMImageProcessingTextureConsumer()
/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/source/val/
H A Dvalidate_image.cpp1108 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateSampledImage() local
2181 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessingQCOMDecoration() local
2198 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessing2QCOMWindowDecoration() local
2217 int texture_id = t_ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessing2QCOMWindowDecoration() local
H A Dvalidation_state.cpp615 uint32_t texture_id, const Instruction* consumer0, in RegisterQCOMImageProcessingTextureConsumer()
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp7023 …void BindTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, const char *unifo… in BindTextureToImage()
7211 GLuint texture_id = 0; in Create2DR8UITexture() local
7525 void BindTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, GLuint layer, in BindTextureToImage()
7746 GLuint texture_id = 0; in CreateRGBA8Texture() local
7822 void ExtractTextureData(GLuint texture_id, GLuint edge, GLuint n_layers, GLenum target, in ExtractTextureData()
8188 void BindTextureToImage(GLuint program_id, GLuint texture_id, GLint level, GLuint image_unit, in BindTextureToImage()
8218 bool CheckIfTextureIsBlack(GLuint texture_id) in CheckIfTextureIsBlack()
8256 bool CheckIfTextureWasModified(GLuint texture_id, GLubyte magic_number) in CheckIfTextureWasModified()
8377 GLuint texture_id = 0; in Create2DRGBA8CompleteTexture() local
8458 GLuint texture_id = 0; in Create2DRGBA8IncompleteTexture() local
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H A Dgl4cStencilTexturingTests.cpp819 GLuint texture_id = 0; in prepareDestinationTexture() local
947 GLuint texture_id = 0; in prepareSourceTexture() local
H A Dgl4cMultiBindTests.cpp596glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) in AttachTexture()
1488 void fillMSTexture(deqp::Context &context, GLuint texture_id, GLuint value, bool is_array) in fillMSTexture()
H A Dgl4cBufferStorageTests.cpp909 glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) in AttachTexture()
H A Dgl4cShaderSubroutineTests.cpp140 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint … in attachTexture()
H A Dgl4cShadingLanguage420PackTests.cpp17770 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint … in attachTexture()
/aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/sfn/
H A Dsfn_instr_tex.cpp464 nir_tex_instr *tex, int texture_id, Inputs& src, TexInstr *irt, Shader& shader) in emit_set_gradients()
493 TexInstr::emit_set_offsets(nir_tex_instr *tex, int texture_id, Inputs& src, TexInstr *irt, Shader& … in emit_set_offsets()
547 int texture_id = tex->texture_index + R600_MAX_CONST_BUFFERS; in emit_lowered_tex() local
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLimits.hpp801 glw::GLuint texture_id; member
1102 glw::GLuint texture_id; member
H A DesextcGeometryShaderLayeredRendering.cpp441 glw::GLuint texture_id = 0; in iterate() local
/aosp_15_r20/external/skia/src/gpu/ganesh/gl/
H A DGrGLTexture.cpp221 SkString texture_id; in dumpMemoryStatistics() local
/aosp_15_r20/frameworks/base/media/mca/filterfw/native/core/
H A Dgl_frame.cpp65 bool GLFrame::InitWithTexture(GLint texture_id, int width, int height) { in InitWithTexture()
/aosp_15_r20/external/deqp-deps/SPIRV-Tools/source/val/
Dvalidate_image.cpp1096 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateSampledImage() local
2155 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessingQCOMDecoration() local
Dvalidation_state.cpp615 uint32_t texture_id, const Instruction* consumer0, in RegisterQCOMImageProcessingTextureConsumer()
/aosp_15_r20/external/tensorflow/tensorflow/lite/delegates/gpu/cl/
H A Dgl_interop.cc114 GLuint texture_id, in CreateClMemoryFromGlTexture()
/aosp_15_r20/packages/apps/DevCamera/src/com/android/devcamera/
DApi2Camera.java251 int texture_id = textures[0]; in InitializeAllTheThings() local
/aosp_15_r20/external/mesa3d/src/imgui/
H A Dimgui_draw.cpp510 void ImDrawList::PushTextureID(ImTextureID texture_id) in PushTextureID()

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