Searched defs:tile_1d_layout (Results 1 – 1 of 1) sorted by relevance
297 struct tile_1d_layout { struct298 bool uniform_tile_flag;299 uint32_t nb_main_sb; /* if non-uniform, it means the first part */300 uint32_t nb_border_sb; /* if non-uniform, it means the second part */301 uint32_t nb_main_tile;302 uint32_t nb_border_tile;