Searched defs:to_state (Results 1 – 15 of 15) sorted by relevance
55 BeamState* to_state, int to_label) const override { in ExpandState()254 LabelState* to_state, int to_label) const override { in ExpandState()
47 CTCBeamState* to_state, int to_label) const {} in ExpandState()
49 CTCBeamState* to_state, int to_label) const {} in ExpandState()
61 fn to_state(owner: zx_handle_t) -> u32 { in to_state() function
82 def advance_state(self, from_state, to_state): argument
221 ClientState to_state) { in SetClientState()
129 optional StateEnum to_state = 8; field
200 optional int32 to_state = 22; field
287 pub(crate) fn to_state(&self) -> State { in to_state() method
3652 …tatsd::sysui::DisplaySwitchLatencyTracked_StateEnum DisplaySwitchLatencyTracked::to_state() const { in to_state() function
9676 inline ::int32_t LauncherUIChanged::to_state() const { in to_state() function