H A D | gluTextureTestUtil.cpp | 718 const tcu::Vec3 triR[2] = {rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1)}; in sampleTextureCube() local 794 tcu::Vec3 triR[2] = {rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1)}; in sampleTextureNonProjected() local 897 tcu::Vec3 triR[2] = {rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1)}; in sampleTextureNonProjected() local 945 tcu::Vec3 triR[2] = {rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1)}; in sampleTextureProjected() local 1016 tcu::Vec3 triR[2] = {rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1)}; in sampleTextureCubeArray() local 1806 const tcu::Vec3 triR[2] = {rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1)}; in computeTextureLookupDiff() local 2005 const tcu::Vec3 triR[2] = {rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1)}; in computeTextureLookupDiff() local 2293 const tcu::Vec3 triR[2] = {rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1)}; in computeTextureLookupDiff() local 2491 const tcu::Vec3 triR[2] = {rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1)}; in computeTextureLookupDiff() local 2789 const tcu::Vec3 triR[2] = {rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1)}; in computeTextureCompareDiff() local [all …]
|