Searched defs:uTexture (Results 1 – 4 of 4) sorted by relevance
44 - (GLuint)uTexture { method
40 GLuint uTexture = 0; member
45 static GLint aPosition, uTransform, uTexture, uAnim; variable
3319 GrShaderVar uTexture("u_texture", samplerType); in createCopyProgram() local3449 GrShaderVar uTexture("u_texture", SkSLType::kTexture2DSampler); in createMipmapProgram() local