/aosp_15_r20/external/rust/android-crates-io/crates/grpcio-sys/grpc/third_party/abseil-cpp/absl/time/ |
D | duration_test.cc | 1480 std::uniform_real_distribution<double> uniform(std::log(0.125e-9), in TEST() local
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/aosp_15_r20/external/mesa3d/src/compiler/nir/ |
H A D | nir_linking_helpers.c | 1168 nir_clone_uniform_variable(nir_shader *nir, nir_variable *uniform, bool spirv) in nir_clone_uniform_variable()
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/aosp_15_r20/external/mesa3d/src/nouveau/compiler/nak/ |
H A D | builder.rs | 933 uniform: bool, field
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/aosp_15_r20/external/mesa3d/src/broadcom/compiler/ |
H A D | vir.c | 2195 uint32_t uniform = c->num_uniforms++; in vir_get_uniform_index() local
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/aosp_15_r20/external/mesa3d/src/compiler/glsl/ |
H A D | ast.h | 503 unsigned uniform:1; member
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H A D | gl_nir_linker.c | 1021 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_build_program_resource_list() local
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/aosp_15_r20/external/rust/android-crates-io/crates/grpcio-sys/grpc/third_party/abseil-cpp/absl/strings/ |
D | cord_test.cc | 67 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local 76 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
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/aosp_15_r20/external/webrtc/third_party/abseil-cpp/absl/strings/ |
H A D | cord_test.cc | 67 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local 76 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
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/aosp_15_r20/external/private-join-and-compute/third_party/abseil-cpp-20230125.2/absl/strings/ |
H A D | cord_test.cc | 67 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local 76 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
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/aosp_15_r20/external/angle/third_party/spirv-tools/src/source/val/ |
H A D | validate_decorations.cpp | 1128 const bool uniform = storageClass == spv::StorageClass::Uniform; in CheckDecorationsOfBuffers() local
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/aosp_15_r20/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_decorations.cpp | 1056 const bool uniform = storageClass == spv::StorageClass::Uniform; in CheckDecorationsOfBuffers() local
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/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/source/val/ |
H A D | validate_decorations.cpp | 1056 const bool uniform = storageClass == spv::StorageClass::Uniform; in CheckDecorationsOfBuffers() local
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/aosp_15_r20/external/mesa3d/src/imagination/vulkan/pds/ |
H A D | pvr_pds.c | 3042 bool uniform, in pvr_pds_pixel_shader_uniform_texture_data()
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/aosp_15_r20/external/swiftshader/src/Reactor/ |
H A D | SIMD.cpp | 1130 SIMD::Int uniform = offsets(); in getUniformPointer() local
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/aosp_15_r20/external/angle/third_party/abseil-cpp/absl/strings/ |
H A D | cord_test.cc | 90 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local 99 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
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/aosp_15_r20/external/cronet/third_party/abseil-cpp/absl/strings/ |
H A D | cord_test.cc | 88 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local 97 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
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/aosp_15_r20/external/abseil-cpp/absl/strings/ |
H A D | cord_test.cc | 90 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local 99 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fSRGBDecodeTests.cpp | 810 for (int uniform = 0; uniform < m_shaderFragmentParameters.uniformTotal; uniform++) in genFragmentShader() local
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/aosp_15_r20/external/libdav1d/include/dav1d/ |
H A D | headers.h | 382 uint8_t uniform; member
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/ |
H A D | r600_state_common.c | 2744 bool uniform = true; in r600_translate_texformat() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 1771 de::MovePtr<SamplerUniform> uniform(new SamplerUniform()); in createSamplerUniform() local
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/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | queryutils.cpp | 1995 const LinkedUniform &uniform = executable.getUniformByIndex(index); in GetUniformResourceProperty() local
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/aosp_15_r20/external/mesa3d/src/asahi/compiler/ |
H A D | agx_compile.c | 3069 nir_scalar uniform = nir_scalar_resolved(intr->src[0].ssa, 0); in lower_load_from_texture_handle() local
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/aosp_15_r20/external/skia/src/sksl/codegen/ |
H A D | SkSLRasterPipelineBuilder.cpp | 2695 if (std::string uniform = this->uniformPtrCtx(ctxAsSlot, numSlots); !uniform.empty()) { in ptrCtx() local
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/aosp_15_r20/external/ComputeLibrary/arm_compute/core/ |
H A D | Types.h | 323 constexpr bool uniform() const in uniform() function
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