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Searched defs:uniform (Results 176 – 200 of 387) sorted by relevance

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/aosp_15_r20/external/rust/android-crates-io/crates/grpcio-sys/grpc/third_party/abseil-cpp/absl/time/
Dduration_test.cc1480 std::uniform_real_distribution<double> uniform(std::log(0.125e-9), in TEST() local
/aosp_15_r20/external/mesa3d/src/compiler/nir/
H A Dnir_linking_helpers.c1168 nir_clone_uniform_variable(nir_shader *nir, nir_variable *uniform, bool spirv) in nir_clone_uniform_variable()
/aosp_15_r20/external/mesa3d/src/nouveau/compiler/nak/
H A Dbuilder.rs933 uniform: bool, field
/aosp_15_r20/external/mesa3d/src/broadcom/compiler/
H A Dvir.c2195 uint32_t uniform = c->num_uniforms++; in vir_get_uniform_index() local
/aosp_15_r20/external/mesa3d/src/compiler/glsl/
H A Dast.h503 unsigned uniform:1; member
H A Dgl_nir_linker.c1021 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_build_program_resource_list() local
/aosp_15_r20/external/rust/android-crates-io/crates/grpcio-sys/grpc/third_party/abseil-cpp/absl/strings/
Dcord_test.cc67 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
76 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
/aosp_15_r20/external/webrtc/third_party/abseil-cpp/absl/strings/
H A Dcord_test.cc67 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
76 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
/aosp_15_r20/external/private-join-and-compute/third_party/abseil-cpp-20230125.2/absl/strings/
H A Dcord_test.cc67 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
76 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
/aosp_15_r20/external/angle/third_party/spirv-tools/src/source/val/
H A Dvalidate_decorations.cpp1128 const bool uniform = storageClass == spv::StorageClass::Uniform; in CheckDecorationsOfBuffers() local
/aosp_15_r20/external/deqp-deps/SPIRV-Tools/source/val/
Dvalidate_decorations.cpp1056 const bool uniform = storageClass == spv::StorageClass::Uniform; in CheckDecorationsOfBuffers() local
/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/source/val/
H A Dvalidate_decorations.cpp1056 const bool uniform = storageClass == spv::StorageClass::Uniform; in CheckDecorationsOfBuffers() local
/aosp_15_r20/external/mesa3d/src/imagination/vulkan/pds/
H A Dpvr_pds.c3042 bool uniform, in pvr_pds_pixel_shader_uniform_texture_data()
/aosp_15_r20/external/swiftshader/src/Reactor/
H A DSIMD.cpp1130 SIMD::Int uniform = offsets(); in getUniformPointer() local
/aosp_15_r20/external/angle/third_party/abseil-cpp/absl/strings/
H A Dcord_test.cc90 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
99 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
/aosp_15_r20/external/cronet/third_party/abseil-cpp/absl/strings/
H A Dcord_test.cc88 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
97 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
/aosp_15_r20/external/abseil-cpp/absl/strings/
H A Dcord_test.cc90 std::uniform_int_distribution<int> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
99 std::uniform_int_distribution<size_t> uniform(0, upper_bound - 1); in GetUniformRandomUpTo() local
/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fSRGBDecodeTests.cpp810 for (int uniform = 0; uniform < m_shaderFragmentParameters.uniformTotal; uniform++) in genFragmentShader() local
/aosp_15_r20/external/libdav1d/include/dav1d/
H A Dheaders.h382 uint8_t uniform; member
/aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/
H A Dr600_state_common.c2744 bool uniform = true; in r600_translate_texformat() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp1771 de::MovePtr<SamplerUniform> uniform(new SamplerUniform()); in createSamplerUniform() local
/aosp_15_r20/external/angle/src/libANGLE/
H A Dqueryutils.cpp1995 const LinkedUniform &uniform = executable.getUniformByIndex(index); in GetUniformResourceProperty() local
/aosp_15_r20/external/mesa3d/src/asahi/compiler/
H A Dagx_compile.c3069 nir_scalar uniform = nir_scalar_resolved(intr->src[0].ssa, 0); in lower_load_from_texture_handle() local
/aosp_15_r20/external/skia/src/sksl/codegen/
H A DSkSLRasterPipelineBuilder.cpp2695 if (std::string uniform = this->uniformPtrCtx(ctxAsSlot, numSlots); !uniform.empty()) { in ptrCtx() local
/aosp_15_r20/external/ComputeLibrary/arm_compute/core/
H A DTypes.h323 constexpr bool uniform() const in uniform() function

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