Home
last modified time | relevance | path

Searched defs:uniformLoc (Results 1 – 10 of 10) sorted by relevance

/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DWebGLFramebufferTest.cpp215 GLint uniformLoc, in drawUByteColorQuad()
232 GLint uniformLoc = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in testDepthStencilDepthStencil() local
H A DWebGLReadOutsideFramebufferTest.cpp266 GLint uniformLoc = glGetUniformLocation(mProgram, "u_texture"); in testSetUp() local
H A DComputeShaderTest.cpp178 GLint uniformLoc = glGetUniformLocation(program, "myUniformInt"); in TEST_P() local
4467 GLint uniformLoc = glGetUniformLocation(programCS, "data"); in TEST_P() local
4549 GLint uniformLoc = glGetUniformLocation(programCS, "data"); in TEST_P() local
H A DWebGLCompatibilityTest.cpp2436 GLint uniformLoc = glGetUniformLocation(program, "u_texture"); in TEST_P() local
2490 GLint uniformLoc = glGetUniformLocation(unusedProgram, "u_texture"); in TEST_P() local
4142 GLint uniformLoc = glGetUniformLocation(program, "tex"); in TEST_P() local
H A DSimpleOperationTest.cpp263 const GLint uniformLoc = glGetUniformLocation(program, "u_input"); in TEST_P() local
H A DFramebufferTest.cpp4816 GLint uniformLoc = glGetUniformLocation(computeProgram, "data"); in TEST_P() local
5904 GLint uniformLoc = glGetUniformLocation(textureProgram, "u_texture"); in TEST_P() local
H A DStateChangeTest.cpp4104 const GLint uniformLoc = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in TEST_P() local
6949 GLint uniformLoc = glGetUniformLocation(programs[i], "u_value"); in TEST_P() local
H A DTextureTest.cpp2673 GLint uniformLoc = glGetUniformLocation(otherProgram, getTextureUniformName()); in TEST_P() local
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fShaderMetamorphicTests.cpp141 int uniformLoc = gl.getUniformLocation(program.getProgram(), "injectionSwitch"); in render() local
/aosp_15_r20/external/angle/src/libANGLE/capture/
H A DFrameCapture.cpp2933 gl::UniformLocation uniformLoc = executable.getUniformLocation(uniformName); in CaptureUpdateUniformValues() local