/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/ |
H A D | TextureD3D.cpp | 38 gl::Buffer *unpackBuffer, in GetUnpackPointer() 239 gl::Buffer *unpackBuffer, in setImageImpl() 285 gl::Buffer *unpackBuffer, in subImage() 329 gl::Buffer *unpackBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedImageImpl() local 352 gl::Buffer *unpackBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in subImageCompressed() local 368 bool TextureD3D::isFastUnpackable(const gl::Buffer *unpackBuffer, in isFastUnpackable() 379 gl::Buffer *unpackBuffer, in fastUnpackPixels() 1007 gl::Buffer *unpackBuffer, in setImage() 1059 gl::Buffer *unpackBuffer, in setSubImage() 1828 gl::Buffer *unpackBuffer, in setImage() [all …]
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/null/ |
H A D | TextureNULL.cpp | 28 gl::Buffer *unpackBuffer, in setImage() 42 gl::Buffer *unpackBuffer, in setSubImage()
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/ |
H A D | TextureGL.cpp | 185 gl::Buffer *unpackBuffer, in setImage() 336 gl::Buffer *unpackBuffer, in setSubImage() 425 const gl::Buffer *unpackBuffer, in setSubImageRowByRowWorkaround() 508 const gl::Buffer *unpackBuffer, in setSubImagePaddingWorkaround()
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/ |
H A D | TextureVk.cpp | 528 gl::Buffer *unpackBuffer, in setImage() 542 gl::Buffer *unpackBuffer, in setSubImage() 581 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedImage() local 610 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedSubImage() local 630 gl::Buffer *unpackBuffer, in setImageImpl() 1036 gl::Buffer *unpackBuffer, in setSubImageImpl()
|
/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | Texture.cpp | 45 InitState DetermineInitState(const Context *context, Buffer *unpackBuffer, const uint8_t *pixels) in DetermineInitState() 1337 Buffer *unpackBuffer, in setImage() 1371 Buffer *unpackBuffer, in setSubImage() 1416 Buffer *unpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in setCompressedImage() local
|
H A D | Context.cpp | 5412 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texImage2D() local 5448 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texImage3D() local 5493 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texSubImage2D() local 5537 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texSubImage3D() local
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/ |
H A D | TextureWgpu.cpp | 103 gl::Buffer *unpackBuffer, in setImage() 115 gl::Buffer *unpackBuffer, in setSubImage()
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | PixelTransfer11.cpp | 153 gl::Buffer *unpackBuffer, in copyBufferToTexture()
|
H A D | Renderer11.cpp | 3250 gl::Buffer *unpackBuffer, in fastCopyBufferToTexture()
|
/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | IncompleteTextureTest.cpp | 195 GLBuffer unpackBuffer; in TEST_P() local
|
H A D | MemoryBarrierTest.cpp | 1416 GLBuffer unpackBuffer; in pixelBufferBitBufferWriteThenUnpack() local 1525 GLBuffer unpackBuffer; in pixelBufferBitUnpackThenBufferWrite() local
|
H A D | TextureTest.cpp | 10966 GLBuffer unpackBuffer; in TEST_P() local 10993 GLBuffer unpackBuffer; in TEST_P() local
|
/aosp_15_r20/external/angle/src/tests/capture_tests/ |
H A D | CapturedTest.cpp | 448 GLBuffer unpackBuffer; in frame4() local
|
/aosp_15_r20/external/angle/src/tests/perf_tests/ |
H A D | TracePerfTest.cpp | 521 GLint unpackBuffer = 0; in TexImage2DMinimizedProc() local 560 GLint unpackBuffer = 0; in TexImage3DMinimizedProc() local
|
/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | TextureUtils.cpp | 407 GLint unpackBuffer = 0; in doCompressedTexImage2D() local
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Renderer9.cpp | 967 gl::Buffer *unpackBuffer, in fastCopyBufferToTexture()
|