Searched defs:useSampler (Results 1 – 4 of 4) sorted by relevance
201 const bool useSampler = m_testParameters.imageType != StorageImage; in runComputePipeline() local234 const bool useSampler = m_testParameters.imageType != StorageImage; in runGraphicsPipeline() local334 const bool useSampler = m_testParameters.imageType != StorageImage; in iterate() local
45 SamplerUniformSetup(bool useSampler) : m_useSampler(useSampler) in SamplerUniformSetup()
666 DerivateUniformSetup::DerivateUniformSetup(bool useSampler) : m_useSampler(useSampler) in DerivateUniformSetup()1044 LinearDerivateUniformSetup::LinearDerivateUniformSetup(bool useSampler, BaseUniformType usedDefault… in LinearDerivateUniformSetup()
1425 void ShaderRenderCaseInstance::useSampler(uint32_t bindingLocation, uint32_t textureId) in useSampler() function in vkt::sr::ShaderRenderCaseInstance