Searched defs:usesTextures (Results 1 – 4 of 4) sorted by relevance
/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderFunctionTests.cpp | 62 … bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderFunctionCase() 114 … glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase()
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H A D | glcShaderStructTests.cpp | 76 … bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderStructCase() 128 … glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase()
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderFunctionTests.cpp | 65 … bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderFunctionCase() 110 … bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, in createStructCase()
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H A D | es3fShaderStructTests.cpp | 80 … bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderStructCase() 125 … bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, in createStructCase()
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