/aosp_15_r20/external/skia/tools/viewer/ |
H A D | MeshSlide.cpp | 91 [](const std::vector<SkPoint>& uvs, float t, std::vector<SkPoint>& out) { in __anon58b8984e0702() 118 [](const std::vector<SkPoint>& uvs, float t, std::vector<SkPoint>& out) { in __anon58b8984e0802() 135 [](const std::vector<SkPoint>& uvs, float t, std::vector<SkPoint>& out) { in __anon58b8984e0902() 149 [](const std::vector<SkPoint>& uvs, float t, std::vector<SkPoint>& out) { in __anon58b8984e0a02() 163 [](const std::vector<SkPoint>& uvs, float, std::vector<SkPoint>& out) { out = uvs; }, in __anon58b8984e0b02()
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H A D | MeshGradientSlide.cpp | 372 [](SkSpan<const SkPoint> uvs, SkSpan<SkPoint> pos, float t) { in __anonc8458bdc0602() 388 [](SkSpan<const SkPoint> uvs, SkSpan<SkPoint> pos, float t) { in __anonc8458bdc0702() 407 [](SkSpan<const SkPoint> uvs, SkSpan<SkPoint> pos, float t) { in __anonc8458bdc0802() 422 [](SkSpan<const SkPoint> uvs, SkSpan<SkPoint> pos, float t) { in __anonc8458bdc0902() 445 [](SkSpan<const SkPoint> uvs, SkSpan<SkPoint> pos, float t) { in __anonc8458bdc0a02()
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/aosp_15_r20/external/libvpx/tools/3D-Reconstruction/MotionEST/ |
H A D | SearchSmooth.py | 78 def smooth(self, uvs, mvs): argument 184 def smooth(self, uvs, mvs): argument
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H A D | Anandan.py | 156 def smooth(self, uvs, mvs, min_ssds, l): argument
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H A D | Exhaust.py | 232 def smooth(self, uvs, mvs): argument
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/lima/ |
H A D | lima_program.c | 490 struct lima_vs_uncompiled_shader *uvs, in lima_vs_compile_shader() 528 struct lima_vs_uncompiled_shader *uvs, in lima_get_compiled_vs()
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/aosp_15_r20/external/replicaisland/src/com/replica/replicaisland/ |
H A D | Grid.java | 150 public void set(int quadX, int quadY, float[][] positions, float[][] uvs) { in set()
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H A D | TiledVertexGrid.java | 120 final float[][] uvs = { uv0, uv1, uv2, uv3 }; in generateGrid() local
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/aosp_15_r20/external/skia/bench/ |
H A D | GameBench.cpp | 198 SkPoint uvs[4] = { in onDraw() local
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/aosp_15_r20/external/angle/src/tests/gl_tests/gles1/ |
H A D | LightsTest.cpp | 382 std::vector<float> uvs = { in TEST_P() local
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/aosp_15_r20/external/fonttools/Lib/fontTools/ |
H A D | fontBuilder.py | 387 def setupCharacterMap(self, cmapping, uvs=None, allowFallback=False): argument
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/aosp_15_r20/external/mesa3d/src/asahi/vulkan/ |
H A D | hk_shader.h | 99 struct agx_unlinked_uvs_layout uvs; member
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H A D | hk_shader.c | 513 nir_def *uvs = nir_load_uvs_index_agx(b, .io_semantics = sem); in lower_viewport_fs() local
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/asahi/ |
H A D | agx_state.c | 1616 struct agx_unlinked_uvs_layout uvs = {0}; in agx_compile_variant() local 1730 struct agx_unlinked_uvs_layout uvs = {0}; in agx_compile_variant() local
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H A D | agx_state.h | 239 struct agx_unlinked_uvs_layout uvs; member
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