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Searched defs:vertexShaderSource (Results 1 – 25 of 53) sorted by relevance

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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderIndexingTests.cpp400 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
514 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
692 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
916 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
1161 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
H A DvktShaderRenderLoopTests.cpp308 UniformSetup *uniformSetup, const std::string &vertexShaderSource, in ShaderLoopCase()
555 std::string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1504 std::string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fShaderIndexingTests.cpp359 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
467 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
614 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
832 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
1076 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
H A Des3fShaderLoopTests.cpp443 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1144 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
H A Des3fNegativeShaderApiTests.cpp44 static const char *vertexShaderSource = "#version 300 es\n" variable
H A Des3fNegativeVertexArrayApiTests.cpp42 static const char *vertexShaderSource = "#version 300 es\n" variable
/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fShaderIndexingTests.cpp393 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
508 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
691 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
918 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
1122 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
H A Des2fShaderLoopTests.cpp471 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1251 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
H A Des2fNegativeVertexArrayApiTests.cpp42 static const char *vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
H A Des2fNegativeShaderApiTests.cpp43 static const char *vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
H A Des2fLightAmountTest.cpp145 string vertexShaderSource; in iterate() local
H A Des2fShaderAlgorithmTests.cpp138 string vertexShaderSource = vertTemplate.specialize(params); in createExpressionCase() local
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcShaderIndexingTests.cpp357 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
469 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
619 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
882 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
1129 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
H A DglcShaderLoopTests.cpp434 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1134 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fTextureMultisampleTests.cpp347 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genMultisampleTexture() local
432 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local
806 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local
857 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genAlphaProgram() local
1381 static const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genDrawShader() local
1434 static const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerShader() local
H A Des31fNegativeShaderFramebufferFetchTests.cpp44 static const char *vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
H A Des31fNegativeTessellationTests.cpp47 static const char *vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmCrossStageInterfaceTests.cpp811 const string vertexShaderSource = "; SPIR-V\n" in initPrograms() local
1907 const string vertexShaderSource = "; SPIR-V\n" in initPrograms() local
/aosp_15_r20/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp2858 const char *vertexShaderSource = "attribute mediump vec4 a_pos;\n" in addRandomOperation() local
3323 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addBufferOperations() local
3431 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addTextureOperations() local
3563 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addImageOperations() local
3745 const char *vertexShaderSource = "attribute mediump vec4 a_pos;\n" in addShaderOperations() local
3794 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addProgramOperations() local
H A DteglSwapBuffersTests.cpp117 const char *const vertexShaderSource = "attribute highp vec2 a_pos;\n" in createGLES2Program() local
/aosp_15_r20/packages/apps/Car/SystemUI/src/com/android/systemui/car/wm/activity/blurredbackground/
DGLHelper.java52 public static int createProgram(String vertexShaderSource, String fragmentShaderSource) { in createProgram()
/aosp_15_r20/packages/services/Car/cpp/evs/sampleDriver/hidl/
DGlWrapper.cpp32 const char vertexShaderSource[] = "attribute vec4 pos; \n" variable
/aosp_15_r20/packages/services/Car/cpp/evs/sampleDriver/aidl/src/
DGlWrapper.cpp43 constexpr const char vertexShaderSource[] = "attribute vec4 pos; \n" variable
/aosp_15_r20/hardware/interfaces/automotive/evs/aidl/impl/default/src/
H A DGlWrapper.cpp43 constexpr const char vertexShaderSource[] = variable
/aosp_15_r20/hardware/interfaces/automotive/evs/1.1/default/
H A DGlWrapper.cpp39 constexpr const char vertexShaderSource[] = variable

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