/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderIndexingTests.cpp | 400 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 514 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 692 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 916 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 1161 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
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H A D | vktShaderRenderLoopTests.cpp | 308 UniformSetup *uniformSetup, const std::string &vertexShaderSource, in ShaderLoopCase() 555 std::string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 1504 std::string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderIndexingTests.cpp | 359 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 467 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 614 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 832 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 1076 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
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H A D | es3fShaderLoopTests.cpp | 443 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 1144 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
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H A D | es3fNegativeShaderApiTests.cpp | 44 static const char *vertexShaderSource = "#version 300 es\n" variable
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H A D | es3fNegativeVertexArrayApiTests.cpp | 42 static const char *vertexShaderSource = "#version 300 es\n" variable
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderIndexingTests.cpp | 393 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 508 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 691 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 918 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 1122 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
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H A D | es2fShaderLoopTests.cpp | 471 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 1251 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
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H A D | es2fNegativeVertexArrayApiTests.cpp | 42 static const char *vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
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H A D | es2fNegativeShaderApiTests.cpp | 43 static const char *vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
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H A D | es2fLightAmountTest.cpp | 145 string vertexShaderSource; in iterate() local
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H A D | es2fShaderAlgorithmTests.cpp | 138 string vertexShaderSource = vertTemplate.specialize(params); in createExpressionCase() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderIndexingTests.cpp | 357 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 469 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 619 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 882 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 1129 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
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H A D | glcShaderLoopTests.cpp | 434 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 1134 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureMultisampleTests.cpp | 347 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genMultisampleTexture() local 432 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local 806 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local 857 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genAlphaProgram() local 1381 static const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genDrawShader() local 1434 static const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerShader() local
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H A D | es31fNegativeShaderFramebufferFetchTests.cpp | 44 static const char *vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
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H A D | es31fNegativeTessellationTests.cpp | 47 static const char *vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmCrossStageInterfaceTests.cpp | 811 const string vertexShaderSource = "; SPIR-V\n" in initPrograms() local 1907 const string vertexShaderSource = "; SPIR-V\n" in initPrograms() local
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/aosp_15_r20/external/deqp/modules/egl/ |
H A D | teglGLES2SharingThreadedTests.cpp | 2858 const char *vertexShaderSource = "attribute mediump vec4 a_pos;\n" in addRandomOperation() local 3323 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addBufferOperations() local 3431 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addTextureOperations() local 3563 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addImageOperations() local 3745 const char *vertexShaderSource = "attribute mediump vec4 a_pos;\n" in addShaderOperations() local 3794 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addProgramOperations() local
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H A D | teglSwapBuffersTests.cpp | 117 const char *const vertexShaderSource = "attribute highp vec2 a_pos;\n" in createGLES2Program() local
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/aosp_15_r20/packages/apps/Car/SystemUI/src/com/android/systemui/car/wm/activity/blurredbackground/ |
D | GLHelper.java | 52 public static int createProgram(String vertexShaderSource, String fragmentShaderSource) { in createProgram()
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/aosp_15_r20/packages/services/Car/cpp/evs/sampleDriver/hidl/ |
D | GlWrapper.cpp | 32 const char vertexShaderSource[] = "attribute vec4 pos; \n" variable
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/aosp_15_r20/packages/services/Car/cpp/evs/sampleDriver/aidl/src/ |
D | GlWrapper.cpp | 43 constexpr const char vertexShaderSource[] = "attribute vec4 pos; \n" variable
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/aosp_15_r20/hardware/interfaces/automotive/evs/aidl/impl/default/src/ |
H A D | GlWrapper.cpp | 43 constexpr const char vertexShaderSource[] = variable
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/aosp_15_r20/hardware/interfaces/automotive/evs/1.1/default/ |
H A D | GlWrapper.cpp | 39 constexpr const char vertexShaderSource[] = variable
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