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Searched defs:vertex_shader_code (Results 1 – 11 of 11) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp6835 const char *const vertex_shader_code = "#version 400 core\n" in Setup() local
7322 const char *const vertex_shader_code = "#version 400 core\n" in Setup() local
7984 const char *const vertex_shader_code = "#version 400 core\n" in Setup() local
9239 const char *vertex_shader_code = boilerplate_vertex_shader_code; in buildProgramToTestShaderStage() local
10203 static const char *const vertex_shader_code = "#version 400 core\n" in buildPrograms() local
10323 const char *vertex_shader_code, programDetails &out_program_details) in prepareProgramDetails()
11130 static const char *const vertex_shader_code = "#version 400 core\n" in testFragmentShaderStage() local
11197 static const char *const vertex_shader_code = "#version 400 core\n" in testGeometryShaderStage() local
11275 static const char *const vertex_shader_code = "#version 400 core\n" in testTesselationControlShaderStage() local
11341 static const char *const vertex_shader_code = "#version 400 core\n" in testTesselationEvaluationShaderStage() local
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H A Dgl4cShaderSubroutineTests.cpp248 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code, in build()
2799 static const glw::GLchar *vertex_shader_code = in iterate() local
3831 static const GLchar *vertex_shader_code = in iterate() local
4261 static const GLchar *vertex_shader_code = "#version 400 core\n" in iterate() local
4403 static const GLchar *vertex_shader_code = in iterate() local
5172 static const GLchar *vertex_shader_code = "#version 400 core\n" in iterate() local
5573 static const GLchar *vertex_shader_code = "#version 400 core\n" in iterate() local
6022 static const GLchar *vertex_shader_code = "#version 400 core\n" in testAtomic() local
6212 static const GLchar *vertex_shader_code = "#version 400 core\n" in testImage() local
6434 static const GLchar *vertex_shader_code = "#version 400 core\n" in testSSBO() local
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H A Dgl3cClipDistance.cpp613 … std::string vertex_shader_code = gl3cts::ClipDistance::FunctionalTest::prepareVertexShaderCode( in iterate() local
1172 …istance::Utility::Program::Program(const glw::Functions &gl, const std::string &vertex_shader_code, in Program()
H A Dgl3cGLSLnoperspectiveTests.cpp193 const glw::GLchar *vertex_shader_code) in prepare_program()
H A Dgl4cVertexAttrib64BitTest.cpp95 …ldProgram(const GLchar *fragment_shader_code, GLuint &program_id, const GLchar *vertex_shader_code, in BuildProgram()
124 void Base::BuildProgramVSOnly(GLuint program_id, const GLchar *vertex_shader_code, GLuint &out_vert… in BuildProgramVSOnly() argument
2293 std::string vertex_shader_code; in prepareProgram() local
H A Dgl3cGPUShader5Tests.cpp101 …:programInfo::build(const glw::GLchar *fragment_shader_code, const glw::GLchar *vertex_shader_code) in build()
H A Dgl4cGPUShaderFP64Tests.cpp140const glw::GLchar *vertex_shader_code, const glw::GLchar *const *varying_names, in build()
3851 std::string vertex_shader_code; in prepareProgram() local
4927 const glw::GLchar *vertex_shader_code) in init()
5169 std::stringstream vertex_shader_code; in prepareProgram() local
H A Dgl3cTextureSwizzleTests.cpp2015 …:programInfo::build(const glw::GLchar *fragment_shader_code, const glw::GLchar *vertex_shader_code) in build()
H A Dgl4cShadingLanguage420PackTests.cpp17917 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code, in build()
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcMultipleContextsTests.cpp347 static const GLchar *vertex_shader_code = "#version 400 core\n" in getShaders() local
588 const GLchar *vertex_shader_code; in prepareProgram() local
H A DglcViewportArrayTests.cpp318 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code, in build()