/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fClipControlTests.cpp | 179 glw::GLuint viewportH = renderTarget.getHeight(); in init() local 510 glw::GLsizei viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local 734 glw::GLsizei viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local 1039 glw::GLuint viewportH = renderTarget.getHeight(); in init() local 1256 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local 1446 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local
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H A D | es2fDepthRangeTests.cpp | 155 const int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local 293 const int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local
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H A D | es2fShaderFragDataTests.cpp | 156 const int viewportH = de::min(renderCtx.getRenderTarget().getHeight(), 128); in iterate() local
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H A D | es2fRandomFragmentOpTests.cpp | 141 int viewportH = de::abs(quad.posA.y() - quad.posB.y()) + 1; in renderQuad() local
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H A D | es2fFlushFinishTests.cpp | 223 …const int viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), MAX_VIEWPORT_SIZE… in setupRenderState() local
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H A D | es2fBufferTestUtil.cpp | 595 …const int viewportH = de::min<int>(INDEX_ARRAY_DRAW_VIEWPORT_HEIGHT, renderTarge… in verify() local
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H A D | es2fTextureFilteringTests.cpp | 236 …const float viewportH = (float)de::min<int>(VIEWPORT_HEIGHT, m_renderCtx.getRenderTarget().getHeig… in init() local
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H A D | es2fDepthStencilTests.cpp | 570 int viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT); in init() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 192 glw::GLuint viewportH = renderTarget.getHeight(); in init() local 518 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local 705 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local 896 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local 1112 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcFragDepthTests.cpp | 147 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local 303 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local
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H A D | glcUniformBlockCase.cpp | 1874 const int viewportH = de::min(renderTarget.getHeight(), 128); in render() local
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fFragDepthTests.cpp | 138 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local 289 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() local
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H A D | es3fShaderBuiltinVarTests.cpp | 771 const int viewportH = (numQuads / maxQuadsX + (numQuads % maxQuadsX != 0 ? 1 : 0)) * quadHeight; in init() local 985 const int viewportH = m_viewportH; in iterate() local
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H A D | es3fShaderFragDataTests.cpp | 174 const int viewportH = de::min(renderCtx.getRenderTarget().getHeight(), 128); in iterate() local
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H A D | es3fRandomFragmentOpTests.cpp | 141 int viewportH = de::abs(quad.posA.y() - quad.posB.y()) + 1; in renderQuad() local
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H A D | es3fTextureShadowTests.cpp | 298 …const float viewportH = (float)de::min<int>(TEX2D_VIEWPORT_HEIGHT, m_context.getRenderTarget().get… in init() local 893 …const float viewportH = (float)de::min<int>(TEX2D_VIEWPORT_HEIGHT, m_context.getRenderTarget().get… in init() local
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H A D | es3fFlushFinishTests.cpp | 244 …const int viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), MAX_VIEWPORT_SIZE… in setupRenderState() local
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H A D | es3fDepthStencilTests.cpp | 570 int viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT); in init() local
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H A D | es3fFragmentOutputTests.cpp | 542 const int viewportH = minBufSize.y(); in iterate() local
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 315 const int viewportH = de::abs(quad.posA.y() - quad.posB.y()) + 1; in renderQuad() local 510 const int viewportH = de::min<int>(m_renderCtx.getRenderTarget().getHeight(), VIEWPORT_HEIGHT); in init() local
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H A D | glsShaderPerformanceCase.cpp | 72 int viewportH = m_renderCtx.getRenderTarget().getHeight(); in setVertexFragmentRatio() local
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H A D | glsBufferTestUtil.cpp | 819 …const int viewportH = de::min<int>(INDEX_ARRAY_DRAW_VIEWPORT_HEIGHT, renderTarge… in verify() local
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/aosp_15_r20/frameworks/base/services/core/java/com/android/server/wm/ |
H A D | AppCompatSizeCompatModePolicy.java | 432 final int viewportH = containerAppBounds.height(); in calculateSizeCompatScale() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 2192 int viewportH = de::min(16, renderTarget.getHeight()); in iterate() local 2667 int viewportH = de::min(16, renderTarget.getHeight()); in iterate() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureTestUtil.cpp | 1304 …id TextureRenderer::setViewport(float viewportX, float viewportY, float viewportW, float viewportH) in setViewport()
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