1 /*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "util/u_memory.h"
24 #include "util/format/u_format.h"
25 #include "util/format/u_format_s3tc.h"
26 #include "util/u_screen.h"
27 #include "util/u_video.h"
28 #include "util/u_math.h"
29 #include "util/u_inlines.h"
30 #include "util/os_time.h"
31 #include "util/xmlconfig.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_screen.h"
34 #include "nir/nir_to_tgsi.h"
35 #include "vl/vl_decoder.h"
36 #include "vl/vl_video_buffer.h"
37
38 #include "virgl_screen.h"
39 #include "virgl_resource.h"
40 #include "virgl_public.h"
41 #include "virgl_context.h"
42 #include "virgl_encode.h"
43
44 int virgl_debug = 0;
45 const struct debug_named_value virgl_debug_options[] = {
46 { "verbose", VIRGL_DEBUG_VERBOSE, NULL },
47 { "tgsi", VIRGL_DEBUG_TGSI, NULL },
48 { "noemubgra", VIRGL_DEBUG_NO_EMULATE_BGRA, "Disable tweak to emulate BGRA as RGBA on GLES hosts" },
49 { "nobgraswz", VIRGL_DEBUG_NO_BGRA_DEST_SWIZZLE, "Disable tweak to swizzle emulated BGRA on GLES hosts" },
50 { "sync", VIRGL_DEBUG_SYNC, "Sync after every flush" },
51 { "xfer", VIRGL_DEBUG_XFER, "Do not optimize for transfers" },
52 { "r8srgb-readback", VIRGL_DEBUG_L8_SRGB_ENABLE_READBACK, "Enable redaback for L8 sRGB textures" },
53 { "nocoherent", VIRGL_DEBUG_NO_COHERENT, "Disable coherent memory" },
54 { "video", VIRGL_DEBUG_VIDEO, "Video codec" },
55 { "shader_sync", VIRGL_DEBUG_SHADER_SYNC, "Sync after every shader link" },
56 DEBUG_NAMED_VALUE_END
57 };
58 DEBUG_GET_ONCE_FLAGS_OPTION(virgl_debug, "VIRGL_DEBUG", virgl_debug_options, 0)
59
60 static const char *
virgl_get_vendor(struct pipe_screen * screen)61 virgl_get_vendor(struct pipe_screen *screen)
62 {
63 return "Mesa";
64 }
65
66
67 static const char *
virgl_get_name(struct pipe_screen * screen)68 virgl_get_name(struct pipe_screen *screen)
69 {
70 struct virgl_screen *vscreen = virgl_screen(screen);
71 if (vscreen->caps.caps.v2.host_feature_check_version >= 5)
72 return vscreen->caps.caps.v2.renderer;
73
74 return "virgl";
75 }
76
77 static int
virgl_get_param(struct pipe_screen * screen,enum pipe_cap param)78 virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
79 {
80 struct virgl_screen *vscreen = virgl_screen(screen);
81 switch (param) {
82 case PIPE_CAP_NPOT_TEXTURES:
83 return 1;
84 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
85 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
86 return 1;
87 case PIPE_CAP_ANISOTROPIC_FILTER:
88 return vscreen->caps.caps.v2.max_anisotropy > 1.0;
89 case PIPE_CAP_MAX_RENDER_TARGETS:
90 return vscreen->caps.caps.v1.max_render_targets;
91 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
92 return vscreen->caps.caps.v1.max_dual_source_render_targets;
93 case PIPE_CAP_OCCLUSION_QUERY:
94 return vscreen->caps.caps.v1.bset.occlusion_query;
95 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
96 if (vscreen->caps.caps.v2.host_feature_check_version >= 20)
97 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_MIRROR_CLAMP_TO_EDGE;
98 FALLTHROUGH;
99 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
100 if (vscreen->caps.caps.v2.host_feature_check_version >= 22)
101 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_MIRROR_CLAMP;
102 return vscreen->caps.caps.v1.bset.mirror_clamp &&
103 !(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_HOST_IS_GLES);
104 case PIPE_CAP_TEXTURE_SWIZZLE:
105 return 1;
106 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
107 if (vscreen->caps.caps.v2.max_texture_2d_size)
108 return vscreen->caps.caps.v2.max_texture_2d_size;
109 return 16384;
110 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
111 if (vscreen->caps.caps.v2.max_texture_3d_size)
112 return 1 + util_logbase2(vscreen->caps.caps.v2.max_texture_3d_size);
113 return 9; /* 256 x 256 x 256 */
114 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
115 if (vscreen->caps.caps.v2.max_texture_cube_size)
116 return 1 + util_logbase2(vscreen->caps.caps.v2.max_texture_cube_size);
117 return 13; /* 4K x 4K */
118 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
119 return 1;
120 case PIPE_CAP_INDEP_BLEND_ENABLE:
121 return vscreen->caps.caps.v1.bset.indep_blend_enable;
122 case PIPE_CAP_INDEP_BLEND_FUNC:
123 return vscreen->caps.caps.v1.bset.indep_blend_func;
124 case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
125 case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
126 case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
127 return 1;
128 case PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT:
129 return vscreen->caps.caps.v1.bset.fragment_coord_conventions;
130 case PIPE_CAP_DEPTH_CLIP_DISABLE:
131 if (vscreen->caps.caps.v1.bset.depth_clip_disable)
132 return 1;
133 return 0;
134 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
135 return vscreen->caps.caps.v1.max_streamout_buffers;
136 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
137 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
138 return 16*4;
139 case PIPE_CAP_SUPPORTED_PRIM_MODES:
140 return BITFIELD_MASK(MESA_PRIM_COUNT) &
141 ~BITFIELD_BIT(MESA_PRIM_QUADS) &
142 ~BITFIELD_BIT(MESA_PRIM_QUAD_STRIP);
143 case PIPE_CAP_PRIMITIVE_RESTART:
144 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
145 return vscreen->caps.caps.v1.bset.primitive_restart;
146 case PIPE_CAP_SHADER_STENCIL_EXPORT:
147 return vscreen->caps.caps.v1.bset.shader_stencil_export;
148 case PIPE_CAP_VS_INSTANCEID:
149 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
150 return 1;
151 case PIPE_CAP_SEAMLESS_CUBE_MAP:
152 return vscreen->caps.caps.v1.bset.seamless_cube_map;
153 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
154 return vscreen->caps.caps.v1.bset.seamless_cube_map_per_texture;
155 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
156 return vscreen->caps.caps.v1.max_texture_array_layers;
157 case PIPE_CAP_MIN_TEXEL_OFFSET:
158 return vscreen->caps.caps.v2.min_texel_offset;
159 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
160 return vscreen->caps.caps.v2.min_texture_gather_offset;
161 case PIPE_CAP_MAX_TEXEL_OFFSET:
162 return vscreen->caps.caps.v2.max_texel_offset;
163 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
164 return vscreen->caps.caps.v2.max_texture_gather_offset;
165 case PIPE_CAP_CONDITIONAL_RENDER:
166 return vscreen->caps.caps.v1.bset.conditional_render;
167 case PIPE_CAP_TEXTURE_BARRIER:
168 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TEXTURE_BARRIER;
169 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
170 return 1;
171 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
172 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
173 return vscreen->caps.caps.v1.bset.color_clamping;
174 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
175 return (vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_FBO_MIXED_COLOR_FORMATS) ||
176 (vscreen->caps.caps.v2.host_feature_check_version < 1);
177 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
178 if (vscreen->caps.caps.v2.host_feature_check_version < 6)
179 return MIN2(vscreen->caps.caps.v1.glsl_level, 140);
180 FALLTHROUGH;
181 case PIPE_CAP_GLSL_FEATURE_LEVEL:
182 return vscreen->caps.caps.v1.glsl_level;
183 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
184 return 1;
185 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
186 return 0;
187 case PIPE_CAP_COMPUTE:
188 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_COMPUTE_SHADER;
189 case PIPE_CAP_USER_VERTEX_BUFFERS:
190 return 0;
191 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
192 return vscreen->caps.caps.v2.uniform_buffer_offset_alignment;
193 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
194 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
195 return vscreen->caps.caps.v1.bset.streamout_pause_resume;
196 case PIPE_CAP_START_INSTANCE:
197 return vscreen->caps.caps.v1.bset.start_instance;
198 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
199 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
200 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
201 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
202 case PIPE_CAP_TEXTURE_TRANSFER_MODES:
203 case PIPE_CAP_NIR_IMAGES_AS_DEREF:
204 return 0;
205 case PIPE_CAP_QUERY_TIMESTAMP:
206 case PIPE_CAP_QUERY_TIME_ELAPSED:
207 if (vscreen->caps.caps.v2.host_feature_check_version >= 15)
208 return vscreen->caps.caps.v1.bset.timer_query;
209 return 1; /* older versions had this always enabled */
210 case PIPE_CAP_TGSI_TEXCOORD:
211 return vscreen->caps.caps.v2.host_feature_check_version >= 10;
212 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
213 return VIRGL_MAP_BUFFER_ALIGNMENT;
214 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
215 return vscreen->caps.caps.v1.max_tbo_size > 0;
216 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
217 return vscreen->caps.caps.v2.texture_buffer_offset_alignment;
218 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
219 return 0;
220 case PIPE_CAP_CUBE_MAP_ARRAY:
221 return vscreen->caps.caps.v1.bset.cube_map_array;
222 case PIPE_CAP_TEXTURE_MULTISAMPLE:
223 return vscreen->caps.caps.v1.bset.texture_multisample;
224 case PIPE_CAP_MAX_VIEWPORTS:
225 return vscreen->caps.caps.v1.max_viewports;
226 case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
227 return vscreen->caps.caps.v1.max_tbo_size;
228 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
229 case PIPE_CAP_ENDIANNESS:
230 return 0;
231 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
232 return !!(vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_PIPELINE_STATISTICS_QUERY);
233 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
234 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
235 return 1;
236 case PIPE_CAP_VS_LAYER_VIEWPORT:
237 return (vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_VS_VERTEX_LAYER) &&
238 (vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_VS_VIEWPORT_INDEX);
239 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
240 return vscreen->caps.caps.v2.max_geom_output_vertices;
241 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
242 return vscreen->caps.caps.v2.max_geom_total_output_components;
243 case PIPE_CAP_TEXTURE_QUERY_LOD:
244 return vscreen->caps.caps.v1.bset.texture_query_lod;
245 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
246 return vscreen->caps.caps.v1.max_texture_gather_components;
247 case PIPE_CAP_DRAW_INDIRECT:
248 return vscreen->caps.caps.v1.bset.has_indirect_draw;
249 case PIPE_CAP_SAMPLE_SHADING:
250 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
251 return vscreen->caps.caps.v1.bset.has_sample_shading;
252 case PIPE_CAP_CULL_DISTANCE:
253 return vscreen->caps.caps.v1.bset.has_cull;
254 case PIPE_CAP_MAX_VERTEX_STREAMS:
255 return ((vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TRANSFORM_FEEDBACK3) ||
256 (vscreen->caps.caps.v2.host_feature_check_version < 2)) ? 4 : 1;
257 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
258 return vscreen->caps.caps.v1.bset.conditional_render_inverted;
259 case PIPE_CAP_FS_FINE_DERIVATIVE:
260 return vscreen->caps.caps.v1.bset.derivative_control;
261 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
262 return vscreen->caps.caps.v1.bset.polygon_offset_clamp;
263 case PIPE_CAP_QUERY_SO_OVERFLOW:
264 return vscreen->caps.caps.v1.bset.transform_feedback_overflow_query;
265 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
266 return vscreen->caps.caps.v2.shader_buffer_offset_alignment;
267 case PIPE_CAP_DOUBLES:
268 return vscreen->caps.caps.v1.bset.has_fp64 ||
269 (vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_HOST_IS_GLES);
270 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
271 return vscreen->caps.caps.v2.max_shader_patch_varyings;
272 case PIPE_CAP_SAMPLER_VIEW_TARGET:
273 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TEXTURE_VIEW;
274 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
275 return vscreen->caps.caps.v2.max_vertex_attrib_stride;
276 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
277 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_COPY_IMAGE;
278 case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
279 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TXQS;
280 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
281 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_FB_NO_ATTACH;
282 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
283 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_ROBUST_BUFFER_ACCESS;
284 case PIPE_CAP_FBFETCH:
285 return (vscreen->caps.caps.v2.capability_bits &
286 VIRGL_CAP_TGSI_FBFETCH) ? 1 : 0;
287 case PIPE_CAP_BLEND_EQUATION_ADVANCED:
288 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_BLEND_EQUATION;
289 case PIPE_CAP_SHADER_CLOCK:
290 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_SHADER_CLOCK;
291 case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
292 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TGSI_COMPONENTS;
293 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
294 return vscreen->caps.caps.v2.max_combined_shader_buffers;
295 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
296 return vscreen->caps.caps.v2.max_combined_atomic_counters;
297 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
298 return vscreen->caps.caps.v2.max_combined_atomic_counter_buffers;
299 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
300 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
301 return 1; /* TODO: need to introduce a hw-cap for this */
302 case PIPE_CAP_QUERY_BUFFER_OBJECT:
303 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_QBO;
304 case PIPE_CAP_MAX_VARYINGS:
305 if (vscreen->caps.caps.v1.glsl_level < 150)
306 return vscreen->caps.caps.v2.max_vertex_attribs;
307 return 32;
308 case PIPE_CAP_FAKE_SW_MSAA:
309 /* If the host supports only one sample (e.g., if it is using softpipe),
310 * fake multisampling to able to advertise higher GL versions. */
311 return (vscreen->caps.caps.v1.max_samples == 1) ? 1 : 0;
312 case PIPE_CAP_MULTI_DRAW_INDIRECT:
313 return !!(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_MULTI_DRAW_INDIRECT);
314 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
315 return !!(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_INDIRECT_PARAMS);
316 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
317 return (vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_ARB_BUFFER_STORAGE) &&
318 (vscreen->caps.caps.v2.host_feature_check_version >= 4) &&
319 vscreen->vws->supports_coherent && !vscreen->no_coherent;
320 case PIPE_CAP_PCI_GROUP:
321 case PIPE_CAP_PCI_BUS:
322 case PIPE_CAP_PCI_DEVICE:
323 case PIPE_CAP_PCI_FUNCTION:
324 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
325 return 0;
326 case PIPE_CAP_CLIP_HALFZ:
327 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_CLIP_HALFZ;
328 case PIPE_CAP_MAX_GS_INVOCATIONS:
329 return 32;
330 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
331 return 1 << 27;
332 case PIPE_CAP_VENDOR_ID:
333 return 0x1af4;
334 case PIPE_CAP_DEVICE_ID:
335 return 0x1010;
336 case PIPE_CAP_ACCELERATED:
337 return -1; /* -1 means unknown */
338 case PIPE_CAP_UMA:
339 case PIPE_CAP_VIDEO_MEMORY:
340 if (vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_VIDEO_MEMORY)
341 return vscreen->caps.caps.v2.max_video_memory;
342 return 0;
343 case PIPE_CAP_TEXTURE_SHADOW_LOD:
344 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_TEXTURE_SHADOW_LOD;
345 case PIPE_CAP_NATIVE_FENCE_FD:
346 return vscreen->vws->supports_fences;
347 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
348 return (vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_SRGB_WRITE_CONTROL) ||
349 (vscreen->caps.caps.v2.host_feature_check_version < 1);
350 case PIPE_CAP_SHAREABLE_SHADERS:
351 /* Shader creation emits the shader through the context's command buffer
352 * in virgl_encode_shader_state().
353 */
354 return 0;
355 case PIPE_CAP_QUERY_MEMORY_INFO:
356 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_MEMINFO;
357 case PIPE_CAP_STRING_MARKER:
358 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_STRING_MARKER;
359 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
360 return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_IMPLICIT_MSAA;
361 case PIPE_CAP_DRAW_PARAMETERS:
362 return !!(vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_DRAW_PARAMETERS);
363 case PIPE_CAP_SHADER_GROUP_VOTE:
364 return !!(vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_GROUP_VOTE);
365 case PIPE_CAP_IMAGE_STORE_FORMATTED:
366 case PIPE_CAP_GL_SPIRV:
367 return 1;
368 case PIPE_CAP_MAX_CONSTANT_BUFFER_SIZE_UINT:
369 if (vscreen->caps.caps.v2.host_feature_check_version >= 13)
370 return vscreen->caps.caps.v2.max_uniform_block_size;
371 FALLTHROUGH;
372 default:
373 return u_pipe_screen_get_param_defaults(screen, param);
374 }
375 }
376
377 #define VIRGL_SHADER_STAGE_CAP_V2(CAP, STAGE) \
378 vscreen->caps.caps.v2. CAP[virgl_shader_stage_convert(STAGE)]
379
380 static int
virgl_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap param)381 virgl_get_shader_param(struct pipe_screen *screen,
382 enum pipe_shader_type shader,
383 enum pipe_shader_cap param)
384 {
385 struct virgl_screen *vscreen = virgl_screen(screen);
386
387 if ((shader == PIPE_SHADER_TESS_CTRL || shader == PIPE_SHADER_TESS_EVAL) &&
388 !vscreen->caps.caps.v1.bset.has_tessellation_shaders)
389 return 0;
390
391 if (shader == PIPE_SHADER_COMPUTE &&
392 !(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_COMPUTE_SHADER))
393 return 0;
394
395 switch(shader)
396 {
397 case PIPE_SHADER_FRAGMENT:
398 case PIPE_SHADER_VERTEX:
399 case PIPE_SHADER_GEOMETRY:
400 case PIPE_SHADER_TESS_CTRL:
401 case PIPE_SHADER_TESS_EVAL:
402 case PIPE_SHADER_COMPUTE:
403 switch (param) {
404 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
405 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
406 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
407 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
408 return INT_MAX;
409 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
410 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
411 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
412 return 1;
413 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
414 if ((vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_HOST_IS_GLES) &&
415 (shader == PIPE_SHADER_VERTEX)) {
416 return 0;
417 }
418 FALLTHROUGH;
419 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
420 return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_INDIRECT_INPUT_ADDR;
421 case PIPE_SHADER_CAP_MAX_INPUTS:
422 if (vscreen->caps.caps.v1.glsl_level < 150)
423 return vscreen->caps.caps.v2.max_vertex_attribs;
424 return (shader == PIPE_SHADER_VERTEX ||
425 shader == PIPE_SHADER_GEOMETRY) ? vscreen->caps.caps.v2.max_vertex_attribs : 32;
426 case PIPE_SHADER_CAP_MAX_OUTPUTS:
427 switch (shader) {
428 case PIPE_SHADER_FRAGMENT:
429 return vscreen->caps.caps.v1.max_render_targets;
430 case PIPE_SHADER_TESS_CTRL:
431 if (vscreen->caps.caps.v2.host_feature_check_version >= 19)
432 return vscreen->caps.caps.v2.max_tcs_outputs;
433 FALLTHROUGH;
434 case PIPE_SHADER_TESS_EVAL:
435 if (vscreen->caps.caps.v2.host_feature_check_version >= 19)
436 return vscreen->caps.caps.v2.max_tes_outputs;
437 FALLTHROUGH;
438 default:
439 return vscreen->caps.caps.v2.max_vertex_outputs;
440 }
441 // case PIPE_SHADER_CAP_MAX_CONSTS:
442 // return 4096;
443 case PIPE_SHADER_CAP_MAX_TEMPS:
444 return 256;
445 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
446 return vscreen->caps.caps.v1.max_uniform_blocks;
447 // case PIPE_SHADER_CAP_MAX_ADDRS:
448 // return 1;
449 case PIPE_SHADER_CAP_SUBROUTINES:
450 return 1;
451 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
452 return MIN2(vscreen->caps.caps.v2.max_shader_sampler_views,
453 PIPE_MAX_SHADER_SAMPLER_VIEWS);
454 case PIPE_SHADER_CAP_INTEGERS:
455 return vscreen->caps.caps.v1.glsl_level >= 130;
456 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
457 return 32;
458 case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
459 if (vscreen->caps.caps.v2.host_feature_check_version < 12)
460 return 4096 * sizeof(float[4]);
461 return VIRGL_SHADER_STAGE_CAP_V2(max_const_buffer_size, shader);
462 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
463 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
464 return vscreen->caps.caps.v2.max_shader_buffer_frag_compute;
465 else
466 return vscreen->caps.caps.v2.max_shader_buffer_other_stages;
467 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
468 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
469 return vscreen->caps.caps.v2.max_shader_image_frag_compute;
470 else
471 return vscreen->caps.caps.v2.max_shader_image_other_stages;
472 case PIPE_SHADER_CAP_SUPPORTED_IRS:
473 return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR);
474 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
475 return VIRGL_SHADER_STAGE_CAP_V2(max_atomic_counters, shader);
476 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
477 return VIRGL_SHADER_STAGE_CAP_V2(max_atomic_counter_buffers, shader);
478 case PIPE_SHADER_CAP_INT64_ATOMICS:
479 case PIPE_SHADER_CAP_FP16:
480 case PIPE_SHADER_CAP_FP16_DERIVATIVES:
481 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
482 case PIPE_SHADER_CAP_INT16:
483 case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
484 return 0;
485 default:
486 return 0;
487 }
488 default:
489 return 0;
490 }
491 }
492
493 static int
virgl_get_video_param(struct pipe_screen * screen,enum pipe_video_profile profile,enum pipe_video_entrypoint entrypoint,enum pipe_video_cap param)494 virgl_get_video_param(struct pipe_screen *screen,
495 enum pipe_video_profile profile,
496 enum pipe_video_entrypoint entrypoint,
497 enum pipe_video_cap param)
498 {
499 unsigned i;
500 bool drv_supported;
501 struct virgl_video_caps *vcaps = NULL;
502 struct virgl_screen *vscreen;
503
504 if (!screen)
505 return 0;
506
507 vscreen = virgl_screen(screen);
508 if (vscreen->caps.caps.v2.num_video_caps > ARRAY_SIZE(vscreen->caps.caps.v2.video_caps))
509 return 0;
510
511 /* Profiles and entrypoints supported by the driver */
512 switch (u_reduce_video_profile(profile)) {
513 case PIPE_VIDEO_FORMAT_MPEG4_AVC: /* fall through */
514 case PIPE_VIDEO_FORMAT_HEVC:
515 drv_supported = (entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM ||
516 entrypoint == PIPE_VIDEO_ENTRYPOINT_ENCODE);
517 break;
518 case PIPE_VIDEO_FORMAT_MPEG12:
519 case PIPE_VIDEO_FORMAT_VC1:
520 case PIPE_VIDEO_FORMAT_JPEG:
521 case PIPE_VIDEO_FORMAT_VP9:
522 case PIPE_VIDEO_FORMAT_AV1:
523 drv_supported = (entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM);
524 break;
525 default:
526 drv_supported = false;
527 break;
528 }
529
530 if (drv_supported) {
531 /* Check if the device supports it, vcaps is NULL means not supported */
532 for (i = 0; i < vscreen->caps.caps.v2.num_video_caps; i++) {
533 if (vscreen->caps.caps.v2.video_caps[i].profile == profile &&
534 vscreen->caps.caps.v2.video_caps[i].entrypoint == entrypoint) {
535 vcaps = &vscreen->caps.caps.v2.video_caps[i];
536 break;
537 }
538 }
539 }
540
541 /*
542 * Since there are calls like this:
543 * pot_buffers = !pipe->screen->get_video_param
544 * (
545 * pipe->screen,
546 * PIPE_VIDEO_PROFILE_UNKNOWN,
547 * PIPE_VIDEO_ENTRYPOINT_UNKNOWN,
548 * PIPE_VIDEO_CAP_NPOT_TEXTURES
549 * );
550 * All parameters need to check the vcaps.
551 */
552 switch (param) {
553 case PIPE_VIDEO_CAP_SUPPORTED:
554 return vcaps != NULL;
555 case PIPE_VIDEO_CAP_NPOT_TEXTURES:
556 return vcaps ? vcaps->npot_texture : true;
557 case PIPE_VIDEO_CAP_MAX_WIDTH:
558 return vcaps ? vcaps->max_width : 0;
559 case PIPE_VIDEO_CAP_MAX_HEIGHT:
560 return vcaps ? vcaps->max_height : 0;
561 case PIPE_VIDEO_CAP_PREFERED_FORMAT:
562 return vcaps ? virgl_to_pipe_format(vcaps->prefered_format) : PIPE_FORMAT_NV12;
563 case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
564 return vcaps ? vcaps->prefers_interlaced : false;
565 case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
566 return vcaps ? vcaps->supports_interlaced : false;
567 case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
568 return vcaps ? vcaps->supports_progressive : true;
569 case PIPE_VIDEO_CAP_MAX_LEVEL:
570 return vcaps ? vcaps->max_level : 0;
571 case PIPE_VIDEO_CAP_STACKED_FRAMES:
572 return vcaps ? vcaps->stacked_frames : 0;
573 case PIPE_VIDEO_CAP_MAX_MACROBLOCKS:
574 return vcaps ? vcaps->max_macroblocks : 0;
575 case PIPE_VIDEO_CAP_MAX_TEMPORAL_LAYERS:
576 return vcaps ? vcaps->max_temporal_layers : 0;
577 default:
578 return 0;
579 }
580 }
581
582 static float
virgl_get_paramf(struct pipe_screen * screen,enum pipe_capf param)583 virgl_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
584 {
585 struct virgl_screen *vscreen = virgl_screen(screen);
586 switch (param) {
587 case PIPE_CAPF_MIN_LINE_WIDTH:
588 case PIPE_CAPF_MIN_LINE_WIDTH_AA:
589 case PIPE_CAPF_MIN_POINT_SIZE:
590 case PIPE_CAPF_MIN_POINT_SIZE_AA:
591 return 1;
592 case PIPE_CAPF_POINT_SIZE_GRANULARITY:
593 case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
594 return 0.1;
595 case PIPE_CAPF_MAX_LINE_WIDTH:
596 return vscreen->caps.caps.v2.max_aliased_line_width;
597 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
598 return vscreen->caps.caps.v2.max_smooth_line_width;
599 case PIPE_CAPF_MAX_POINT_SIZE:
600 return vscreen->caps.caps.v2.max_aliased_point_size;
601 case PIPE_CAPF_MAX_POINT_SIZE_AA:
602 return vscreen->caps.caps.v2.max_smooth_point_size;
603 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
604 return vscreen->caps.caps.v2.max_anisotropy;
605 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
606 return vscreen->caps.caps.v2.max_texture_lod_bias;
607 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
608 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
609 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
610 return 0.0f;
611 }
612 /* should only get here on unhandled cases */
613 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
614 return 0.0;
615 }
616
617 static int
virgl_get_compute_param(struct pipe_screen * screen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)618 virgl_get_compute_param(struct pipe_screen *screen,
619 enum pipe_shader_ir ir_type,
620 enum pipe_compute_cap param,
621 void *ret)
622 {
623 struct virgl_screen *vscreen = virgl_screen(screen);
624 if (!(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_COMPUTE_SHADER))
625 return 0;
626 switch (param) {
627 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
628 if (ret) {
629 uint64_t *grid_size = ret;
630 grid_size[0] = vscreen->caps.caps.v2.max_compute_grid_size[0];
631 grid_size[1] = vscreen->caps.caps.v2.max_compute_grid_size[1];
632 grid_size[2] = vscreen->caps.caps.v2.max_compute_grid_size[2];
633 }
634 return 3 * sizeof(uint64_t) ;
635 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
636 if (ret) {
637 uint64_t *block_size = ret;
638 block_size[0] = vscreen->caps.caps.v2.max_compute_block_size[0];
639 block_size[1] = vscreen->caps.caps.v2.max_compute_block_size[1];
640 block_size[2] = vscreen->caps.caps.v2.max_compute_block_size[2];
641 }
642 return 3 * sizeof(uint64_t);
643 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
644 if (ret) {
645 uint64_t *max_threads_per_block = ret;
646 *max_threads_per_block = vscreen->caps.caps.v2.max_compute_work_group_invocations;
647 }
648 return sizeof(uint64_t);
649 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
650 if (ret) {
651 uint64_t *max_local_size = ret;
652 /* Value reported by the closed source driver. */
653 *max_local_size = vscreen->caps.caps.v2.max_compute_shared_memory_size;
654 }
655 return sizeof(uint64_t);
656 default:
657 break;
658 }
659 return 0;
660 }
661
662 static bool
has_format_bit(struct virgl_supported_format_mask * mask,enum virgl_formats fmt)663 has_format_bit(struct virgl_supported_format_mask *mask,
664 enum virgl_formats fmt)
665 {
666 assert(fmt < VIRGL_FORMAT_MAX);
667 unsigned val = (unsigned)fmt;
668 unsigned idx = val / 32;
669 unsigned bit = val % 32;
670 assert(idx < ARRAY_SIZE(mask->bitmask));
671 return (mask->bitmask[idx] & (1u << bit)) != 0;
672 }
673
674 bool
virgl_has_readback_format(struct pipe_screen * screen,enum virgl_formats fmt,bool allow_tweak)675 virgl_has_readback_format(struct pipe_screen *screen,
676 enum virgl_formats fmt, bool allow_tweak)
677 {
678 struct virgl_screen *vscreen = virgl_screen(screen);
679 if (has_format_bit(&vscreen->caps.caps.v2.supported_readback_formats,
680 fmt))
681 return true;
682
683 if (allow_tweak && fmt == VIRGL_FORMAT_L8_SRGB && vscreen->tweak_l8_srgb_readback) {
684 return true;
685 }
686
687 return false;
688 }
689
690 static bool
virgl_is_vertex_format_supported(struct pipe_screen * screen,enum pipe_format format)691 virgl_is_vertex_format_supported(struct pipe_screen *screen,
692 enum pipe_format format)
693 {
694 struct virgl_screen *vscreen = virgl_screen(screen);
695 const struct util_format_description *format_desc;
696 int i;
697
698 format_desc = util_format_description(format);
699
700 if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
701 int vformat = VIRGL_FORMAT_R11G11B10_FLOAT;
702 int big = vformat / 32;
703 int small = vformat % 32;
704 if (!(vscreen->caps.caps.v1.vertexbuffer.bitmask[big] & (1 << small)))
705 return false;
706 return true;
707 }
708
709 i = util_format_get_first_non_void_channel(format);
710 if (i == -1)
711 return false;
712
713 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
714 return false;
715
716 if (format_desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED)
717 return false;
718 return true;
719 }
720
721 static bool
virgl_format_check_bitmask(enum pipe_format format,uint32_t bitmask[16],bool may_emulate_bgra)722 virgl_format_check_bitmask(enum pipe_format format,
723 uint32_t bitmask[16],
724 bool may_emulate_bgra)
725 {
726 enum virgl_formats vformat = pipe_to_virgl_format(format);
727 int big = vformat / 32;
728 int small = vformat % 32;
729 if ((bitmask[big] & (1u << small)))
730 return true;
731
732 /* On GLES hosts we don't advertise BGRx_SRGB, but we may be able
733 * emulate it by using a swizzled RGBx */
734 if (may_emulate_bgra) {
735 if (format == PIPE_FORMAT_B8G8R8A8_SRGB)
736 format = PIPE_FORMAT_R8G8B8A8_SRGB;
737 else if (format == PIPE_FORMAT_B8G8R8X8_SRGB)
738 format = PIPE_FORMAT_R8G8B8X8_SRGB;
739 else {
740 return false;
741 }
742
743 vformat = pipe_to_virgl_format(format);
744 big = vformat / 32;
745 small = vformat % 32;
746 if (bitmask[big] & (1 << small))
747 return true;
748 }
749 return false;
750 }
751
virgl_has_scanout_format(struct virgl_screen * vscreen,enum pipe_format format,bool may_emulate_bgra)752 bool virgl_has_scanout_format(struct virgl_screen *vscreen,
753 enum pipe_format format,
754 bool may_emulate_bgra)
755 {
756 return virgl_format_check_bitmask(format,
757 vscreen->caps.caps.v2.scanout.bitmask,
758 may_emulate_bgra);
759 }
760
761 /**
762 * Query format support for creating a texture, drawing surface, etc.
763 * \param format the format to test
764 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
765 */
766 static bool
virgl_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned bind)767 virgl_is_format_supported( struct pipe_screen *screen,
768 enum pipe_format format,
769 enum pipe_texture_target target,
770 unsigned sample_count,
771 unsigned storage_sample_count,
772 unsigned bind)
773 {
774 struct virgl_screen *vscreen = virgl_screen(screen);
775 const struct util_format_description *format_desc;
776 int i;
777
778 union virgl_caps *caps = &vscreen->caps.caps;
779 bool may_emulate_bgra = (caps->v2.capability_bits &
780 VIRGL_CAP_APP_TWEAK_SUPPORT) &&
781 vscreen->tweak_gles_emulate_bgra;
782
783 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
784 return false;
785
786 if (!util_is_power_of_two_or_zero(sample_count))
787 return false;
788
789 assert(target == PIPE_BUFFER ||
790 target == PIPE_TEXTURE_1D ||
791 target == PIPE_TEXTURE_1D_ARRAY ||
792 target == PIPE_TEXTURE_2D ||
793 target == PIPE_TEXTURE_2D_ARRAY ||
794 target == PIPE_TEXTURE_RECT ||
795 target == PIPE_TEXTURE_3D ||
796 target == PIPE_TEXTURE_CUBE ||
797 target == PIPE_TEXTURE_CUBE_ARRAY);
798
799 format_desc = util_format_description(format);
800
801 if (util_format_is_intensity(format))
802 return false;
803
804 if (sample_count > 1) {
805 if (!caps->v1.bset.texture_multisample)
806 return false;
807
808 if (bind & PIPE_BIND_SHADER_IMAGE) {
809 if (sample_count > caps->v2.max_image_samples)
810 return false;
811 }
812
813 if (sample_count > caps->v1.max_samples)
814 return false;
815
816 if (caps->v2.host_feature_check_version >= 9 &&
817 !has_format_bit(&caps->v2.supported_multisample_formats,
818 pipe_to_virgl_format(format)))
819 return false;
820 }
821
822 if (bind & PIPE_BIND_VERTEX_BUFFER) {
823 return virgl_is_vertex_format_supported(screen, format);
824 }
825
826 if (util_format_is_compressed(format) && target == PIPE_BUFFER)
827 return false;
828
829 /* Allow 3-comp 32 bit textures only for TBOs (needed for ARB_tbo_rgb32) */
830 if ((format == PIPE_FORMAT_R32G32B32_FLOAT ||
831 format == PIPE_FORMAT_R32G32B32_SINT ||
832 format == PIPE_FORMAT_R32G32B32_UINT) &&
833 target != PIPE_BUFFER)
834 return false;
835
836 if ((format_desc->layout == UTIL_FORMAT_LAYOUT_RGTC ||
837 format_desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
838 format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) &&
839 target == PIPE_TEXTURE_3D)
840 return false;
841
842
843 if (bind & PIPE_BIND_RENDER_TARGET) {
844 /* For ARB_framebuffer_no_attachments. */
845 if (format == PIPE_FORMAT_NONE)
846 return true;
847
848 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
849 return false;
850
851 /*
852 * Although possible, it is unnatural to render into compressed or YUV
853 * surfaces. So disable these here to avoid going into weird paths
854 * inside gallium frontends.
855 */
856 if (format_desc->block.width != 1 ||
857 format_desc->block.height != 1)
858 return false;
859
860 if (!virgl_format_check_bitmask(format,
861 caps->v1.render.bitmask,
862 may_emulate_bgra))
863 return false;
864 }
865
866 if (bind & PIPE_BIND_DEPTH_STENCIL) {
867 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
868 return false;
869 }
870
871 if (bind & PIPE_BIND_SCANOUT) {
872 if (!virgl_format_check_bitmask(format, caps->v2.scanout.bitmask, false))
873 return false;
874 }
875
876 /*
877 * All other operations (sampling, transfer, etc).
878 */
879
880 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
881 goto out_lookup;
882 }
883 if (format_desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
884 goto out_lookup;
885 }
886 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
887 goto out_lookup;
888 }
889 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC) {
890 goto out_lookup;
891 }
892
893 if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
894 goto out_lookup;
895 } else if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
896 goto out_lookup;
897 }
898
899 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
900 goto out_lookup;
901 }
902
903 i = util_format_get_first_non_void_channel(format);
904 if (i == -1)
905 return false;
906
907 /* no L4A4 */
908 if (format_desc->nr_channels < 4 && format_desc->channel[i].size == 4)
909 return false;
910
911 out_lookup:
912 return virgl_format_check_bitmask(format,
913 caps->v1.sampler.bitmask,
914 may_emulate_bgra);
915 }
916
virgl_is_video_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_video_profile profile,enum pipe_video_entrypoint entrypoint)917 static bool virgl_is_video_format_supported(struct pipe_screen *screen,
918 enum pipe_format format,
919 enum pipe_video_profile profile,
920 enum pipe_video_entrypoint entrypoint)
921 {
922 return vl_video_buffer_is_format_supported(screen, format, profile, entrypoint);
923 }
924
925
virgl_flush_frontbuffer(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_resource * res,unsigned level,unsigned layer,void * winsys_drawable_handle,unsigned nboxes,struct pipe_box * sub_box)926 static void virgl_flush_frontbuffer(struct pipe_screen *screen,
927 struct pipe_context *ctx,
928 struct pipe_resource *res,
929 unsigned level, unsigned layer,
930 void *winsys_drawable_handle, unsigned nboxes, struct pipe_box *sub_box)
931 {
932 struct virgl_screen *vscreen = virgl_screen(screen);
933 struct virgl_winsys *vws = vscreen->vws;
934 struct virgl_resource *vres = virgl_resource(res);
935 struct virgl_context *vctx = virgl_context(ctx);
936
937 if (vws->flush_frontbuffer) {
938 virgl_flush_eq(vctx, vctx, NULL);
939 vws->flush_frontbuffer(vws, vctx->cbuf, vres->hw_res, level, layer, winsys_drawable_handle,
940 nboxes == 1 ? sub_box : NULL);
941 }
942 }
943
virgl_fence_reference(struct pipe_screen * screen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * fence)944 static void virgl_fence_reference(struct pipe_screen *screen,
945 struct pipe_fence_handle **ptr,
946 struct pipe_fence_handle *fence)
947 {
948 struct virgl_screen *vscreen = virgl_screen(screen);
949 struct virgl_winsys *vws = vscreen->vws;
950
951 vws->fence_reference(vws, ptr, fence);
952 }
953
virgl_fence_finish(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_fence_handle * fence,uint64_t timeout)954 static bool virgl_fence_finish(struct pipe_screen *screen,
955 struct pipe_context *ctx,
956 struct pipe_fence_handle *fence,
957 uint64_t timeout)
958 {
959 struct virgl_screen *vscreen = virgl_screen(screen);
960 struct virgl_winsys *vws = vscreen->vws;
961 struct virgl_context *vctx = virgl_context(ctx);
962
963 if (vctx && timeout)
964 virgl_flush_eq(vctx, NULL, NULL);
965
966 return vws->fence_wait(vws, fence, timeout);
967 }
968
virgl_fence_get_fd(struct pipe_screen * screen,struct pipe_fence_handle * fence)969 static int virgl_fence_get_fd(struct pipe_screen *screen,
970 struct pipe_fence_handle *fence)
971 {
972 struct virgl_screen *vscreen = virgl_screen(screen);
973 struct virgl_winsys *vws = vscreen->vws;
974
975 return vws->fence_get_fd(vws, fence);
976 }
977
978 static void
virgl_destroy_screen(struct pipe_screen * screen)979 virgl_destroy_screen(struct pipe_screen *screen)
980 {
981 struct virgl_screen *vscreen = virgl_screen(screen);
982 struct virgl_winsys *vws = vscreen->vws;
983
984 slab_destroy_parent(&vscreen->transfer_pool);
985
986 if (vws)
987 vws->destroy(vws);
988
989 disk_cache_destroy(vscreen->disk_cache);
990
991 FREE(vscreen);
992 }
993
994 static void
fixup_formats(union virgl_caps * caps,struct virgl_supported_format_mask * mask)995 fixup_formats(union virgl_caps *caps, struct virgl_supported_format_mask *mask)
996 {
997 const size_t size = ARRAY_SIZE(mask->bitmask);
998 for (int i = 0; i < size; ++i) {
999 if (mask->bitmask[i] != 0)
1000 return; /* we got some formats, we definitely have a new protocol */
1001 }
1002
1003 /* old protocol used; fall back to considering all sampleable formats valid
1004 * readback-formats
1005 */
1006 for (int i = 0; i < size; ++i)
1007 mask->bitmask[i] = caps->v1.sampler.bitmask[i];
1008 }
1009
virgl_query_memory_info(struct pipe_screen * screen,struct pipe_memory_info * info)1010 static void virgl_query_memory_info(struct pipe_screen *screen, struct pipe_memory_info *info)
1011 {
1012 struct virgl_screen *vscreen = virgl_screen(screen);
1013 struct pipe_context *ctx = screen->context_create(screen, NULL, 0);
1014 struct virgl_context *vctx = virgl_context(ctx);
1015 struct virgl_resource *res;
1016 struct virgl_memory_info virgl_info = {0};
1017 const static struct pipe_resource templ = {
1018 .target = PIPE_BUFFER,
1019 .format = PIPE_FORMAT_R8_UNORM,
1020 .bind = PIPE_BIND_CUSTOM,
1021 .width0 = sizeof(struct virgl_memory_info),
1022 .height0 = 1,
1023 .depth0 = 1,
1024 .array_size = 1,
1025 .last_level = 0,
1026 .nr_samples = 0,
1027 .flags = 0
1028 };
1029
1030 res = (struct virgl_resource*) screen->resource_create(screen, &templ);
1031
1032 virgl_encode_get_memory_info(vctx, res);
1033 ctx->flush(ctx, NULL, 0);
1034 vscreen->vws->resource_wait(vscreen->vws, res->hw_res);
1035 pipe_buffer_read(ctx, &res->b, 0, sizeof(struct virgl_memory_info), &virgl_info);
1036
1037 info->avail_device_memory = virgl_info.avail_device_memory;
1038 info->avail_staging_memory = virgl_info.avail_staging_memory;
1039 info->device_memory_evicted = virgl_info.device_memory_evicted;
1040 info->nr_device_memory_evictions = virgl_info.nr_device_memory_evictions;
1041 info->total_device_memory = virgl_info.total_device_memory;
1042 info->total_staging_memory = virgl_info.total_staging_memory;
1043
1044 screen->resource_destroy(screen, &res->b);
1045 ctx->destroy(ctx);
1046 }
1047
virgl_get_disk_shader_cache(struct pipe_screen * pscreen)1048 static struct disk_cache *virgl_get_disk_shader_cache (struct pipe_screen *pscreen)
1049 {
1050 struct virgl_screen *screen = virgl_screen(pscreen);
1051
1052 return screen->disk_cache;
1053 }
1054
virgl_disk_cache_create(struct virgl_screen * screen)1055 static void virgl_disk_cache_create(struct virgl_screen *screen)
1056 {
1057 struct mesa_sha1 sha1_ctx;
1058 _mesa_sha1_init(&sha1_ctx);
1059
1060 #ifdef HAVE_DL_ITERATE_PHDR
1061 const struct build_id_note *note =
1062 build_id_find_nhdr_for_addr(virgl_disk_cache_create);
1063 assert(note);
1064
1065 unsigned build_id_len = build_id_length(note);
1066 assert(build_id_len == 20); /* sha1 */
1067
1068 const uint8_t *id_sha1 = build_id_data(note);
1069 assert(id_sha1);
1070
1071 _mesa_sha1_update(&sha1_ctx, id_sha1, build_id_len);
1072 #endif
1073
1074 /* When we switch the host the caps might change and then we might have to
1075 * apply different lowering. */
1076 _mesa_sha1_update(&sha1_ctx, &screen->caps, sizeof(screen->caps));
1077
1078 uint8_t sha1[20];
1079 _mesa_sha1_final(&sha1_ctx, sha1);
1080 char timestamp[41];
1081 _mesa_sha1_format(timestamp, sha1);
1082
1083 screen->disk_cache = disk_cache_create("virgl", timestamp, 0);
1084 }
1085
1086 static bool
virgl_is_dmabuf_modifier_supported(UNUSED struct pipe_screen * pscreen,UNUSED uint64_t modifier,UNUSED enum pipe_format format,UNUSED bool * external_only)1087 virgl_is_dmabuf_modifier_supported(UNUSED struct pipe_screen *pscreen,
1088 UNUSED uint64_t modifier,
1089 UNUSED enum pipe_format format,
1090 UNUSED bool *external_only)
1091 {
1092 /* Always advertise support until virgl starts checking against host
1093 * virglrenderer or consuming valid non-linear modifiers here.
1094 */
1095 return true;
1096 }
1097
1098 static unsigned int
virgl_get_dmabuf_modifier_planes(UNUSED struct pipe_screen * pscreen,UNUSED uint64_t modifier,enum pipe_format format)1099 virgl_get_dmabuf_modifier_planes(UNUSED struct pipe_screen *pscreen,
1100 UNUSED uint64_t modifier,
1101 enum pipe_format format)
1102 {
1103 /* Return the format plane count queried from pipe_format. For virgl,
1104 * additional aux planes are entirely resolved on the host side.
1105 */
1106 return util_format_get_num_planes(format);
1107 }
1108
1109 static void
fixup_renderer(union virgl_caps * caps)1110 fixup_renderer(union virgl_caps *caps)
1111 {
1112 if (caps->v2.host_feature_check_version < 5)
1113 return;
1114
1115 char renderer[64];
1116 int renderer_len = snprintf(renderer, sizeof(renderer), "virgl (%s)",
1117 caps->v2.renderer);
1118 if (renderer_len >= 64) {
1119 memcpy(renderer + 59, "...)", 4);
1120 renderer_len = 63;
1121 }
1122 memcpy(caps->v2.renderer, renderer, renderer_len + 1);
1123 }
1124
1125 static const void *
virgl_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)1126 virgl_get_compiler_options(struct pipe_screen *pscreen,
1127 enum pipe_shader_ir ir,
1128 enum pipe_shader_type shader)
1129 {
1130 struct virgl_screen *vscreen = virgl_screen(pscreen);
1131
1132 return &vscreen->compiler_options;
1133 }
1134
1135 static int
virgl_screen_get_fd(struct pipe_screen * pscreen)1136 virgl_screen_get_fd(struct pipe_screen *pscreen)
1137 {
1138 struct virgl_screen *vscreen = virgl_screen(pscreen);
1139 struct virgl_winsys *vws = vscreen->vws;
1140
1141 if (vws->get_fd)
1142 return vws->get_fd(vws);
1143 else
1144 return -1;
1145 }
1146
1147 struct pipe_screen *
virgl_create_screen(struct virgl_winsys * vws,const struct pipe_screen_config * config)1148 virgl_create_screen(struct virgl_winsys *vws, const struct pipe_screen_config *config)
1149 {
1150 struct virgl_screen *screen = CALLOC_STRUCT(virgl_screen);
1151
1152 const char *VIRGL_GLES_EMULATE_BGRA = "gles_emulate_bgra";
1153 const char *VIRGL_GLES_APPLY_BGRA_DEST_SWIZZLE = "gles_apply_bgra_dest_swizzle";
1154 const char *VIRGL_GLES_SAMPLES_PASSED_VALUE = "gles_samples_passed_value";
1155 const char *VIRGL_FORMAT_L8_SRGB_ENABLE_READBACK = "format_l8_srgb_enable_readback";
1156 const char *VIRGL_SHADER_SYNC = "virgl_shader_sync";
1157
1158 if (!screen)
1159 return NULL;
1160
1161 virgl_debug = debug_get_option_virgl_debug();
1162
1163 if (config && config->options) {
1164 driParseConfigFiles(config->options, config->options_info, 0, "virtio_gpu",
1165 NULL, NULL, NULL, 0, NULL, 0);
1166
1167 screen->tweak_gles_emulate_bgra =
1168 driQueryOptionb(config->options, VIRGL_GLES_EMULATE_BGRA);
1169 screen->tweak_gles_apply_bgra_dest_swizzle =
1170 driQueryOptionb(config->options, VIRGL_GLES_APPLY_BGRA_DEST_SWIZZLE);
1171 screen->tweak_gles_tf3_value =
1172 driQueryOptioni(config->options, VIRGL_GLES_SAMPLES_PASSED_VALUE);
1173 screen->tweak_l8_srgb_readback =
1174 driQueryOptionb(config->options, VIRGL_FORMAT_L8_SRGB_ENABLE_READBACK);
1175 screen->shader_sync = driQueryOptionb(config->options, VIRGL_SHADER_SYNC);
1176 }
1177 screen->tweak_gles_emulate_bgra &= !(virgl_debug & VIRGL_DEBUG_NO_EMULATE_BGRA);
1178 screen->tweak_gles_apply_bgra_dest_swizzle &= !(virgl_debug & VIRGL_DEBUG_NO_BGRA_DEST_SWIZZLE);
1179 screen->no_coherent = virgl_debug & VIRGL_DEBUG_NO_COHERENT;
1180 screen->tweak_l8_srgb_readback |= !!(virgl_debug & VIRGL_DEBUG_L8_SRGB_ENABLE_READBACK);
1181 screen->shader_sync |= !!(virgl_debug & VIRGL_DEBUG_SHADER_SYNC);
1182
1183 screen->vws = vws;
1184 screen->base.get_name = virgl_get_name;
1185 screen->base.get_vendor = virgl_get_vendor;
1186 screen->base.get_screen_fd = virgl_screen_get_fd;
1187 screen->base.get_param = virgl_get_param;
1188 screen->base.get_shader_param = virgl_get_shader_param;
1189 screen->base.get_video_param = virgl_get_video_param;
1190 screen->base.get_compute_param = virgl_get_compute_param;
1191 screen->base.get_paramf = virgl_get_paramf;
1192 screen->base.get_compiler_options = virgl_get_compiler_options;
1193 screen->base.is_format_supported = virgl_is_format_supported;
1194 screen->base.is_video_format_supported = virgl_is_video_format_supported;
1195 screen->base.destroy = virgl_destroy_screen;
1196 screen->base.context_create = virgl_context_create;
1197 screen->base.flush_frontbuffer = virgl_flush_frontbuffer;
1198 screen->base.get_timestamp = u_default_get_timestamp;
1199 screen->base.fence_reference = virgl_fence_reference;
1200 //screen->base.fence_signalled = virgl_fence_signalled;
1201 screen->base.fence_finish = virgl_fence_finish;
1202 screen->base.fence_get_fd = virgl_fence_get_fd;
1203 screen->base.query_memory_info = virgl_query_memory_info;
1204 screen->base.get_disk_shader_cache = virgl_get_disk_shader_cache;
1205 screen->base.is_dmabuf_modifier_supported = virgl_is_dmabuf_modifier_supported;
1206 screen->base.get_dmabuf_modifier_planes = virgl_get_dmabuf_modifier_planes;
1207
1208 virgl_init_screen_resource_functions(&screen->base);
1209
1210 vws->get_caps(vws, &screen->caps);
1211 fixup_formats(&screen->caps.caps,
1212 &screen->caps.caps.v2.supported_readback_formats);
1213 fixup_formats(&screen->caps.caps, &screen->caps.caps.v2.scanout);
1214 fixup_renderer(&screen->caps.caps);
1215
1216 union virgl_caps *caps = &screen->caps.caps;
1217 screen->tweak_gles_emulate_bgra &= !virgl_format_check_bitmask(PIPE_FORMAT_B8G8R8A8_SRGB, caps->v1.render.bitmask, false);
1218 screen->refcnt = 1;
1219
1220 /* Set up the NIR shader compiler options now that we've figured out the caps. */
1221 screen->compiler_options = *(nir_shader_compiler_options *)
1222 nir_to_tgsi_get_compiler_options(&screen->base, PIPE_SHADER_IR_NIR, PIPE_SHADER_FRAGMENT);
1223 if (virgl_get_param(&screen->base, PIPE_CAP_DOUBLES)) {
1224 /* virglrenderer is missing DFLR support, so avoid turning 64-bit
1225 * ffract+fsub back into ffloor.
1226 */
1227 screen->compiler_options.lower_ffloor = true;
1228 screen->compiler_options.lower_fneg = true;
1229 }
1230 screen->compiler_options.no_integers = screen->caps.caps.v1.glsl_level < 130;
1231 screen->compiler_options.lower_ffma32 = true;
1232 screen->compiler_options.fuse_ffma32 = false;
1233 screen->compiler_options.lower_ldexp = true;
1234 screen->compiler_options.lower_image_offset_to_range_base = true;
1235 screen->compiler_options.lower_atomic_offset_to_range_base = true;
1236
1237 slab_create_parent(&screen->transfer_pool, sizeof(struct virgl_transfer), 16);
1238
1239 virgl_disk_cache_create(screen);
1240 return &screen->base;
1241 }
1242