/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderSubroutineTests.cpp | 831 bool Utils::buildProgram(const glw::Functions &gl, const std::string &vs_body, const std::string &t… in buildProgram() 1912 std::string vs_body = getVertexShaderBody(); in initTest() local 2199 …std::string vs_body = getVertexShaderBody(test_case.variable_type, test_case.array_s… in executeTestIteration() local 7056 std::string vs_body = getVertexShaderBody(n_id); in initTest() local 8235 const std::string vs_body = getShaderBody(Utils::SHADER_STAGE_VERTEX, n_id); in initTest() local 9274 std::string vs_body = getVertexShaderBody(); in initTest() local 9603 std::string vs_body = getVertexShaderBody(); in initTest() local 9940 const char *vs_body = "#version 400\n" in initTest() local 10432 const std::string vs_body = getVertexShaderBody(referencing_stage); in executeTestCase() local 11406 std::string vs_body = getVertexShaderBody(shader_stage == Utils::SHADER_STAGE_VERTEX); in executeIteration() local [all …]
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H A D | gl3cGPUShader5Tests.cpp | 624 std::string vs_body = vs_body_template; in getVertexShader() local 1151 std::string vs_body = vs_body_template; in getVertexShader() local
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H A D | gl3cCommonBugsTests.cpp | 124 const char *vs_body = "#version 140\n" in initTest() local 2577 std::string vs_body; in runPipelineObjectValidationTestMode() local 2762 std::string vs_body; in runSeparateShaderTestMode() local
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H A D | gl4cTextureViewTests.cpp | 5086 const char *vs_body = "#version 400\n" in initIterationSpecificProgramObject() local 5797 static const char *vs_body = "#version 400\n" in initPerSampleFillerProgramObject() local 6825 std::string vs_body = vs_template_body; in initProgramObject() local 9464 static const char *vs_body = in initProgram() local 9939 const char *vs_body = "#version 400\n" in initProgram() local
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H A D | gl4cSparseBufferTests.cpp | 4334 const char *vs_body = "#version 430 core\n" in initTestCaseGlobal() local 4608 static const char *vs_body = "#version 140\n" in initTestCaseGlobal() local 5956 static const char *vs_body = "#version 420 core\n" in initTestCaseGlobal() local
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H A D | gl3cCullDistanceTests.cpp | 71 const glw::GLchar *te_body, const glw::GLchar *vs_body, in buildProgram() 808 std::string vs_body = vs_body_template; in iterate() local
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H A D | gl4cGPUShaderFP64Tests.cpp | 1888 const char *vs_body = in initTest() local 6189 const char *vs_body = "#version 400\n" in initProgramObjects() local 8954 std::string vs_body = getVertexShaderBody(variables); in buildTestProgram() local 11693 std::string vs_body = getVertexShaderBody(test_case); in initTestIteration() local
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H A D | gl4cShaderSubroutineTests.hpp | 1357 std::string vs_body; member
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H A D | gl4cPipelineStatisticsQueryTests.cpp | 1723 … const char *te_body, const char *vs_body) in buildProgram()
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H A D | gl4cGPUShaderFP64Tests.hpp | 1458 std::string vs_body; member
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/aosp_15_r20/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleFunctionalTests.cpp | 407 const glw::GLchar *vs_body = "#version 310 es\n" in iterate() local 870 static const char *vs_body = "#version 310 es\n" in iterate() local 2554 static const char *vs_body = "#version 310 es\n" in iterate() local
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H A D | es31cTextureStorageMultisampleGetActiveUniformTests.hpp | 63 static const char *vs_body; member in glcts::MultisampleTextureGetActiveUniformSamplersTest
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H A D | es31cTextureStorageMultisampleGetActiveUniformTests.cpp | 98 const char *MultisampleTextureGetActiveUniformSamplersTest::vs_body = member in glcts::MultisampleTextureGetActiveUniformSamplersTest
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderTCTE.cpp | 335 const char *vs_body = "${VERSION}\n" in executeTestRun() local 1409 const char *vs_body = "${VERSION}\n" in initTest() local 3459 const char *vs_body = "${VERSION}\n" in initTestDescriptor() local 4030 const char *vs_body = "${VERSION}\n" in initTestDescriptor() local
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H A D | esextcTessellationShaderTessellation.cpp | 482 const char *vs_body = "${VERSION}\n" in initTest() local 1036 const char *vs_body = "${VERSION}\n" in initTest() local 1786 const char *vs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderProperties.cpp | 235 const char *vs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderProgramInterfaces.cpp | 290 const char *vs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderPoints.hpp | 98 const char *vs_body; member
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H A D | esextcTessellationShaderXFB.cpp | 472 const char *vs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderVertexOrdering.cpp | 220 const char *vs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderTriangles.cpp | 222 const char *vs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderBarrier.cpp | 202 const char *vs_body = getVSCode(); in initTest() local
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H A D | esextcTessellationShaderUtils.cpp | 576 const char *vs_body = "${VERSION}\n" in init() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
H A D | esextcDrawElementsBaseVertexTests.cpp | 1270 std::string vs_body = specializeShader(1, &functional_vs_code); in setUpFunctionalTestObjects() local
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