Searched defs:vs_shader (Results 1 – 4 of 4) sorted by relevance
439 struct radv_shader *vs_shader = radv_get_shader(pipeline->base.shaders, MESA_SHADER_VERTEX); in radv_dump_vs_prolog() local
5084 lookup_vs_prolog(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs_shader, uint32_t … in lookup_vs_prolog()5182 emit_prolog_regs(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs_shader, in emit_prolog_regs()5239 emit_prolog_inputs(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs_shader, in emit_prolog_inputs()5286 …const struct radv_shader *vs_shader = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTE… in radv_emit_vertex_input() local7755 …const struct radv_shader *vs_shader = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTE… in radv_bind_vs_input_state() local
545 struct r600_pipe_shader_selector *vs_shader; member
3482 struct NineVertexShader9 *vs_shader = (struct NineVertexShader9*)pShader; in NineDevice9_SetVertexShader() local