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/aosp_15_r20/external/mesa3d/src/panfrost/perf/
H A DG57.xml27 … number of cycles where the GPU has a workload of any type queued for processing." units="cycles"/>
28 … active" description="The number of cycles where the GPU has a pending interrupt." units="cycles"/>
29 …Fragment jobs" description="The number of jobs processed by the GPU fragment queue." units="jobs"/>
30 … description="The number of 32x32 pixel tasks processed by the GPU fragment queue." units="tasks"/>
31 …e number of cycles where work is queued for processing in the GPU fragment queue." units="cycles"/>
32 …The number of cycles where queued fragment work is waiting for a descriptor load." units="cycles"/>
33 …umber of cycles where queued fragment work is waiting for an available processor." units="cycles"/>
34 …r of cycles where queued fragment work is waiting for dependent work to complete." units="cycles"/>
35 …e number of cycles where the GPU is waiting for issued fragment work to complete." units="cycles"/>
36 …ment jobs" description="The number of jobs processed by the GPU non-fragment queue." units="jobs"/>
[all …]
H A DG76.xml27 … number of cycles where the GPU has a workload of any type queued for processing." units="cycles"/>
28 … active" description="The number of cycles where the GPU has a pending interrupt." units="cycles"/>
29 …Fragment jobs" description="The number of jobs processed by the GPU fragment queue." units="jobs"/>
30 … description="The number of 32x32 pixel tasks processed by the GPU fragment queue." units="tasks"/>
31 …e number of cycles where work is queued for processing in the GPU fragment queue." units="cycles"/>
32 …The number of cycles where queued fragment work is waiting for a descriptor load." units="cycles"/>
33 …umber of cycles where queued fragment work is waiting for an available processor." units="cycles"/>
34 …r of cycles where queued fragment work is waiting for dependent work to complete." units="cycles"/>
35 …e number of cycles where the GPU is waiting for issued fragment work to complete." units="cycles"/>
36 …ment jobs" description="The number of jobs processed by the GPU non-fragment queue." units="jobs"/>
[all …]
H A DG52.xml27 … number of cycles where the GPU has a workload of any type queued for processing." units="cycles"/>
28 … active" description="The number of cycles where the GPU has a pending interrupt." units="cycles"/>
29 …Fragment jobs" description="The number of jobs processed by the GPU fragment queue." units="jobs"/>
30 … description="The number of 32x32 pixel tasks processed by the GPU fragment queue." units="tasks"/>
31 …e number of cycles where work is queued for processing in the GPU fragment queue." units="cycles"/>
32 …The number of cycles where queued fragment work is waiting for a descriptor load." units="cycles"/>
33 …umber of cycles where queued fragment work is waiting for an available processor." units="cycles"/>
34 …r of cycles where queued fragment work is waiting for dependent work to complete." units="cycles"/>
35 …e number of cycles where the GPU is waiting for issued fragment work to complete." units="cycles"/>
36 …ment jobs" description="The number of jobs processed by the GPU non-fragment queue." units="jobs"/>
[all …]
H A DG68.xml27 … number of cycles where the GPU has a workload of any type queued for processing." units="cycles"/>
28 … active" description="The number of cycles where the GPU has a pending interrupt." units="cycles"/>
29 …Fragment jobs" description="The number of jobs processed by the GPU fragment queue." units="jobs"/>
30 … description="The number of 32x32 pixel tasks processed by the GPU fragment queue." units="tasks"/>
31 …e number of cycles where work is queued for processing in the GPU fragment queue." units="cycles"/>
32 …The number of cycles where queued fragment work is waiting for a descriptor load." units="cycles"/>
33 …umber of cycles where queued fragment work is waiting for an available processor." units="cycles"/>
34 …r of cycles where queued fragment work is waiting for dependent work to complete." units="cycles"/>
35 …e number of cycles where the GPU is waiting for issued fragment work to complete." units="cycles"/>
36 …ment jobs" description="The number of jobs processed by the GPU non-fragment queue." units="jobs"/>
[all …]
H A DG77.xml27 … number of cycles where the GPU has a workload of any type queued for processing." units="cycles"/>
28 … active" description="The number of cycles where the GPU has a pending interrupt." units="cycles"/>
29 …Fragment jobs" description="The number of jobs processed by the GPU fragment queue." units="jobs"/>
30 … description="The number of 32x32 pixel tasks processed by the GPU fragment queue." units="tasks"/>
31 …e number of cycles where work is queued for processing in the GPU fragment queue." units="cycles"/>
32 …The number of cycles where queued fragment work is waiting for a descriptor load." units="cycles"/>
33 …umber of cycles where queued fragment work is waiting for an available processor." units="cycles"/>
34 …r of cycles where queued fragment work is waiting for dependent work to complete." units="cycles"/>
35 …e number of cycles where the GPU is waiting for issued fragment work to complete." units="cycles"/>
36 …ment jobs" description="The number of jobs processed by the GPU non-fragment queue." units="jobs"/>
[all …]
H A DG78.xml27 … number of cycles where the GPU has a workload of any type queued for processing." units="cycles"/>
28 … active" description="The number of cycles where the GPU has a pending interrupt." units="cycles"/>
29 …Fragment jobs" description="The number of jobs processed by the GPU fragment queue." units="jobs"/>
30 … description="The number of 32x32 pixel tasks processed by the GPU fragment queue." units="tasks"/>
31 …e number of cycles where work is queued for processing in the GPU fragment queue." units="cycles"/>
32 …The number of cycles where queued fragment work is waiting for a descriptor load." units="cycles"/>
33 …umber of cycles where queued fragment work is waiting for an available processor." units="cycles"/>
34 …r of cycles where queued fragment work is waiting for dependent work to complete." units="cycles"/>
35 …e number of cycles where the GPU is waiting for issued fragment work to complete." units="cycles"/>
36 …ment jobs" description="The number of jobs processed by the GPU non-fragment queue." units="jobs"/>
[all …]
H A DG72.xml27 … number of cycles where the GPU has a workload of any type queued for processing." units="cycles"/>
28 … active" description="The number of cycles where the GPU has a pending interrupt." units="cycles"/>
29 …Fragment jobs" description="The number of jobs processed by the GPU fragment queue." units="jobs"/>
30 … description="The number of 32x32 pixel tasks processed by the GPU fragment queue." units="tasks"/>
31 …e number of cycles where work is queued for processing in the GPU fragment queue." units="cycles"/>
32 …The number of cycles where queued fragment work is waiting for a descriptor load." units="cycles"/>
33 …umber of cycles where queued fragment work is waiting for an available processor." units="cycles"/>
34 …r of cycles where queued fragment work is waiting for dependent work to complete." units="cycles"/>
35 …e number of cycles where the GPU is waiting for issued fragment work to complete." units="cycles"/>
36 …ment jobs" description="The number of jobs processed by the GPU non-fragment queue." units="jobs"/>
[all …]
H A DG71.xml27 … number of cycles where the GPU has a workload of any type queued for processing." units="cycles"/>
28 … active" description="The number of cycles where the GPU has a pending interrupt." units="cycles"/>
29 …Fragment jobs" description="The number of jobs processed by the GPU fragment queue." units="jobs"/>
30 … description="The number of 32x32 pixel tasks processed by the GPU fragment queue." units="tasks"/>
31 …e number of cycles where work is queued for processing in the GPU fragment queue." units="cycles"/>
32 …The number of cycles where queued fragment work is waiting for a descriptor load." units="cycles"/>
33 …umber of cycles where queued fragment work is waiting for an available processor." units="cycles"/>
34 …r of cycles where queued fragment work is waiting for dependent work to complete." units="cycles"/>
35 …e number of cycles where the GPU is waiting for issued fragment work to complete." units="cycles"/>
36 …ment jobs" description="The number of jobs processed by the GPU non-fragment queue." units="jobs"/>
[all …]
H A DG31.xml27 … number of cycles where the GPU has a workload of any type queued for processing." units="cycles"/>
28 … active" description="The number of cycles where the GPU has a pending interrupt." units="cycles"/>
29 …Fragment jobs" description="The number of jobs processed by the GPU fragment queue." units="jobs"/>
30 … description="The number of 32x32 pixel tasks processed by the GPU fragment queue." units="tasks"/>
31 …e number of cycles where work is queued for processing in the GPU fragment queue." units="cycles"/>
32 …The number of cycles where queued fragment work is waiting for a descriptor load." units="cycles"/>
33 …umber of cycles where queued fragment work is waiting for an available processor." units="cycles"/>
34 …r of cycles where queued fragment work is waiting for dependent work to complete." units="cycles"/>
35 …e number of cycles where the GPU is waiting for issued fragment work to complete." units="cycles"/>
36 …ment jobs" description="The number of jobs processed by the GPU non-fragment queue." units="jobs"/>
[all …]
H A DG51.xml27 … number of cycles where the GPU has a workload of any type queued for processing." units="cycles"/>
28 … active" description="The number of cycles where the GPU has a pending interrupt." units="cycles"/>
29 …Fragment jobs" description="The number of jobs processed by the GPU fragment queue." units="jobs"/>
30 … description="The number of 32x32 pixel tasks processed by the GPU fragment queue." units="tasks"/>
31 …e number of cycles where work is queued for processing in the GPU fragment queue." units="cycles"/>
32 …The number of cycles where queued fragment work is waiting for a descriptor load." units="cycles"/>
33 …umber of cycles where queued fragment work is waiting for an available processor." units="cycles"/>
34 …r of cycles where queued fragment work is waiting for dependent work to complete." units="cycles"/>
35 …e number of cycles where the GPU is waiting for issued fragment work to complete." units="cycles"/>
36 …ment jobs" description="The number of jobs processed by the GPU non-fragment queue." units="jobs"/>
[all …]
H A DT76x.xml27 …e="Job Manager Cycles" name="GPU cycles" description="Number of cycles GPU active" units="cycles"/>
28 …ger Cycles" name="IRQ cycles" description="Number of cycles GPU interrupt pending" units="cycles"/>
29 …ger Cycles" name="JS0 cycles" description="Number of cycles JS0 (fragment) active" units="cycles"/>
30 …name="JS1 cycles" description="Number of cycles JS1 (vertex/tiler/compute) active" units="cycles"/>
31 …cles" name="JS2 cycles" description="Number of cycles JS2 (vertex/compute) active" units="cycles"/>
32 …nager Jobs" name="JS0 jobs" description="Number of Jobs (fragment) completed in JS0" units="jobs"/>
33 …name="JS1 jobs" description="Number of Jobs (vertex/tiler/compute) completed in JS1" units="jobs"/>
34 …Jobs" name="JS2 jobs" description="Number of Jobs (vertex/compute) completed in JS2" units="jobs"/>
35 …r" name="Pixels" description="Number of Pixels completed in JS0" multiplier="1024" units="pixels"/>
36 …"Job Manager Tasks" name="JS1 tasks" description="Number of Tasks completed in JS1" units="tasks"/>
[all …]
H A DT88x.xml27 …e="Job Manager Cycles" name="GPU cycles" description="Number of cycles GPU active" units="cycles"/>
28 …ger Cycles" name="IRQ cycles" description="Number of cycles GPU interrupt pending" units="cycles"/>
29 …ger Cycles" name="JS0 cycles" description="Number of cycles JS0 (fragment) active" units="cycles"/>
30 …name="JS1 cycles" description="Number of cycles JS1 (vertex/tiler/compute) active" units="cycles"/>
31 …cles" name="JS2 cycles" description="Number of cycles JS2 (vertex/compute) active" units="cycles"/>
32 …nager Jobs" name="JS0 jobs" description="Number of Jobs (fragment) completed in JS0" units="jobs"/>
33 …name="JS1 jobs" description="Number of Jobs (vertex/tiler/compute) completed in JS1" units="jobs"/>
34 …Jobs" name="JS2 jobs" description="Number of Jobs (vertex/compute) completed in JS2" units="jobs"/>
35 …r" name="Pixels" description="Number of Pixels completed in JS0" multiplier="1024" units="pixels"/>
36 …"Job Manager Tasks" name="JS1 tasks" description="Number of Tasks completed in JS1" units="tasks"/>
[all …]
H A DT86x.xml27 …e="Job Manager Cycles" name="GPU cycles" description="Number of cycles GPU active" units="cycles"/>
28 …ger Cycles" name="IRQ cycles" description="Number of cycles GPU interrupt pending" units="cycles"/>
29 …ger Cycles" name="JS0 cycles" description="Number of cycles JS0 (fragment) active" units="cycles"/>
30 …name="JS1 cycles" description="Number of cycles JS1 (vertex/tiler/compute) active" units="cycles"/>
31 …cles" name="JS2 cycles" description="Number of cycles JS2 (vertex/compute) active" units="cycles"/>
32 …nager Jobs" name="JS0 jobs" description="Number of Jobs (fragment) completed in JS0" units="jobs"/>
33 …name="JS1 jobs" description="Number of Jobs (vertex/tiler/compute) completed in JS1" units="jobs"/>
34 …Jobs" name="JS2 jobs" description="Number of Jobs (vertex/compute) completed in JS2" units="jobs"/>
35 …r" name="Pixels" description="Number of Pixels completed in JS0" multiplier="1024" units="pixels"/>
36 …"Job Manager Tasks" name="JS1 tasks" description="Number of Tasks completed in JS1" units="tasks"/>
[all …]
H A DT82x.xml27 …e="Job Manager Cycles" name="GPU cycles" description="Number of cycles GPU active" units="cycles"/>
28 …ger Cycles" name="IRQ cycles" description="Number of cycles GPU interrupt pending" units="cycles"/>
29 …ger Cycles" name="JS0 cycles" description="Number of cycles JS0 (fragment) active" units="cycles"/>
30 …name="JS1 cycles" description="Number of cycles JS1 (vertex/tiler/compute) active" units="cycles"/>
31 …cles" name="JS2 cycles" description="Number of cycles JS2 (vertex/compute) active" units="cycles"/>
32 …nager Jobs" name="JS0 jobs" description="Number of Jobs (fragment) completed in JS0" units="jobs"/>
33 …name="JS1 jobs" description="Number of Jobs (vertex/tiler/compute) completed in JS1" units="jobs"/>
34 …Jobs" name="JS2 jobs" description="Number of Jobs (vertex/compute) completed in JS2" units="jobs"/>
35 …r" name="Pixels" description="Number of Pixels completed in JS0" multiplier="1024" units="pixels"/>
36 …"Job Manager Tasks" name="JS1 tasks" description="Number of Tasks completed in JS1" units="tasks"/>
[all …]
H A DT83x.xml27 …e="Job Manager Cycles" name="GPU cycles" description="Number of cycles GPU active" units="cycles"/>
28 …ger Cycles" name="IRQ cycles" description="Number of cycles GPU interrupt pending" units="cycles"/>
29 …ger Cycles" name="JS0 cycles" description="Number of cycles JS0 (fragment) active" units="cycles"/>
30 …name="JS1 cycles" description="Number of cycles JS1 (vertex/tiler/compute) active" units="cycles"/>
31 …cles" name="JS2 cycles" description="Number of cycles JS2 (vertex/compute) active" units="cycles"/>
32 …nager Jobs" name="JS0 jobs" description="Number of Jobs (fragment) completed in JS0" units="jobs"/>
33 …name="JS1 jobs" description="Number of Jobs (vertex/tiler/compute) completed in JS1" units="jobs"/>
34 …Jobs" name="JS2 jobs" description="Number of Jobs (vertex/compute) completed in JS2" units="jobs"/>
35 …r" name="Pixels" description="Number of Pixels completed in JS0" multiplier="1024" units="pixels"/>
36 …"Job Manager Tasks" name="JS1 tasks" description="Number of Tasks completed in JS1" units="tasks"/>
[all …]
/aosp_15_r20/external/cldr/tools/cldr-code/src/main/resources/org/unicode/cldr/util/data/translation-hints/
H A Dhints.txt9 PATH: //ldml/units/unitLength[@type="long"]/unit[@type="duration-day"]/displayName
10 PATH: //ldml/units/unitLength[@type="long"]/unit[@type="duration-day"]/unitPattern[@count="one"]
11 PATH: //ldml/units/unitLength[@type="long"]/unit[@type="duration-day"]/unitPattern[@count="other"]
12 PATH: //ldml/units/unitLength[@type="narrow"]/unit[@type="duration-day"]/displayName
13 PATH: //ldml/units/unitLength[@type="narrow"]/unit[@type="duration-day"]/unitPattern[@count="one"]
14 PATH: //ldml/units/unitLength[@type="narrow"]/unit[@type="duration-day"]/unitPattern[@count="other"]
15 PATH: //ldml/units/unitLength[@type="short"]/unit[@type="duration-day"]/displayName
16 PATH: //ldml/units/unitLength[@type="short"]/unit[@type="duration-day"]/unitPattern[@count="one"]
17 PATH: //ldml/units/unitLength[@type="short"]/unit[@type="duration-day"]/unitPattern[@count="other"]
29 PATH: //ldml/units/unitLength[@type="long"]/unit[@type="energy-calorie"]/displayName
[all …]
/aosp_15_r20/external/mesa3d/src/intel/perf/
H A Doa-sklgt3.xml15 units="ns"
28 units="cycles"
42 units="hz"
55 units="threads"
68 units="threads"
81 units="threads"
94 units="threads"
107 units="threads"
120 units="threads"
134 units="percent"
[all …]
H A Doa-kblgt3.xml15 units="ns"
28 units="cycles"
42 units="hz"
55 units="threads"
68 units="threads"
81 units="threads"
94 units="threads"
107 units="threads"
120 units="threads"
134 units="percent"
[all …]
H A Doa-cflgt3.xml15 units="ns"
28 units="cycles"
42 units="hz"
55 units="threads"
68 units="threads"
81 units="threads"
94 units="threads"
107 units="threads"
120 units="threads"
134 units="percent"
[all …]
H A Doa-cflgt2.xml15 units="ns"
28 units="cycles"
42 units="hz"
55 units="threads"
68 units="threads"
81 units="threads"
94 units="threads"
107 units="threads"
120 units="threads"
134 units="percent"
[all …]
H A Doa-kblgt2.xml15 units="ns"
28 units="cycles"
42 units="hz"
55 units="threads"
68 units="threads"
81 units="threads"
94 units="threads"
107 units="threads"
120 units="threads"
134 units="percent"
[all …]
H A Doa-hsw.xml15 units="ns"
28 units="cycles"
42 units="hz"
55 units="threads"
68 units="threads"
81 units="threads"
94 units="threads"
107 units="threads"
120 units="threads"
134 units="percent"
[all …]
H A Doa-icl.xml15 units="ns"
28 units="cycles"
42 units="hz"
55 units="threads"
68 units="threads"
81 units="threads"
94 units="threads"
107 units="threads"
120 units="threads"
134 units="percent"
[all …]
H A Doa-bxt.xml15 units="ns"
28 units="cycles"
42 units="hz"
55 units="threads"
68 units="threads"
81 units="threads"
94 units="threads"
107 units="threads"
120 units="threads"
134 units="percent"
[all …]
H A Doa-ehl.xml15 units="ns"
28 units="cycles"
42 units="hz"
55 units="threads"
68 units="threads"
81 units="threads"
94 units="threads"
107 units="threads"
120 units="threads"
134 units="percent"
[all …]

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