xref: /aosp_15_r20/external/skia/src/core/SkChecksum.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkChecksum_DEFINED
9 #define SkChecksum_DEFINED
10 
11 #include "include/core/SkString.h"
12 #include "include/private/base/SkAPI.h"
13 
14 #include <cstddef>
15 #include <cstdint>
16 #include <string>
17 #include <string_view>
18 #include <type_traits>
19 
20 /**
21  * Our hash functions are exposed as SK_SPI (e.g. SkParagraph)
22  */
23 namespace SkChecksum {
24     /**
25      * uint32_t -> uint32_t hash, useful for when you're about to truncate this hash but you
26      * suspect its low bits aren't well mixed.
27      *
28      * This is the Murmur3 finalizer.
29      */
Mix(uint32_t hash)30     static inline uint32_t Mix(uint32_t hash) {
31         hash ^= hash >> 16;
32         hash *= 0x85ebca6b;
33         hash ^= hash >> 13;
34         hash *= 0xc2b2ae35;
35         hash ^= hash >> 16;
36         return hash;
37     }
38 
39     /**
40      * uint32_t -> uint32_t hash, useful for when you're about to truncate this hash but you
41      * suspect its low bits aren't well mixed.
42      *
43      *  This version is 2-lines cheaper than Mix, but seems to be sufficient for the font cache.
44      */
CheapMix(uint32_t hash)45     static inline uint32_t CheapMix(uint32_t hash) {
46         hash ^= hash >> 16;
47         hash *= 0x85ebca6b;
48         hash ^= hash >> 16;
49         return hash;
50     }
51 
52     /**
53      * This is a fast, high-quality 32-bit hash. We make no guarantees about this remaining stable
54      * over time, or being consistent across devices.
55      *
56      * For now, this is a 64-bit wyhash, truncated to 32-bits.
57      * See: https://github.com/wangyi-fudan/wyhash
58      */
59     uint32_t SK_SPI Hash32(const void* data, size_t bytes, uint32_t seed = 0);
60 
61     /**
62      * This is a fast, high-quality 64-bit hash. We make no guarantees about this remaining stable
63      * over time, or being consistent across devices.
64      *
65      * For now, this is a 64-bit wyhash.
66      * See: https://github.com/wangyi-fudan/wyhash
67      */
68     uint64_t SK_SPI Hash64(const void* data, size_t bytes, uint64_t seed = 0);
69 
70 }  // namespace SkChecksum
71 
72 // SkGoodHash should usually be your first choice in hashing data.
73 // It should be both reasonably fast and high quality.
74 struct SkGoodHash {
75     template <typename K>
76     std::enable_if_t<std::has_unique_object_representations<K>::value && sizeof(K) == 4, uint32_t>
operatorSkGoodHash77     operator()(const K& k) const {
78         return SkChecksum::Mix(*(const uint32_t*)&k);
79     }
80 
81     template <typename K>
82     std::enable_if_t<std::has_unique_object_representations<K>::value && sizeof(K) != 4, uint32_t>
operatorSkGoodHash83     operator()(const K& k) const {
84         return SkChecksum::Hash32(&k, sizeof(K));
85     }
86 
operatorSkGoodHash87     uint32_t operator()(const SkString& k) const {
88         return SkChecksum::Hash32(k.c_str(), k.size());
89     }
90 
operatorSkGoodHash91     uint32_t operator()(const std::string& k) const {
92         return SkChecksum::Hash32(k.c_str(), k.size());
93     }
94 
operatorSkGoodHash95     uint32_t operator()(std::string_view k) const {
96         return SkChecksum::Hash32(k.data(), k.size());
97     }
98 };
99 
100 // The default hashing behavior in SkGoodHash requires the type to have a unique object
101 // representation (i.e. all bits in contribute to its identity so can be hashed directly). This is
102 // false when a struct has padding for alignment (which can be avoided by using
103 // SK_BEGIN|END_REQUIRE_DENSE) or if the struct has floating point members since there are multiple
104 // bit representations for NaN.
105 //
106 // Often Skia code has externally removed the possibility of NaN so the bit representation of a
107 // non-NaN float will still hash correctly. SkForceDirectHash<K> produces the same as SkGoodHash
108 // for K's that do not satisfy std::has_unique_object_representation. It should be used sparingly
109 // and it's use may highlight design issues with the key's data that might warrant an explicitly
110 // implemented hash function.
111 template <typename K>
112 struct SkForceDirectHash {
operatorSkForceDirectHash113     uint32_t operator()(const K& k) const {
114         return SkChecksum::Hash32(&k, sizeof(K));
115     }
116 };
117 
118 #endif
119