xref: /aosp_15_r20/external/skia/src/gpu/ganesh/gl/GrGLGLSL.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/ganesh/gl/GrGLGLSL.h"
9 
10 #include "include/gpu/ganesh/gl/GrGLTypes.h"
11 #include "include/private/base/SkAssert.h"
12 #include "src/gpu/ganesh/gl/GrGLUtil.h"
13 #include "src/sksl/SkSLGLSL.h"
14 
15 #include <algorithm>
16 #include <cstdint>
17 
GrGLGetGLSLGeneration(const GrGLDriverInfo & info,SkSL::GLSLGeneration * generation)18 bool GrGLGetGLSLGeneration(const GrGLDriverInfo& info, SkSL::GLSLGeneration* generation) {
19     SkASSERT(generation);
20     // Workaround for a bug on some Adreno 308 devices with Android 9. The driver reports a GL
21     // version of 3.0, and a GLSL version of 3.1. If we use version 310 shaders, the driver reports
22     // that it's not supported. To keep things simple, we pin the GLSL version to the GL version.
23     // Note that GLSL versions have an extra digit on their minor level, so we have to scale up
24     // the GL version's minor revision to get a comparable GLSL version. This logic can easily
25     // create invalid GLSL versions (older GL didn't keep the versions in sync), but the checks
26     // below will further pin the GLSL generation correctly.
27     // https://github.com/flutter/flutter/issues/36130
28     uint32_t glMajor = GR_GL_MAJOR_VER(info.fVersion),
29              glMinor = GR_GL_MINOR_VER(info.fVersion);
30     GrGLSLVersion ver = std::min(info.fGLSLVersion, GR_GLSL_VER(glMajor, 10 * glMinor));
31     if (info.fGLSLVersion == GR_GLSL_INVALID_VER) {
32         return false;
33     }
34 
35     if (GR_IS_GR_GL(info.fStandard)) {
36         SkASSERT(ver >= GR_GLSL_VER(1,10));
37         if (ver >= GR_GLSL_VER(4,20)) {
38             *generation = SkSL::GLSLGeneration::k420;
39         } else if (ver >= GR_GLSL_VER(4,00)) {
40             *generation = SkSL::GLSLGeneration::k400;
41         } else if (ver >= GR_GLSL_VER(3,30)) {
42             *generation = SkSL::GLSLGeneration::k330;
43         } else if (ver >= GR_GLSL_VER(1,50)) {
44             *generation = SkSL::GLSLGeneration::k150;
45         } else if (ver >= GR_GLSL_VER(1,40)) {
46             *generation = SkSL::GLSLGeneration::k140;
47         } else if (ver >= GR_GLSL_VER(1,30)) {
48             *generation = SkSL::GLSLGeneration::k130;
49         } else {
50             *generation = SkSL::GLSLGeneration::k110;
51         }
52         return true;
53     } else if (GR_IS_GR_GL_ES(info.fStandard)) {
54         SkASSERT(ver >= GR_GLSL_VER(1,00));
55         if (ver >= GR_GLSL_VER(3,20)) {
56             *generation = SkSL::GLSLGeneration::k320es;
57         } else if (ver >= GR_GLSL_VER(3,10)) {
58             *generation = SkSL::GLSLGeneration::k310es;
59         } else if (ver >= GR_GLSL_VER(3,00)) {
60             *generation = SkSL::GLSLGeneration::k300es;
61         } else {
62             *generation = SkSL::GLSLGeneration::k100es;
63         }
64         return true;
65     } else if (GR_IS_GR_WEBGL(info.fStandard)) {
66         SkASSERT(ver >= GR_GLSL_VER(1,0));
67         if (ver >= GR_GLSL_VER(2,0)) {
68             *generation = SkSL::GLSLGeneration::k300es;
69         } else {
70             *generation = SkSL::GLSLGeneration::k100es;
71         }
72         return true;
73     }
74     SK_ABORT("Unknown GL Standard");
75 }
76