xref: /aosp_15_r20/external/skia/tests/graphite/KeyTest.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2022 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "tests/Test.h"
9 
10 #include "include/core/SkBlendMode.h"
11 #include "src/base/SkArenaAlloc.h"
12 #include "src/gpu/Swizzle.h"
13 #include "src/gpu/graphite/ContextPriv.h"
14 #include "src/gpu/graphite/ContextUtils.h"
15 #include "src/gpu/graphite/PaintParamsKey.h"
16 #include "src/gpu/graphite/RendererProvider.h"
17 #include "src/gpu/graphite/ShaderCodeDictionary.h"
18 #include "src/gpu/graphite/ShaderInfo.h"
19 
20 using namespace skgpu::graphite;
21 
22 namespace {
23 
add_block(PaintParamsKeyBuilder * builder,int snippetID)24 void add_block(PaintParamsKeyBuilder* builder, int snippetID) {
25     builder->beginBlock(snippetID);
26     builder->endBlock();
27 }
28 
create_key(const ShaderCodeDictionary * dict,int snippetID,SkArenaAlloc * arena)29 PaintParamsKey create_key(const ShaderCodeDictionary* dict, int snippetID, SkArenaAlloc* arena) {
30     PaintParamsKeyBuilder builder{dict};
31     add_block(&builder, snippetID);
32 
33     AutoLockBuilderAsKey keyView{&builder};
34     return keyView->clone(arena);
35 }
36 
coeff_equal(SkBlendModeCoeff skCoeff,skgpu::BlendCoeff gpuCoeff)37 bool coeff_equal(SkBlendModeCoeff skCoeff, skgpu::BlendCoeff gpuCoeff) {
38     switch(skCoeff) {
39         case SkBlendModeCoeff::kZero: return skgpu::BlendCoeff::kZero == gpuCoeff;
40         case SkBlendModeCoeff::kOne:  return skgpu::BlendCoeff::kOne == gpuCoeff;
41         case SkBlendModeCoeff::kSC:   return skgpu::BlendCoeff::kSC == gpuCoeff;
42         case SkBlendModeCoeff::kISC:  return skgpu::BlendCoeff::kISC == gpuCoeff;
43         case SkBlendModeCoeff::kDC:   return skgpu::BlendCoeff::kDC == gpuCoeff;
44         case SkBlendModeCoeff::kIDC:  return skgpu::BlendCoeff::kIDC == gpuCoeff;
45         case SkBlendModeCoeff::kSA:   return skgpu::BlendCoeff::kSA == gpuCoeff;
46         case SkBlendModeCoeff::kISA:  return skgpu::BlendCoeff::kISA == gpuCoeff;
47         case SkBlendModeCoeff::kDA:   return skgpu::BlendCoeff::kDA == gpuCoeff;
48         case SkBlendModeCoeff::kIDA:  return skgpu::BlendCoeff::kIDA == gpuCoeff;
49         default:                      return false;
50     }
51 }
52 
53 } // anonymous namespace
54 
55 // These are intended to be unit tests of the PaintParamsKeyBuilder and PaintParamsKey.
DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(KeyWithInvalidCodeSnippetIDTest,reporter,context,CtsEnforcement::kApiLevel_V)56 DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(KeyWithInvalidCodeSnippetIDTest, reporter, context,
57                                    CtsEnforcement::kApiLevel_V) {
58     SkArenaAlloc arena{256};
59     ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary();
60 
61     // A builder without any data is invalid. The Builder and the PaintParamKeys can include
62     // invalid IDs without themselves becoming invalid. Normally adding an invalid ID triggers an
63     // assert in debug builds, since the properly functioning key system should never encounter an
64     // invalid ID.
65     PaintParamsKeyBuilder builder(dict);
66     AutoLockBuilderAsKey keyView{&builder};
67     REPORTER_ASSERT(reporter, !keyView->isValid());
68     REPORTER_ASSERT(reporter, !PaintParamsKey::Invalid().isValid());
69 
70     // However, if the program gets in a malformed state on release builds, the key
71     // could contain an invalid ID. In that case the invalid snippet IDs are detected when
72     // reconstructing the key into an effect tree for SkSL generation. To test this, we manually
73     // construct an invalid span and test that it returns a null shader node tree when treated as
74     // a PaintParamsKey.
75     // NOTE: This is intentionally abusing memory to create a corrupt scenario and is dependent on
76     // the structure of PaintParamsKey (just SkSpan<const int32_t>).
77     int32_t invalidKeyData[3] = {(int32_t) BuiltInCodeSnippetID::kSolidColorShader,
78                                  SkKnownRuntimeEffects::kSkiaBuiltInReservedCnt - 1,
79                                  (int32_t) BuiltInCodeSnippetID::kFixedBlend_Src};
80     SkSpan<const int32_t> invalidKeySpan{invalidKeyData, std::size(invalidKeyData)*sizeof(int32_t)};
81     const PaintParamsKey* fakeKey = reinterpret_cast<const PaintParamsKey*>(&invalidKeySpan);
82     REPORTER_ASSERT(reporter, fakeKey->getRootNodes(dict, &arena).empty());
83 }
84 
DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(KeyEqualityChecksSnippetID,reporter,context,CtsEnforcement::kApiLevel_V)85 DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(KeyEqualityChecksSnippetID, reporter, context,
86                                    CtsEnforcement::kApiLevel_V) {
87     SkArenaAlloc arena{256};
88     ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary();
89 
90     PaintParamsKey keyA = create_key(dict, (int) BuiltInCodeSnippetID::kSolidColorShader, &arena);
91     PaintParamsKey keyB = create_key(dict, (int) BuiltInCodeSnippetID::kSolidColorShader, &arena);
92     PaintParamsKey keyC = create_key(dict, (int) BuiltInCodeSnippetID::kRGBPaintColor, &arena);
93 
94     // Verify that keyA matches keyB, and that it does not match keyC.
95     REPORTER_ASSERT(reporter, keyA == keyB);
96     REPORTER_ASSERT(reporter, keyA != keyC);
97     REPORTER_ASSERT(reporter, !(keyA == keyC));
98     REPORTER_ASSERT(reporter, !(keyA != keyB));
99 }
100 
DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(ShaderInfoDetectsFixedFunctionBlend,reporter,context,CtsEnforcement::kApiLevel_V)101 DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(ShaderInfoDetectsFixedFunctionBlend, reporter, context,
102                                    CtsEnforcement::kApiLevel_V) {
103     ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary();
104 
105     for (int bm = 0; bm <= (int) SkBlendMode::kLastCoeffMode; ++bm) {
106         PaintParamsKeyBuilder builder(dict);
107         // Use a solid color as the 1st root node; the 2nd root node represents the final blend.
108         add_block(&builder, (int) BuiltInCodeSnippetID::kSolidColorShader);
109         add_block(&builder, bm + kFixedBlendIDOffset);
110         UniquePaintParamsID paintID = dict->findOrCreate(&builder);
111 
112         const RenderStep* renderStep = &context->priv().rendererProvider()->nonAABounds()->step(0);
113         std::unique_ptr<ShaderInfo> shaderInfo = ShaderInfo::Make(context->priv().caps(),
114                                                                   dict,
115                                                                   /*rteDict=*/nullptr,
116                                                                   renderStep,
117                                                                   paintID,
118                                                                   /*useStorageBuffers=*/false,
119                                                                   skgpu::Swizzle::RGBA());
120 
121         SkBlendMode expectedBM = static_cast<SkBlendMode>(bm);
122         if (expectedBM == SkBlendMode::kPlus) {
123             // The kPlus "coefficient" blend mode always triggers shader blending to add a clamping
124             // step that was originally elided in Porter-Duff due to automatic saturation to 8-bit
125             // color values. Shader-based blending always uses kSrc HW blending.
126             expectedBM = SkBlendMode::kSrc;
127         }
128         SkBlendModeCoeff expectedSrc, expectedDst;
129         REPORTER_ASSERT(reporter, SkBlendMode_AsCoeff(expectedBM, &expectedSrc, &expectedDst));
130         REPORTER_ASSERT(reporter, coeff_equal(expectedSrc, shaderInfo->blendInfo().fSrcBlend));
131         REPORTER_ASSERT(reporter, coeff_equal(expectedDst, shaderInfo->blendInfo().fDstBlend));
132 
133         REPORTER_ASSERT(reporter, shaderInfo->blendInfo().fEquation == skgpu::BlendEquation::kAdd);
134         REPORTER_ASSERT(reporter,
135                         shaderInfo->blendInfo().fBlendConstant == SK_PMColor4fTRANSPARENT);
136 
137         bool expectedWriteColor = BlendModifiesDst(skgpu::BlendEquation::kAdd,
138                                                    shaderInfo->blendInfo().fSrcBlend,
139                                                    shaderInfo->blendInfo().fDstBlend);
140         REPORTER_ASSERT(reporter, shaderInfo->blendInfo().fWritesColor == expectedWriteColor);
141     }
142 }
143 
144 // TODO: Add unit tests for converting a complex key to a ShaderInfo
145