xref: /aosp_15_r20/external/skia/modules/sksg/src/SkSGScene.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkMatrix.h"
9 #include "modules/sksg/include/SkSGRenderNode.h"
10 #include "modules/sksg/include/SkSGScene.h"
11 
12 #include <utility>
13 
14 namespace sksg {
15 
Make(sk_sp<RenderNode> root)16 std::unique_ptr<Scene> Scene::Make(sk_sp<RenderNode> root) {
17     return root ? std::unique_ptr<Scene>(new Scene(std::move(root))) : nullptr;
18 }
19 
Scene(sk_sp<RenderNode> root)20 Scene::Scene(sk_sp<RenderNode> root) : fRoot(std::move(root)) {}
21 
22 Scene::~Scene() = default;
23 
render(SkCanvas * canvas) const24 void Scene::render(SkCanvas* canvas) const {
25     fRoot->render(canvas);
26 }
27 
revalidate(InvalidationController * ic)28 void Scene::revalidate(InvalidationController* ic) {
29     fRoot->revalidate(ic, SkMatrix::I());
30 }
31 
nodeAt(const SkPoint & p) const32 const RenderNode* Scene::nodeAt(const SkPoint& p) const {
33     return fRoot->nodeAt(p);
34 }
35 
36 } // namespace sksg
37