xref: /aosp_15_r20/external/coreboot/Documentation/cbfs.txt (revision b9411a12aaaa7e1e6a6fb7c5e057f44ee179a49c)
1
2Received: from www.crouse-house.com ([199.45.160.146]
3	for [email protected]; Fri, 19 Dec 2008 23:11:59 +0100
4From: Jordan Crouse <[email protected]>
5
6
7Greetings.  I apologize for the incompleteness of what I am about to
8discuss.  I was planning on working on it leisurely, but my employment
9circumstances changed and I've been trying to get it completed in a
10hurry before I had to leave it behind.
11
12I've been thinking a lot about LAR lately, and ways to make it more
13extensible and robust.  Marc and I have been trading ideas back and
14forth for a number of months, and over time a clear idea of what I
15wanted to do started to take shape.
16
17My goal was to add small things to LAR while retaining the overall
18scheme.  Over time, the scheme evolved slightly, but I think you'll find
19that it remains true to the original idea.  Below is the beginnings of
20an architecture document - I did it in text form, but if met with
21aclaim, it should be wikified.  This presents what I call CBFS - the
22next generation LAR for next generation coreboot.  Its easier to
23describe what it is by describing what changed:
24
25A header has been added somewhere in the bootblock similar to Carl
26Daniel's scheme.  In addition to the coreboot information, the header
27reports the size of the ROM, the alignment of the blocks, and the offset
28of the first component in the CBFS.   The master header provides all
29the information LAR needs plus the magic number information flashrom needs.
30
31Each "file" (or component, as I style them) now has a type associated
32with it. The type is used by coreboot to identify the type of file that
33it is loading, and it can also be used by payloads to group items in the
34CBFS by type (i.e - bayou can ask for all components that are payloads).
35
36The header on each "file" (or component, as I like to style them) has
37been simplified - We now only store the length, the type, the checksum,
38and the offset to the data.  The name scheme remains the same.  The
39additional information, which is component specific, has been moved to
40the component itself (see below).
41
42The components are arranged in the ROM aligned along the specified
43alignment from the master header - this is to facilitate partial re-write.
44
45Other then that, the LAR ideas remain pretty much the same.
46
47The plan for moving the metadata to the components is to allow many
48different kinds of components, not all of which are groked by coreboot.
49  However, there are three essential component types that are groked by
50coreboot, and they are defined:
51
52stage - the stage is being parsed from the original ELF, and stored in
53the ROM as a single blob of binary data.  The load address, start
54address, compression type and length are stored in the component sub-header.
55
56payload - this is essentially SELF in different clothing - same idea as
57SELF, with the sub-header as above.
58
59optionrom - This is in flux - right now, the optionrom is stored
60unadulterated and uncompressed, but that is likely to be changed.
61
62Following this email are two replies containing the v3 code and a new
63ROM tool to implement this respectively.  I told you that I was trying
64to get this out before I disappear, and I'm not kidding - the code is
65compile tested and not run-tested.  I hope that somebody will embrace
66this code and take it the rest of the way, otherwise it will die a
67pretty short death.
68
69I realize that this will start an awesome flamewar, and I'm looking
70forward to it.  Thanks for listening to me over the years - and good
71luck with coreboot.  When you all make a million dollars, send me a few
72bucks, will you?
73
74Jordan
75
76coreboot CBFS Specification
77Jordan Crouse <[email protected]>
78
79= Introduction =
80
81This document describes the coreboot CBFS specification (from here
82referred to as CBFS).  CBFS is a scheme for managing independent chunks
83of data in a system ROM.  Though not a true filesystem, the style and
84concepts are similar.
85
86
87= Architecture =
88
89The CBFS architecture looks like the following:
90
91/---------------\ <-- Start of ROM
92| /-----------\ | --|
93| | Header    | |   |
94| |-----------| |   |
95| | Name      | |   |-- Component
96| |-----------| |   |
97| |Data       | |   |
98| |..         | |   |
99| \-----------/ | --|
100|               |
101| /-----------\ |
102| | Header    | |
103| |-----------| |
104| | Name      | |
105| |-----------| |
106| |Data       | |
107| |..         | |
108| \-----------/ |
109|               |
110| ...           |
111| /-----------\ |
112| |           | |
113| | Bootblock | |
114| | --------- | |
115| | Reset     | | <- 0xFFFFFFF0
116| \-----------/ |
117\---------------/
118
119
120The CBFS architecture consists of a binary associated with a physical
121ROM disk referred hereafter as the ROM. A number of independent of
122components, each with a  header prepended on to data are located within
123the ROM.  The components are nominally arranged sequentially, though they
124are aligned along a pre-defined boundary.
125
126The bootblock occupies the last 20k of the ROM.  Within
127the bootblock is a master header containing information about the ROM
128including the size, alignment of the components, and the offset of the
129start of the first CBFS component within the ROM.
130
131= Master Header =
132
133The master header contains essential information about the ROM that is
134used by both the CBFS implementation within coreboot at runtime as well
135as host based utilities to create and manage the ROM.  The master header
136will be located somewhere within the bootblock (last 20k of the ROM).  A
137pointer to the location of the header will be located at offset
138-4 from the end of the ROM.  This translates to address 0xFFFFFFFC on a
139normal x86 system.  The pointer will be to physical memory somewhere
140between - 0xFFFFB000 and 0xFFFFFFF0.  This makes it easier for coreboot
141to locate the header at run time.  Build time utilities will
142need to read the pointer and do the appropriate math to locate the header.
143
144The following is the structure of the master header:
145
146struct cbfs_header {
147        u32 magic;
148        u32 version;
149        u32 romsize;
150        u32 bootblocksize;
151        u32 align;
152        u32 offset;
153        u32 architecture;
154        u32 pad[1];
155} __packed;
156
157The meaning of each member is as follows:
158
159'magic' is a 32 bit number that identifies the ROM as a CBFS type.  The
160magic
161number is 0x4F524243, which is 'ORBC' in ASCII.
162
163'version' is a version number for CBFS header. cbfs_header structure may be
164different if version is not matched.
165
166'romsize' is the size of the ROM in bytes.  coreboot will subtract 'size' from
1670xFFFFFFFF to locate the beginning of the ROM in memory.
168
169'bootblocksize' is the size of bootblock reserved in firmware image.
170
171'align' is the number of bytes that each component is aligned to within the
172ROM.  This is used to make sure that each component is aligned correctly
173with
174regards to the erase block sizes on the ROM - allowing one to replace a
175component at runtime without disturbing the others.
176
177'offset' is the offset of the first CBFS component (from the start of
178the ROM).  This is to allow for arbitrary space to be left at the beginning
179of the ROM for things like embedded controller firmware.
180
181'architecture' describes which architecture (x86, arm, ...) this CBFS is created
182for.
183
184= Bootblock =
185The bootblock is a mandatory component in the ROM.  It is located in the
186last
18720k of the ROM space, and contains, among other things, the location of the
188master header and the entry point for the loader firmware.  The bootblock
189does not have a component header attached to it.
190
191= Components =
192
193CBFS components are placed in the ROM starting at 'offset' specified in
194the master header and ending at the bootblock.  Thus the total size
195available
196for components in the ROM is (ROM size - 20k - 'offset').  Each CBFS
197component is to be aligned according to the 'align' value in the header.
198Thus, if a component of size 1052 is located at offset 0 with an 'align'
199value
200of 1024, the next component will be located at offset 2048.
201
202Each CBFS component will be indexed with a unique ASCII string name of
203unlimited size.
204
205Each CBFS component starts with a header:
206
207struct cbfs_file {
208         char magic[8];
209         unsigned int len;
210         unsigned int type;
211         unsigned int checksum;
212         unsigned int offset;
213};
214
215'magic' is a magic value used to identify the header.  During runtime,
216coreboot will scan the ROM looking for this value.  The default magic is
217the string 'LARCHIVE'.
218
219'len' is the length of the data, not including the size of the header and
220the size of the name.
221
222'type' is a 32 bit number indicating the type of data that is attached.
223The data type is used in a number of ways, as detailed in the section
224below.
225
226'checksum' is a 32bit checksum of the entire component, including the
227header and name.
228
229'offset' is the start of the component data, based off the start of the
230header.
231The difference between the size of the header and offset is the size of the
232component name.
233
234Immediately following the header will be the name of the component,
235which will
236null terminated and 16 byte aligned.   The following picture shows the
237structure of the header:
238
239/--------\  <- start
240| Header |
241|--------|  <- sizeof(struct cbfs_file)
242| Name   |
243|--------|  <- 'offset'
244| Data   |
245| ...    |
246\--------/  <- start + 'offset' + 'len'
247
248== Searching Algorithm ==
249
250To locate a specific component in the ROM, one starts at the 'offset'
251specified in the CBFS master header.  For this example, the offset will
252be 0.
253
254 From that offset, the code should search for the magic string on the
255component, jumping 'align' bytes each time.  So, assuming that 'align' is
25616, the code will search for the string 'LARCHIVE' at offset 0, 16, 32, etc.
257If the offset ever exceeds the allowable range for CBFS components, then no
258component was found.
259
260Upon recognizing a component, the software then has to search for the
261specific name of the component.  This is accomplished by comparing the
262desired name with the string on the component located at
263offset + sizeof(struct cbfs_file).  If the string matches, then the
264component
265has been located, otherwise the software should add 'offset' + 'len' to
266the offset and resume the search for the magic value.
267
268== Data Types ==
269
270The 'type' member of struct cbfs_file is used to identify the content
271of the component data, and is used by coreboot and other
272run-time entities to make decisions about how to handle the data.
273
274There are three component types that are essential to coreboot, and so
275are defined here.
276
277=== Stages ===
278
279Stages are code loaded by coreboot during the boot process.  They are
280essential to a successful boot.   Stages are comprised of a single blob
281of binary data that is to be loaded into a particular location in memory
282and executed.   The uncompressed header contains information about how
283large the data is, and where it should be placed, and what additional memory
284needs to be cleared.
285
286Stages are assigned a component value of 0x10.  When coreboot sees this
287component type, it knows that it should pass the data to a sub-function
288that will process the stage.
289
290The following is the format of a stage component:
291
292/--------\
293| Header |
294|--------|
295| Binary |
296| ..     |
297\--------/
298
299The header is defined as:
300
301struct cbfs_stage {
302         unsigned int compression;
303         unsigned long long entry;
304         unsigned long long load;
305         unsigned int len;
306         unsigned int memlen;
307};
308
309'compression' is an integer defining how the data is compressed.  There
310are three compression types defined by this version of the standard:
311none (0x0), lzma (0x1), and nrv2b (0x02, deprecated), though additional
312types may be added assuming that coreboot understands how to handle the scheme.
313
314'entry' is a 64 bit value indicating the location where  the program
315counter should jump following the loading of the stage.  This should be
316an absolute physical memory address.
317
318'load' is a 64 bit value indicating where the subsequent data should be
319loaded.  This should be an absolute physical memory address.
320
321'len' is the length of the compressed data in the component.
322
323'memlen' is the amount of memory that will be used by the component when
324it is loaded.
325
326The component data will start immediately following the header.
327
328When coreboot loads a stage, it will first zero the memory from 'load' to
329'memlen'.  It will then decompress the component data according to the
330specified scheme and place it in memory starting at 'load'.  Following that,
331it will jump execution to the address specified by 'entry'.
332Some components are designed to execute directly from the ROM - coreboot
333knows which components must do that and will act accordingly.
334
335=== Payloads ===
336
337Payloads are loaded by coreboot following the boot process.
338
339Stages are assigned a component value of 0x20.  When coreboot sees this
340component type, it knows that it should pass the data to a sub-function
341that will process the payload.  Furthermore, other run time
342applications such as 'bayou' may easily index all available payloads
343on the system by searching for the payload type.
344
345
346The following is the format of a stage component:
347
348/-----------\
349| Header    |
350| Segment 1 |
351| Segment 2 |
352| ...       |
353|-----------|
354| Binary    |
355| ..        |
356\-----------/
357
358The header is as follows:
359
360struct cbfs_payload {
361         struct cbfs_payload_segment segments;
362}
363
364The header contains a number of segments corresponding to the segments
365that need to be loaded for the payload.
366
367The following is the structure of each segment header:
368
369struct cbfs_payload_segment {
370         unsigned int type;
371         unsigned int compression;
372         unsigned int offset;
373         unsigned long long load_addr;
374         unsigned int len;
375         unsigned int mem_len;
376};
377
378'type' is the type of segment, one of the following:
379
380PAYLOAD_SEGMENT_CODE   0x45444F43   The segment contains executable code
381PAYLOAD_SEGMENT_DATA   0x41544144   The segment contains data
382PAYLOAD_SEGMENT_BSS    0x20535342   The memory specified by the segment
383                                     should be zeroed
384PAYLOAD_SEGMENT_PARAMS 0x41524150   The segment contains information for
385                                     the payload
386PAYLOAD_SEGMENT_ENTRY  0x52544E45   The segment contains the entry point
387		  		    for the payload
388
389'compression' is the compression scheme for the segment.  Each segment can
390be independently compressed. There are three compression types defined by
391this version of the standard: none (0x0), lzma (0x1), and nrv2b
392(0x02, deprecated), though additional types may be added assuming that
393coreboot understands how to handle the scheme.
394
395'offset' is the address of the data within the component, starting from
396the component header.
397
398'load_addr' is a 64 bit value indicating where the segment should be placed
399in memory.
400
401'len' is a 32 bit value indicating the size of the segment within the
402component.
403
404'mem_len' is the size of the data when it is placed into memory.
405
406The data will located immediately following the last segment.
407
408=== Option ROMS ===
409
410The third specified component type will be Option ROMs.  Option ROMS will
411have component type '0x30'.  They will have no additional header, the
412uncompressed binary data will be located in the data portion of the
413component.
414
415=== NULL ===
416
417There is a 4th component type ,defined as NULL (0xFFFFFFFF).  This is
418the "don't care" component type.  This can be used when the component
419type is not necessary (such as when the name of the component is unique.
420i.e. option_table).  It is recommended that all components be assigned a
421unique type, but NULL can be used when the type does not matter.
422