xref: /aosp_15_r20/external/swiftshader/src/Device/Polygon.hpp (revision 03ce13f70fcc45d86ee91b7ee4cab1936a95046e)
1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef sw_Polygon_hpp
16 #define sw_Polygon_hpp
17 
18 namespace sw {
19 
20 struct Polygon
21 {
Polygonsw::Polygon22 	Polygon(const float4 *P0, const float4 *P1, const float4 *P2)
23 	{
24 		P[0][0] = P0;
25 		P[0][1] = P1;
26 		P[0][2] = P2;
27 
28 		n = 3;
29 		i = 0;
30 		b = 0;
31 	}
32 
Polygonsw::Polygon33 	Polygon(const float4 *P, int n)
34 	{
35 		for(int i = 0; i < n; i++)
36 		{
37 			this->P[0][i] = &P[i];
38 		}
39 
40 		this->n = n;
41 		this->i = 0;
42 		this->b = 0;
43 	}
44 
45 	float4 B[16];             // Buffer for clipped vertices
46 	const float4 *P[16][16];  // Pointers to clipped polygon's vertices
47 
48 	int n;  // Number of vertices
49 	int i;  // Level of P to use
50 	int b;  // Next available new vertex
51 };
52 
53 }  // namespace sw
54 
55 #endif  // sw_Polygon_hpp
56